Namco compares RR6 and RR7

hasanahmad
hasanahmad
Since 7028 Days
The magazine first asked Teramoto to explain the differences between the Xbox 360 Ridge Racer 6 and the PS3 Ridge Racer 7. The development staff is for the most part the same for both games, Teramoto noted. "When actually getting our hands on the PS3 hardware," he explained, "as we gained a deeper understanding of what things we could realize, it was clear that we could realize something different from 6." It was with this realization that the team decided to make a new entry in the series.

Teramoto and crew believe that the Cell and RSX chips give them the chance to achieve a "Feeling of Ridge Racer" better than they were able to in Ridge Racer 6. This includes the feeling of speed and a refreshing, good play feel that you instantly get when starting play.

The PS3's power could be used for realistic physics, but that wouldn't very Ridge Racer, explained Teramoto. "The PS3's power will be used for various effects, and things that take place both on and around the course. If we use the Cell's computational power for these areas, we believe we'll be able to make a Ridge Racer like never before."


http://ps3.ign.com/articles/703/703696p1.html


any doubts about what I said earlier about this? look at the bold part and look at namco's effort with Frame city killer using Unreal 3 Engine and such
In reply to
mojovonious
mojovonious
Since 6965 Days
why don't they compare RR7 to PGR3?
In reply to
hasanahmad
hasanahmad
Since 7028 Days
Interesting that the game was announced on July 25th 2005, just 4 months before release date and yet they have the gonads to say they can achieve better than RR6 on PS3
In reply to
mojovonious
mojovonious
Since 6965 Days
let sony have Namco. No one will play FCK anyways.
In reply to
RAZurrection
RAZurrection
Since 6885 Days
It's one game man. RR6 spent about 3 months on Xenos another 2 on an slower model and the remainder of it's development on an X850.

RR7 (assuming it's a launch game) gets 8 months on a final GPU/CPU as well as another year on kits about 80% as powerful as the final product (compared to 360 alphas which were 35%)

Here's the difference

RR7

http://images.playsyde.com/gallery/public/3125/102...

RR6

http://img.gamespot.com/gamespot/images/2005/313/r...

Alternatively here's another 360 launch game built on a heavily modified Xbox engine

http://img137.imageshack.us/img137/8707/ae3c428tq....

As for what the machines can do, I think PGR3 looks better, but that's just me.

Ultimatly if the 360 doesn't get a port it's a screwover, but considering the development times and evolution of the DK's you might as well compare a second generation game to a first gen one.

It's just bad luck, if 360 had a DK evolution as the PS3 you could easily see RR6 looking as good.

In reply to
Sgt1576
Sgt1576
Since 6787 Days
IMO PG3 has much better graphics and plus I don't really like RR.
In reply to

"Use Humlilty to make them Haughty"-Sun Tzu

LEBATO - IS WRONG
LEBATO
Since 7134 Days
What good games come from Namco anyways?
In reply to

Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.

hasanahmad
hasanahmad
Since 7028 Days
Tekken (playstation), Xenosaga (playstation),
In reply to
LEBATO - IS WRONG
LEBATO
Since 7134 Days
Posted by hasanahmad
Tekken (playstation), Xenosaga (playstation),
I said good games.........Yeah, I don't like either of those. Soul Calibur for the dreamcast was fantastic, the new ones just a rehash.
In reply to

Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.

modifiedbears
Since 6847 Days
soul calibur is an awesome series. plus who gives a damn about ridge racer? this is a game that will never define racing on any console. if anything this just supports the japanese sabotage theory.
In reply to
Optimusv2
Optimusv2
Since 6905 Days
You were right hasan they blatantly made the 360 look weaker with such comments.
In reply to

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Myro
Myro
Since 6941 Days
lol who gives a damn about the RR series?
In reply to

http://www.wallpaperbase.com/wallpapers/celebs/natalieportman/natalie_portman_8.jpg

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GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7013 Days
I do..lots of other people do too--don't kid yourself. Just because it's not a big franchise in the USA or Europe doesn't mean that it's not popular. RR6 is an awesome game BTW..I expect RR7 is going to be freaking awesome too.

