Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 12 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
reneyvane @CraCra: Il y en avait aussi dimanche ou lundi, je doute de la rentabilité de la chose sur notre forum, on est si nombreux avec notre grande et belle section d'achats. LoL (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
http://www.gamevideos.com/video/id/17786
http://www.gamevideos.com/video/id/17783 (my fav)
http://www.gamevideos.com/video/id/17784 (cool)
http://www.gamevideos.com/video/id/17785
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
Street Fighter 4... Believe.
[][maximus][]
Videos here aswell first bit with street looks really nice graphically as said shooting not so sure about though but looking good none the less. :)
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
Some takedowns are simple martial arts affairs: a chop to the neck, kick to the right testicle, punch in the nose, kick to the left testicle, and then a leg sweep. Many, however, employ props. You might plant an enemy in a concrete pot, wipe off a whiteboard with his face, or turn off the TV with his head and shoulders. If the enemy has a weapon, you'll take it away and teach him a couple of painful lessons in its use. If there are multiple enemies, you can take them all down, provided you have enough levels of adrenaline.
If you're in a hurry, you can even down a foe on the go. We saw one hilarious instance of this in the game's re-creation of the embassy scene from The Bourne Identity. You're sprinting down a hallway, trying to elude security as a man in a business suit watches you approach. The fellow, who looks like a banker, apparently makes up his mind to take a swing. Big mistake, buddy. You hit the takedown button without breaking your pace, duck his blow, and plant a running right haymaker in his crotch without wasting a step. It's a very satisfying moment from a gameplay perspective, and it looks hilarious.
The only characters you can't finish off with a single takedown are bosses. But by the time you're through with them, they'll wish they hadn't gotten up the first time you slammed their heads in a door, much less the fifth time. But then again, they give as good as they get, so if you aren't careful, a boss will do a takedown on you. The bosses on display at the event were normal-looking fellows, which made the horrific amounts of violence inflicted on their mortal-looking bodies all the more impressive.
The CIA denies any knowledge of this technique or its use in The Bourne Conspiracy.
Of course, you don't just wander through all the episodes from Bourne's life punching people out and kicking them down stairwells--you shoot quite a few of them too! If you draw a gun, the camera moves to an over-the-shoulder perspective, with most of the normal trappings of a third-person shooter. Unique to Bourne is a vision mode you can enter to instantly take stock of where the enemies are and which objects might explode. If you imagine the way Bourne immediately sizes up situations in the films, this vision mode makes a lot of sense.
And what would a Bourne game be without car chases? You can stop wondering, because The Bourne Supremacy will definitely have them. In the sequence we saw, Bourne was trying to elude the cops in picturesque Paris. The driving mechanics looked pretty normal, though shortcuts and detours were literally highlighted by stray rays breaking through the overcast day. Also entertaining were the squeals of your passenger every time you pulled off a slick turn or rammed another car.
As you can see, there was plenty on display at High Moon Studios, but there is still much to learn about this mysterious, as well as good-looking, game of action and mystery. We'll keep you up to date with a full dossier, but in the meantime, look forward to being Bourne sometime this summer.
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!
http://uk.xbox360.ign.com/articles/859/859573p1.ht...
Mass Effect - March 10th - Continue the Fight!!!
Bitches!!