Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Offering a freedom of choice unseen in other Role Playing Games. The world literally comes to life as it immediately reacts to the player's actions and changes accordingly -offering new and exciting challenges.
Strong, non-linear storyline. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests.
Spectacular and dynamically choreographed fights. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences.
Free and unlimited character development. Players can experiment with different careers and even reverse their former choices with the help of "career changers".
Unique magic system. The Players are allowed to assemble their own magic spells.
Animals to be ridden on. Players can travel and fight on various animals from horses to tamed lizards and beasts.
A choice of traps and snares are at the Player's disposal making the gameplay both rich and flexible.
Huge variety of items to be found. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect.
Wide range of beautifully rendered terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design.
Hyper-realistic tree physics and sophisticated weather system make the world come to life as has never been seen before.
Advanced Artificial Intelligence that manages group behaviour of large virtual communities.
Up to 8 players in the multiplayer mode.
Symphonic music to make the experience more emotional and memorable.
Extensive usage of Pixel Shader 2.0 and 3.0, HDR, multiple materials and unique shadow engine to ensure the best visuals possible.
Support of Multi CPUs and Multicore CPUs, SLI and CrossFire Technology
Thrilling fight choreographies, gripping characters and realistic worlds create new dimensions in the genre. The title also introduces new benchmarks in content. Experienced script editors link the cinematic story with maximum gaming freedom in a medieval fantasy world.
**** might not look the greatest, but could turn out to be a very good RPG ****
http://www.worthplaying.com/article.php?sid=39613&...
BD is a 360 KILLER APP!!!
LOL NOT!!!!!!!!!!!!!
SHUUUUUUUUU ... Blue Dragon!!!!!
It's over Nine Thoussaaannnnnd!!!!!
BD is a 360 KILLER APP!!!
LOL NOT!!!!!!!!!!!!!
It's over Nine Thoussaaannnnnd!!!!!
SHUUUUUUUUU ... Blue Dragon!!!!!
But thanks for the heads up, can't wait to play this
It's over Nine Thoussaaannnnnd!!!!!
If they can implement that sort of gameplay with similar movements, then sexyness.
"Spectacular and dynamically choreographed fights. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences." Maybe thats what they were talking about, eh?
It's over Nine Thoussaaannnnnd!!!!!
If they can implement that sort of gameplay with similar movements, then sexyness.
"Spectacular and dynamically choreographed fights. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences." Maybe thats what they were talking about, eh?
BD is a 360 KILLER APP!!!
LOL NOT!!!!!!!!!!!!!
"It is such a quiet thing, to fall. But far more terrible is to admit it." ~ Kreia in Kotor2
We only got to see glimpses of the game in action, but the combat looks intense and more immersive than the combat in Oblivion. You can switch between first-person and third-person perspectives to suit your tastes, and combat will involve everything from swordfighting to martial arts and hand-to-hand battling. The combat system also sounds intriguing--it'll be based on a Magic: The Gathering-style card system with up to 400 different spells.
The online component also sounds cool. Apparently Xbox 360 and PC players will be able to play together online, though we'll wait for further details as to how this will work. Two Worlds will also ship with various editors, so you will be able to create your own adventures or, if you're really dedicated, entire expansions.
Visually, Two Worlds looks really good, and arguably better than Oblivion in terms of graphics. We saw beautifully rendered forests, picturesque villages, and plenty of fearsome creatures to battle. Reality Pump showed that it could play around with the latest graphical effects and shaders with last year's Earth 2160, but we were still impressed by how Two Worlds looked. The developers are also looking to provide some top-notch audio as well--the game's orchestral music is being written by composer Harold Faltermeyer, of Beverly Hills Cop and Top Gun fame. It's easy to see why Digital Pump is pumped for the game. Two Worlds is scheduled to ship this holiday season.
*** Please turn out to be a good rpg, i need my rpg fix :( ***
BD is a 360 KILLER APP!!!
LOL NOT!!!!!!!!!!!!!
I hope they release a video soon, really want to see it in motion. However, they do have those short moveshots on the main site, but those are just an assload of pictures put together to make a short animated clip. I want my real video :P From the description on paper, it sounds like this game could be a winner. Hopefully, it will turn out like that, cause yea, I too need my lengthy WRPG fix.
It's over Nine Thoussaaannnnnd!!!!!
I hope they release a video soon, really want to see it in motion. However, they do have those short moveshots on the main site, but those are just an assload of pictures put together to make a short animated clip. I want my real video :P From the description on paper, it sounds like this game could be a winner. Hopefully, it will turn out like that, cause yea, I too need my lengthy WRPG fix.
