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More here; http://www.gamespot.com/pc/action/shadowrun/images...
Plus a Q&A
http://www.gamespot.com/pc/action/shadowrun/news.h...
I personally don't see myself giving this game a chance unless they release a demo. Like I've said before, for me to buy a multiplayer-only game it has to be really awesome, not just good. That hasn't happened since Quake III. CSS came bundled with Half Life :D
So really, I don't see this game being talked about that much on the forums, I don't see hype from anywhere. This game NEEDS a demo.
Where the crap is Shenmue 3 SEGA? Scrap that thing called Shenmue online and finish the Shenmue epic story on 360!
They should've created a new world for Shadowrun and took advantage of the popular characters to make an epic rpg.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Jim Rome: "Nobody owns anybody like Florida owns OSU."
FFXIII
They should've created a new world for Shadowrun and took advantage of the popular characters to make an epic rpg.
It could potentially bring the franchise back from the dead or just flop, we'll see. Looks fun to me, and it's one of the few FPS I'll actually play on 360 over PC at this point.
but multiplayer only is a major turn off
If you're one of the millions of people without a Blue Dragon, put this as your avatar (http://www.tourfilms.com/bd22.gif). Please, you can fight the good fight for BD.
Prevent BDD - Blue Dragon Dysfunction
They should've created a new world for Shadowrun and took advantage of the popular characters to make an epic rpg.
but seriously, i think it could be a big hit online. Most previews for it have been really positive and thats really a good sign, it may be mp only but good mp only lets hope. Im definantly going to pick this up unless the demo they're putting up in may is garbage
The prospect of a fast, pure MP experience, coupled with deep gameplay and a class system should satiate my desires for an Unreal Championship 3 (which will probably never arrive).
It has good graphics too :)
Not sure which system I'll buy it for though...
Bring me the Boogie
What interests me the most is are the gameplay possibility's like: teleporting / flying and that kind of stuff. I think those things could bring a whole new dimension to a Fast aciton multiplayer game!
Can't wait how it turns out!
"You're being arrested for drunk driving."
"Drunk definitely, I don't know if you could call it driving."
I've done the kessel run in less then 8 parsecs :p
Well, I mean are they going to have rank and unranked matches, and you will be able to play with your clan in either type? Or are they sticking with MS policy
FFXIII
Deftangel?
I've done the kessel run in less then 8 parsecs :p
Deftangel?
I think I did read though that FASA are using their own matchmaking servers/party system for this so they could be doing their own thing with clans too. I've not seen it specifically mentioned but really this game needs to have clans if it's going to become the hardcore couter-strike esque shooter with a following they want it to be.
I'm very interested in the game and will be picking it up. I think FASA's biggest problem is that they've over run massively on this development and it might be released too close to Halo 3 to make an impact. I can imagine a lot of the console players jumping to that when it's out leaving this with a fairly meagre population.
I've done the kessel run in less then 8 parsecs :p
I think I did read though that FASA are using their own matchmaking servers/party system for this so they could be doing their own thing with clans too. I've not seen it specifically mentioned but really this game needs to have clans if it's going to become the hardcore couter-strike esque shooter with a following they want it to be.
I'm very interested in the game and will be picking it up. I think FASA's biggest problem is that they've over run massively on this development and it might be released too close to Halo 3 to make an impact. I can imagine a lot of the console players jumping to that when it's out leaving this with a fairly meagre population.
Clan match making in Halo is pretty sweet, I just don't know that it's a good replacement for established leagues and ladders. There's something about having some soft of external league to schedule with that actually appeals to me. Maybe I would like the Halo system more if there were a way (internally) of having leagues, seasons, etc, rather than just a match making system with a built in ladder.
It also looks pretty good as well and despite initial concerns about the seemingly oversized areas it seems obvious that allowances had to be made for not only the larger player classes but the many summons and powers that required additional space to be useful.
It also looks pretty good as well and despite initial concerns about the seemingly oversized areas it seems obvious that allowances had to be made for not only the larger player classes but the many summons and powers that required additional space to be useful.
It became pretty obvious that the 360 version of the game was the one to own, and that this implementation of cross platform play wasn't going to do much to aid the growth of the GFW brand.. but that doesn't mean they don't have a fine console shooter on their hands.
Some of the magic looks really interesting. The level of customization when it comes to a characters load out is interesting. The vertical nature of combat is pretty interesting too. Who knows, this could really take off with the live crowd. I wouldn't even want to see the Windows version become a success at this point -- but that won't stop me from trying the game on 360.
Clan match making in Halo is pretty sweet, I just don't know that it's a good replacement for established leagues and ladders. There's something about having some soft of external league to schedule with that actually appeals to me. Maybe I would like the Halo system more if there were a way (internally) of having leagues, seasons, etc, rather than just a match making system with a built in ladder.
