Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
list of what’s been changed in the new update (03.06.07)
Bug Fixes:
> Optimized the network replication of custom faces. You should see everyone’s custom face much faster in an online match.
> Fixed a bug where you can get stuck on a ladder in Border Town.
> Grenades no longer go through walls.
> Fixed the sound loop on weapons.
> Observers no longer cause a Team Unbalance penalty on experience points.
> Fixed a crash related to throwing an incendiary grenade and then quickly using your snake cam before it exploded.
> Leaderboards are now correctly updating results from ranked matches.
> Fixed a bug where you could lose your weapon.
> Killing terrorists with incendiary grenades now works correctly in Terrorist Hunt.
> C4 explosives are now properly seen by clients when placed on moveable objects.
> Players are now vulnerable to grenades when using mounted weapons.
> Fixed bugs related to the Survivor and Special Operations achievements.
> Host can no longer kick players once the match has started. Players can only be kicked in the lobby, or automatically kicked by excessive team-killing.
Gameplay Tweaks:
The weapons have been rebalanced based on the feedback you’ve given us. Thank you for your patience and continued support in making Rainbow Six Vegas the great multiplayer game that it is. Without further delay, here are the changes we’ve brought to the weapons:
Sub Machine Guns
SMGs are now less lethal at long ranges. The damage they do at long range has been reduced in order to bring them more in line with how this type of gun should behave. SMGs remain very lethal at short to medium range.
Assault Rifles
Assault Rifles are now where we wanted them to be. They’re more maneuverable than before and you can more accurately take aim at your target. The Assault Rifles excel at medium to long range when fired in short controlled bursts.
Light Machine Guns
The amount of recoil when firing light machine guns has been significantly reduced, therefore making them much more accurate than before. This weapon excels when fired from a stationary position. It’s not meant to be a very manuverable weapon.
Shotguns
Damage at long range has been reduced for shotguns. However, they’re still extremely lethal at short range.
Sniper Rifles
Sniper Rifles have gotten the attention they deserve. Sniper Rifles are more accurate and benefit from an increase in damage. The key to being successful with a sniper rifle is to remain stationary when aiming at your target.
Gadgets
Frag Grenade: The explosive radius of the fragmentation grenade has been slightly reduced.
GPS Device: The scanning radius of the GPS has been slightly reduced, along with the number of uses it has.
"You're being arrested for drunk driving."
"Drunk definitely, I don't know if you could call it driving."
> Killing terrorists with incendiary grenades now works correctly in Terrorist Hunt.
Hurray
And damn them for lowering the dmg on smg's :( hopefully that isn't too noticable.
Every noob was running around with an smg and it was more powerfull at long range than an assaultrifle! A bit weird if u ask me....
"You're being arrested for drunk driving."
"Drunk definitely, I don't know if you could call it driving."
Where are the new maps?
Where are the new maps?
My comments on this game/machine been good or bad does not mean i like/hate the machine i am not a fan nor a hater, just i have a opinion and wish to share it.
Every noob was running around with an smg and it was more powerfull at long range than an assaultrifle! A bit weird if u ask me....
Now they toned it down and the AR get the attention they deserve....
"You're being arrested for drunk driving."
"Drunk definitely, I don't know if you could call it driving."