Mass Effect - ******
Two Worlds - ***
The White Council - ****
Elevon - ****
fABLE2 - ***
Bioshock (more fps than rpg i think?)
Conan (mmo-rpg)
LO (JRPG But the character will be controlable during combat so its not strictly turnbased which has me very excited) ****
BD is a 360 KILLER APP!!!
LOL NOT!!!!!!!!!!!!!
hd-dvd games hd-dvd games hd-dvd games
If you're one of the millions of people without a Blue Dragon, put this as your avatar (http://www.tourfilms.com/bd22.gif). Please, you can fight the good fight for BD.
Prevent BDD - Blue Dragon Dysfunction
BD is a 360 KILLER APP!!!
LOL NOT!!!!!!!!!!!!!
If you're one of the millions of people without a Blue Dragon, put this as your avatar (http://www.tourfilms.com/bd22.gif). Please, you can fight the good fight for BD.
Prevent BDD - Blue Dragon Dysfunction
BD is a 360 KILLER APP!!!
LOL NOT!!!!!!!!!!!!!
A Look at Two Worlds
The open world RPG returns.
by Erik Brudvig
US, January 2, 2007 - This past year was a bit slow on the role playing game front. While a few heavy hitters came out, the majority of 2006 was a bit on the ho-hum side of things. 2007 is shaping up to be anything but slow and one of the games that will come out of the gates early is Two Worlds. Due out this spring for Xbox 360 and PC, Two Worlds is expected to fill in a bit of the gap that is opening now that people are finally getting their fill of The Elder Scrolls IV: Oblivion. Though a hardware failure prevented us from seeing the game in motion when the powers that be stopped by to give us a sneak peak, we were able to shoot a few questions their way to learn more about this RPG in the making.
The comparisons to the Elder Scrolls series, the definitive open world RPG experience, are inevitable. Like Oblivion, Two Worlds gives players the freedom to choose which type of character they would like to control and how they would like to tackle the numerous quests at hand. Unlike Oblivion, Two Worlds will be playable online with up to eight players. Though it won't be ready for launch, we were told that the game would eventually have support for PC and Xbox 360 users to play together. PC users will be able to create their own maps and quests and then upload them for others to use. When asked about Xbox 360 owners getting access to the PC created maps, we were told that feature is listed under the "maybe with Microsoft approval" column right now.
Though you will be able to go questing online (there won't be any offline co-operative mode) with your friends, there will be a fully realized story mode that you'll have to tackle by yourself. The main quest will give the player choices between good and evil where your decisions shape both your character and the world around you. Rest assured, if you decide to be a nasty little badass, the outcome of the story will reflect that thanks to the multiple possibilities for how the story will end. Along the way, your actions will build a reputation. Complete many quests and you'll become known as a great hero. Commit evil acts and the land will know you as such.
The combat in Two Worlds is all real-time and the camera will pull back to the third person perspective to give you a better view of the action. In classic fantasy game fashion, the fighting will be done via medieval weaponry and magic. Swords, bows, axes, and spells will all be present with what we are told will be a unique upgrade system. Similar to the way card games are played, spells can be mixed by stacking them upon one another. Likewise, weapons can be upgraded and enchanted. Magic in Two Worlds exists in five schools; fire, wind, earth, water, and necromancy. Necromancy, as you might guess, is somewhat of a dark magic that requires players to go on a quest to unlock. We don't know for certain, but it seems that unleashing necromancy on the world might have some devilish consequences. One interesting side note to the spell mixing is that once you create a new spell, you can register it online and name it. If you're the first one to do so, that's the name that will stick in the online world.
Mounts are in and you can expect to hop on a horse (or something more exotic from the lizard family) to travel across the large environment. Fighting can also be done while mounted with some jousting thrown in for good measure.
The Two Worlds engine is all proprietary, so we are in the dark as to how this game will perform until we can get a first-hand look at it. The level of visual detail you can gather from the newest screens. As far as how much you can interact with the environment, we've been told to expect a lot ranging from realistic deformation of grass and snow as the player treads on it to laying traps for enemies and setting off avalanches. We'll have more on how well this all plays out in motion once we've had a chance to see the physics and collision detection in person.
BD is a 360 KILLER APP!!!
LOL NOT!!!!!!!!!!!!!
It's over Nine Thoussaaannnnnd!!!!!
anyway, hope it is good :D
My comments on this game/machine been good or bad does not mean i like/hate the machine i am not a fan nor a hater, just i have a opinion and wish to share it.
It's over Nine Thoussaaannnnnd!!!!!
The rest of the things regarding the engine sound pretty interesting hopefully they show a vid soon. Wonder how good Too Human looks currently (I'm guessing late 2007 release for that one)
Hironobu Sakaguchi is coming back to reclaim the throne :)