And just because you might not need built in clan support doesn't mean it's not a nice to have or a value-add. The more people start doing it, the more likely it is that better implementations are developed that make it better and offer some of the functionality you mentioned, especially if you're paying for the service...
I think the main problem is that they really needed to launch with more of the vision in place that they presented at E3. Not launching with the Vista "dashboard" or any arcade games is a big mistake IMO. As it stands this year there is Halo 2, Shadowrun and Uno with Vista integration, Arcade games, Live on Mobile and advanced features like the Forza 2 editor nowhere in sight. I realise that was just a demo but as the online leaders, they need to rolling such things out. What's there now isn't enough.
As a 360 gold member, I think Live Anywhere is a good way of adding value to my Gold account. In the early stages, I think MS needs to be pushing that a bit more. They've said repeatedly that 70% of the 360 userbase play on both platforms but that message is lost amongst many.
The fact is that they can't just offer it up as cross platform play and achievements -- Because that will not appeal to new users. They have to try to take away from what PC gamers already get for free -- because the promise of cross platform play (with users that PC gamers don't really care about playing with in the first place) and achievements really isn't going to be enough to convince people that this is the killer app worth upgrading to Vista for.. I'm not sure who they're marketing this towards. Perhaps they're just trying to get Xbox 360 users to game on their PC's. That's about the only success I can see from here.. but if it hurts the existing PC gaming market, than that's just not going to cut it.
Plus I'm not sure I want to live in a future where PC FPS is dominated by games that don't even let you change your look speed (..Shadowrun)
Windows Live is not offering anything that PC gamers need. Peter Moore says, "Don't underestimate achievements" -- but at this point in the game I think MS is overestimating them. The facts is, they could have offered a large portion of this service for free on the PC side, and they should have. It would have shown that they care about PC gaming and growing the GFW brand.. all they are showing me right now is that they care about finding a new way to exploit our (PC gamer's) wallets.
http://www.1up.com/do/newsStory?cId=3158490
Read that. Frankly, it stinks. I'm glad there are people like Shawn Elliott out there who aren't afraid to grill MS with the tough questions.. just because GFW may be their official magazine, they're not going to give MS a free ride. Fitting, since MS isn't going to give any of us a free ride either.
I had a lot of faith in the GFW initiative when MS first started to push for it -- but they're quickly turning me from a believer into a critic. I think Live Anywhere really has the potential to do more harm than good, when it comes to the health of PC gaming.
There are two things that could happen from here: We could see publishers/developers supporting this thing on a massive level and we'll see PC gaming take a serious dive because of it -- or alternatively -- PC developers who more genuinely care about their user base (than MS) will ignore Live Anywhere and the platform will flop.
I personally hope that companies like DICE, id, and Epic ignore this platform until MS proves that it actually offers the PC gamer something unique and worth paying for. If anyone has our back, it's developers like Epic. Can't really imagine seeing Gears of War on PC w/o live anywhere support unfortunately..wouldn't that be something.
Windows Live is not offering anything that PC gamers need. Peter Moore says, "Don't underestimate achievements" -- but at this point in the game I think MS is overestimating them. The facts is, they could have offered a large portion of this service for free on the PC side, and they should have. It would have shown that they care about PC gaming and growing the GFW brand.. all they are showing me right now is that they care about finding a new way to exploit our (PC gamers) wallets.
The only things you have to pay for are;-
* Matchmaking (TruSkill, Gamerzones, Friends lists, Party matchmaking etc) using Xbox Live.
* MP achievements
* Cross platform play.
That's it. I accept that isn't much right now but if you read his responses, so does Moore I think and he's certainly not under the impression that anyone is being forced to do anything. The one point of ambiguity was whether a developer can offer the equivalent of Gold tier services outside of the GFW Live framework. I read it as that was possible but because Elliot persistently banged on about VOIP despite the fact it's bloody free it reads confusing.
I'll be interested to see what Sweeny thinks of it all as he knows what he's on about at least and he'll full well know what he can and can't do with it. I'll listen to Epic's take on it over some anonymous third party developer any day of the week.
* MP achievements
* Cross platform play.
And if that question had already been answered (VoIP, stat tracking, etc) how come Peter Moore completely dodges the question?
Forget about users -- what incentive are they offering PC developers to jump on this bandwagon? Seriously.. the whole thing just seems awfully flawed.
Right now I agree that the proposition is not terribly compelling and I agree it's looking a bit half assed. I'd rather someone took Moore to task over that than getting the basic facts wrong and confusing people as to what the actual deal is. I mean, he gets a shot at the head guy and doesn't bring up the question regarding Live dedicated servers? Come on! >:/