Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Original Rhythm Music Arcade Game Developed by Bizarre Creations
Redwood City, Calif., – January 17, 2007 – Electronic Arts (NASDAQ: ERTS) today announced its launch onto Microsoft’s Xbox Live® Arcade with Boom Boom Rocket™. The game is a hypnotic rhythm music game conceived by EA’s Pogo,com™ casual games design team and developed by Bizarre Creations, the developer who brought Project Gotham Racing® 3 to the Xbox 360™, and fan-favorite Geometry Wars: Retro Evolved to Xbox Live Arcade. The game is scheduled to go live Spring 2007 and is EA’s first title on Xbox Live Arcade.
In Boom Boom Rocket, players trigger rockets to the beat of the music while traveling through a 3D cityscape. The better the player times the explosions, the more spectacular the fireworks effects. The fireworks are choreographed to 10 original tracks created by Ian Livingstone. Players can play in single player mode or go head-to-head against a friend on the same console.
“As one of the worldwide leaders in game publishing, EA has long recognized the power of on-demand, online entertainment,” said Chris Early, Product Unit Manager for Xbox Live Arcade and Microsoft Casual Games. ”We’re honored that EA has chosen Xbox Live Arcade as the platform for their first-ever downloadable game for console game players and are excited to make Boom Boom Rocket available to the millions of Xbox Live Arcade players around the world.”
“Boom Boom Rocket is an addictive and original challenge for all types of gamer, and we're enjoying working with EA to create this unique Xbox Live Arcade experience”, said Martyn Chudley, Managing Director of Bizarre Creations. “Our teams love both working and playing on Xbox Live Arcade, and we're looking forward to releasing another innovative title on this platform with Boom Boom Rocket.”
“This is a perfect time to bring such a unique and custom-built arcade game to Xbox Live Arcade gamers,” said Chip Lange, EA Vice President. “We’ve crafted Boom Boom Rocket to offer an intensely fun entertainment experience for the thriving community of hard core and casual gamers alike on Xbox Live Arcade. It’s only natural that our launch title comes from the Pogo team, given their remarkable success with casual games.”
The game features three modes of gameplay: Normal, Speed and multiplayer head-to-head. Each song is choreographed into three skill levels to ensure that everyone can join in the fun. Successfully chain fireworks to fill the bonus meter and activate the psychedelic bonus mode for extra points. Players can unlock new firework designs by mastering each music track. You can also utilize the connected online element and see how their scores compare with other players on the Boom Boom Rocket leaderboard
http://www.gamasutra.com/php-bin/news_index.php?st...
You may continue the usual EA bashing forthwith.
Bring on GeoWars 2, next :)
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot
[b]Blue Dragon FTW!!![/b]
Chu Chu Rocket please...
Take one 360, add some chopped PS3, stir in some Wii, a sprinkling of DS Lite. Enjoy :)
Chu Chu Rocket please...
So is:
Daytona USA
Sega Rally
Super GT (Scud Race)
Golden Axe (3 never had a home port!)
Streets of Rage
Virtua Fighter 2
Dynamite Cop
Virtua On (Oratorio Tangram, ZOMFG!)
I could go on all day..I'll stop.
Thank you!
ZOMFG wouldn't look out of place as an abbrevation to a Virtual On game. VOCT, VOOT, VOF, VOM! ZOMFG! Er.. it'd spell Zirtual On..um.. Moratorio Fangram.. Garz.
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot
If I ever have the extra income to waste, and the time to find a place to put it, I would love to own a dual VO:OT arcade cabinet. Maybe I should just grab two DC twinsticks, two SD TV's, and two Dreamcasts and make my own setup...but the cabinet would be much, much cooler.
http://www.gamespot.com/users/SimonM7 - AETOA Gamespot