Some (I hope) new Call of Juarez 360 details

szaromir
szaromir
Inscrit depuis 7263 Jours
There is a hands-on preview and an interview with devs in Polish console magazine PSX-Extreme (it's multiplatform magazine despite its name).
-3 new levels
-some stealth-based levels were rebuilt so that you are no longer forced to hide because they were apparently the most boring levels in the game
-ability to ride on horse in multiplayer levels (it wasn't in PC version)
-there'll be Duel Mode in which you fight bosses once beaten in the main story, but now with time attack
And some quotes regarding conversion itself:
Q:How did your work on a console port looked? Do PC and Xbox 360 really have so similar architecture that converting a game doesn't take much time?
A:Actually they are similar. The have the same tools - Microsoft took care of it that people working in Visual or C++wouldn't have no problem with conversion. In fact, if code is written properly it is enough to recompile it and it works on Xbox 360 (with exception of some things like graphics rendering).

Q:Did you have to do some compromises when it comes to technical stuff, size of levels, loadings?
A: It was very hard, but there are no compromises - everything that was there in PC version is also in this version. It was harder, because Xbox 360 when it comes to rendering or GPU is not as powerful as PC graphics cards on which we "measured"[?] Call of Juarez. We took a lot of effort into more efficient rendering and we optimized models. Xbox 360 gives us possibilities which PC doesn't have that give us better performance. For example, we could implement hardware antialiasing into pixel shader and it works faster and looks better.THey are slightly different platforms though. Porting of the engine itself came along very smoothly, we had the biggest problems with changing it so that we could achieve Microsoft's requirements regarding, for example, loading times. Nonetheless Call of Juarez of Xbox 360 looks prettier than on PC.
Ubisoft did not ask Techland (developer) to make a PS3 version, so as of now it is console exclusive.
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7500 Jours
give us a link to the article.
En réponse à

64 Colors

szaromir
szaromir
Inscrit depuis 7263 Jours
It is in a Polish magazine. AFAIK none of other forum posters are from Poland so I think it's okay to translate a small part of the article?
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7500 Jours
yeah, I misread.
so sorry.
En réponse à

64 Colors

Il faut etre identifie pour participer au forum !
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