The new SC games are no more a rehash than any other 3D fighting game series, that's just a load of crap--mind you, I hate SC3's single player components--but it IS an improvement over SC2 which was a LEAP over SC..despite what all the (nub) haters think about the game. If SC3 is a rehash then DOA4 *IS* DOAU+3.

Namco is a great company, a great arcade developer, and they're KEY to anyones success in Japan. Their great arcade games are comparable to Sega's great arcade games..and that's not even considering the classics.

You're all right though, YOU don't care about RR..so stop being so insecure about the PS3 getting RR7. It's not like you won't get great looking racing games on your console, there's plenty to go around for everyone.

I'll take RR7 @ 60fps over Forza @ 30 though :P (note: fully prepared to eat crow if Forza 2 runs @ 60fps, and I'd be thrilled to do so)
In reply to
Jollipop
Jollipop
Since 6896 Days
Posted by Myro
lol who gives a damn about the RR series?
Well i loved the original, but they have lost something..

It's almost a completely different game now than it was on the PS1..

I disagree with some of what you say griftgfx, (who's surprised ?:P) i think SC has lost something since SC on the dreamcast, i found SC2 to be seriously boring, i also find DOA4 to be boring also..

RR6 was boring for me although i only played the demo in all honesty but there was nothing there that made me want to buy it, i played RR5 to death on the PS2 though.

The only reason Namco are up there beside Sega is becasue normally they copy their idea's and normally they aren't as good..

(((Sega had Sega Rally/ Namco did RR, Sega had Time Cop/ Namco did Time Crisis, Sega had VF/ Namco did Tekken.)))
I'll take RR7 @ 60fps over Forza @ 30 though :P (note: fully prepared to eat crow if Forza 2 runs @ 60fps, and I'd be thrilled to do so)
I would rather take Forza 2 at 30 fps with twice the geometry and detail personally, can't say i see a difference between 30 and 60 fps if it is constant and locked.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7013 Days
Posted by Jollipop
I would rather take Forza 2 at 30 fps with twice the geometry and detail personally, can't say i see a difference between 30 and 60 fps if it is constant and locked.
Well I'd rather have both. Stupid comparison really..I dunno what my point was, they'll both be great games, and they're drastically different racers. Ridge Racer's a great franchise though..it's fast and it's arcadey and it's fun..some people like that. I prefer Outrun to be honest, I would freaking love a next gen Outrun..

And I'm a big Sega fanboy, I know that Namco copies Sega's ideas..but not all of their games are bad or even worse than what they start to emulate--Time Crisis is a great example of this IMO, because it's much better than Virtua Cop. I'll take VF over Tekken any day of the week though..though on the other hand, Soul Calibur is great.
In reply to
Optimusv2
Optimusv2
Since 6905 Days
I don't know what it is, but I never really saw virtua fighter as a better fighter than doa 4.

People might go crazy over that, but virtua fighter just doesn't seem as graceful if that even makes sense.
In reply to

[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7013 Days
DOA4 is a fun game, I've enjoyed all of the DOA games even..but there's a bit difference between VF and DOA imo--it comes down to balance and depth and I know that seems very cliche to say about VF but it's the truth..VF4 is still the best fighting game I own, because after all this time there's still things to discover and master--the frame windows are tight, there's no simple, yet incredably damaging counter system..and there's simply more to do with any given character..it can look stiff at times but it's often flashy..for what it's worth I think SC3 is a much better game than DOA4 too..but DOA4 is very enjoyable and the XBL component is pretty nice.
In reply to
Jollipop
Jollipop
Since 6896 Days
It's not about graphics or animation it is about gameplay and technique..

I must admit when i first picked up DOA4 i found it really hard to get to grips with the new counter moves.. which put me off somewhat and i really don't see that huge of a graphical leap in it either..

DOA4 is still about luck you mash the buttons and sometimes you win sometimes you lose.

VF on the other hand is pretty much the oppisite.
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