Eternal Sonata Dated - US (Sep 17th) EU (Oct 19th)

alimokrane
alimokrane
Since 6942 Days
One month later, that's really not too bad considering it's Namco and in fact it suits quite well given that I will be on holiday from 9th September to Oct 20th!! :D

Source: http://babelfish.altavista.com/babelfish/urltrurl?...
In reply to
kenshin2418 - Junior Detective
kenshin2418
Since 6988 Days
Halo 3 just lost a good chunk of its potential sales now
In reply to

all about Crisis Core

Jollipop
Jollipop
Since 6895 Days
Haha right !, seriously though this game isn't all that great, so beware.
In reply to

Marumaro for the WIN !!

alimokrane
alimokrane
Since 6942 Days
Posted by Jollipop
Haha right !, seriously though this game isn't all that great, so beware.
Really ? did u finish the Japanease version of the game jolli ? I am a bit worried about the repetitivness of the combat system as well. I hope I am wrong.
In reply to
Sath - Missed the<br>hay
Sath
Since 6878 Days
Preview HD
http://www.gametrailers.com/player/24231.html

Although I am not gonna buy this game, I do want to support my friends with some new stuff.
Hopefully this preview will help you a bit Alimo :)
In reply to

Playing: ???
PS3: Heavenly Sword - Lair - Uncharted - Haze - Dark Sector - Killzone 2 - MGS4 - God of War 3
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5

Jollipop
Jollipop
Since 6895 Days
Posted by alimokrane
Really ? did u finish the Japanease version of the game jolli ? I am a bit worried about the repetitivness of the combat system as well. I hope I am wrong.
I didn't, kind of got stuck (I think in chapter 6), can't find any english walkthroughs either.

The Combat system basically plays like.. mash A until you run out of time then press Y, do this 3 times, enemy takes his turn then you repeat until you win.

Don't get me wrong its not terrible or anything, but its extremely lineary and very cliche, from what i have read over at GAF the story stucks also and has very little to do with chopin.

On the plus side the visuals and art style are amazingly good at times and the music is pretty damn good too.

I will probably buy the English version because there is nothing else around that i wana play. (at least not until LO comes out :D)
In reply to

Marumaro for the WIN !!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7012 Days
Posted by Jollipop
The Combat system basically plays like.. mash A until you run out of time then press Y, do this 3 times, enemy takes his turn then you repeat until you win.
The first time I played the demo that's exactly what I thought of this game, until I realised that the combat system was actually deeper than that.. and then I started to become more interested. Sure you can play it like a button masher, but there are subtle intricacies to combat that make it more interesting and enjoyable.. charging up your special attack, and the differences between the lit areas and the shadows.. I thought it was interesting.. and as I understand it some range attacks need to be manually aimed.

One thing I didn't like was how confined the areas were. That's the only thing that bothered me about the demo. It did seem rather linear and each area was small and segmented in a way that really isn't necessary with todays tech. That was a little disappointing.. oh.. and the voices, ACK!
In reply to
Jollipop
Jollipop
Since 6895 Days
Yea but the enimies don't seem to make very good use of the shadow/light engine.

So either you miss a turn to lure an enemy out from the shadow (or into it), or you run up to it and attack it which then results in the oppisite.

Yes you can charge up your attacks, but generally unless you are fighting a boss there is little need to do so, so i found myself mashing the buttons just to get the fight over so i could continue the game.

On the note of the ranged attacks to be honest added to my frustration, by the time you line up your target you're lucky if you can pull a hit off, granted ranged attacks do massive damage, but one they don't charge the combo meter up much (if at all) and two with the time it takes to pull it off it would have been faster to run over and whack it around.
In reply to

Marumaro for the WIN !!

caiaya - GREAT!
caiaya
Since 6609 Days
In reply to
psy
Since 6345 Days
Posted by alimokrane
One month later, that's really not too bad considering it's Namco and in fact it suits quite well given that I will be on holiday from 9th September to Oct 20th!! :D

Source: http://babelfish.altavista.com/babelfish/urltrurl?...
Atari is doing the EU distributing though, Namco havent distributed any of their Tales games themselves for EU too, other companies had to do it for them :(
In reply to
Jollipop
Jollipop
Since 6895 Days
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Well gamespt duno what they are talking about.

The other day Optmus opened a thread regarding this game and made a very good point, one which i would agree with, I would mention the same in here, but we have little freedom on these boards these days :P

Having played this game, I wouldn't give it more than 6.5 at the most.

Marumaro for the WIN !!

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