Luffy @reneyvane: 👍🏻 au top (il y a 4 Jours)
Luffy @reneyvane: merci encore pour ton temps et tes conseils (il y a 4 Jours)
reneyvane @Luffy: Tu as eu le nez fin de commander maintenant ton pc, le prix de la mémoire devient fou, 32go DDR5 = Lingot d'or, sinon ta CM AM5 fera tourner les futurs Ryzen & la 9700XT top et dans ton budget (il y a 5 Jours)
Luffy C’est pas le haut du panier mais c’est déjà pas mal pour une reprise😅 merci pour les conseils 👍🏻 (il y a 5 Jours)
Luffy @reneyvane: en gros, AMD Ryzen 7 7800X3D 8x4,20GHz, 32Go DDR5, RX 9070 XT 16Go, SSD 1To M.2, MSI Pro B850-S WIFI. Pas la plus grosse config mais ça suffira pour une reprise 😁😅 (il y a 5 Jours)
reneyvane @Luffy: Tu as pris quelle configuration finalement ? (il y a 5 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 8127 JoursElectronic Arts confirms street date for Criterion-developed racer; downloadable demos due in December.
By Brendan Sinclair, GameSpot
Posted Oct 26, 2007 4:00 am PT
Electronic Arts will be giving gamers the keys to Paradise City early next year, as the publisher today announced that Criterion Games' wreckless PlayStation 3 and Xbox 360 racer Burnout Paradise will arrive in North American stores January 22. The European release date has not yet been confirmed.
Eager gamers who can't wait for the New Year to check out the first open-world installment in Criterion's long-running series will be able to grab a glimpse of what the game offers a little early. EA is planning to release downloadable demos for both versions of the game in December.
The demo will include a look at the game's new stunt mode, as well as the chance to race through the game's streets in search of the fastest route to a set destination. Gamers will also get to check out the new multiplayer emphasis by competing in three challenges online, or make use of the system's camera peripherals to see the look on the face of a rival racer being rubbed into a guardrail.
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Inscrit depuis 7243 JoursEDIT: Ok there we go. WOW that looks awesome!! The city is a lot less confining than i though it would be, and the car deformations are truly amazing. Ive never seen a car fuse into itself before. Definitely getting this game!
COD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
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Inscrit depuis 7322 JoursHironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
Inscrit depuis 7190 JoursWow
Inscrit depuis 7243 JoursCOD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
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Inscrit depuis 7322 JoursHironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
Inscrit depuis 7187 JoursI didn't like this new Burnout trailer. Very dull.
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
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Inscrit depuis 7243 JoursCOD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
Inscrit depuis 7187 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 8127 JoursI just watched this gameplay trailer again, and I have to pick this game... at least for me as my runner up to COD4, to game of the show at E3. Lighting is very impressive. The lighting looks very natural, physics look good, and its nice this isn't just a port, bu t built ground up, for next-gen. The advance in gameplay mechanics, by making one large city to drive around is a bit of a break from the formula, and a risk, but at least they are taking risks with the franchise, to move it along. I hope it pays off. It looks great, hope it plays great.
Here is the XNA car crash from 2004...
http://www.gametrailers.com/player/3121.html
not sure what XNA has to do with these car physics...
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Inscrit depuis 8127 JoursSome new screenshots for Burnout Paradise. This one looks to be shaping up nicely. If the timing of its release is right, and not a lot of other must have titles are out, I'll be picking this up. Fall/Winter is going to be brutal. Hopefully this will be a Feb. or March title.
Inscrit depuis 7552 JoursNothing more rude than trying to be the internet diplomat and abusing of power.
Inscrit depuis 7378 JoursBack, sack and crack
Inscrit depuis 8127 Jourshttp://www.gametrailers.com/umwatcher.php?id=10375...
Inscrit depuis 7401 JoursI like the crashes in Burnout, but they just don't click with me. I like Twisted Metal, I like Derby games, I like race games... but Burnout seems to have no real point, at least in a racing sense. Go fast and cause people to crash, cause mayhem... I guess it is the sandbox concept.
The new NFS has some nice damage, too. EA seems to have that part down good.
Bannable Insults: "Get new glasses" "Open your eyes" etc. Insinuating an insult and flaming are no-nos. If you feel like being a "true fan" then go be a true fan on the companies fan forums. Boulets are for off topic/inappropriate/bickering posts. Ignore
Inscrit depuis 7430 JoursMidnight Club is fun too, but again, the design of the open world with tons-o-shortcuts doesn't really come across as a traditional RACE to me either.