dcdelgado
dcdelgado
Since 6872 Days
Nice work with the Facial animations, i really hope this game turns out great, i love detective type stories, my interest meter is rising!

Multiplatform release next year spring.

http://www.vg247.com/2010/11/11/l-a-noire-trailer-...
In reply to

** Yes We CAN!! **

IRAIPT0IR
IRAIPT0IR
Since 5720 Days
It looks really impressive the facial animations I agree.
In reply to

Real Madrid C.F. fan.

dcdelgado
dcdelgado
Since 6872 Days
Holy Crap! the more i read the more hyped i get.
It’s a tremendously advanced process – Depth Analysis’ Oliver Bao, head of research and development, reveals that the company’s Australian facility is equipped to store 200 terabytes of capture data – but one that allows them to work more quickly than with traditional hand-animation techniques. “That’s the great thing about this system, there’s very little human interaction,” Bao observes. “Traditionally, one minute of facial animation could take a couple of animators a month. The idea is that we can mass-produce. We can produce about 20 minutes of final footage a day, and it’s seamless – I don’t even have character artists or animators working with me.”
http://gameinformer.com/games/la_noire/b/xbox360/a...
In reply to

** Yes We CAN!! **

sanex
Since 5200 Days
love this.
Thousands of period items have been fully modeled, and can be manipulated by the player. Near the car, Phelps sees a pair of broken glasses and a wallet. Opening the wallet, he pulls out the various cards and photos, jotting down White’s address while noting a picture of White and his wife in happier times and the name brand of the glasses. Phelps picks up the bloody pipe, rotating it around to view the inscription “Instaheat.” Elsewhere, he sees a receipt for one live pig purchased by an A. Hogan.

All this data is recorded in the player’s notepad, which serves as an information hub for all your investigations. All locations, people, and facts related to a case are stored there, allowing you to access it instantly during an interrogation. The more facts and evidence you gather, the greater your options will be during an interview.

After a conversation with a worker who reported the missing vehicle, Phelps leaves the scene to go to the address found in the wallet, Eugene White’s residence. Elizabeth White meets us at the door. The sequence that follows gives us our first glimpse of how L.A. Noire’s animations, writing, design, and attention to detail combine to form a gripping gameplay experience.

After inviting him in, a clearly concerned Mrs. White shows Phelps to the living room. Phelps informs her that her husband appears to be missing, and that foul play is suspected. In her reaction, we see the real power of Team Bondi’s digital filming process. “I knew something was wrong when he didn’t come home!” she exclaims, furrowing her brow and darting her eyes in panic. It’s real fear we see in her face – a truly human performance by a human actress. Compared to this, even the best game animation seems plastic and stilted.
In reply to
alanwake
Since 5200 Days
looks amazing!! and its open world wow.
In reply to
BLackHawkodst
BLackHawkodst
Since 5899 Days
Posted by dcdelgado
Nice work with the Facial animations, i really hope this game turns out great, i love detective type stories, my interest meter is rising!

Multiplatform release next year spring.

http://www.vg247.com/2010/11/11/l-a-noire-trailer-...
Holy Frack that looks insane!, hope the game turns out great.
In reply to

Prepare To Drop!!

dcdelgado
dcdelgado
Since 6872 Days
Hype meter rising.
During our softly-spoken conversation, the fragile girl - sat up in bed, shivering - tries to play down her ordeal. Obviously frightened of the consequences, she tells her first lie, denying any brutality has taken place. She's unaware of the evidence in our back pocket.

The next five seconds are some of the most amazing we've ever spent in the company of a video game. We don't react - we just pause, unsure of what to say and unwilling to crush the spirit of the damaged, vulnerable victim in front of us.

Jessica's head stoops slightly, and her pupils begin to - imperceptibly at first - rotate down towards the hospital ward floor. Her shoulders seem to shrug inward by perhaps half an inch, as her eyebrows are drawn instinctively closer in a subtle frown. She obviously feels uncomfortable. Her deceit is clear.

"The doctor told me what happened," Cole says, gently. "We know you're lying Jessica."

"I didn't want that... I wanted to be a star. Juney told me I had to toughen up."

It's a shocking admission, and one which twists the deftly scripted story back on Jessica's relative - and the dirty Hollywood machine she yearns to seduce.

What follows offers revelation after revelation, Noire's sophisticated narrative untangling with confident patience.

Hidden behind our newspaper in a greasy diner, we witness June tell her boyfriend on a public phone that she has "the film"; we see a mermaid statue - the only concrete memory Jessica has from her living horror - in a photo of the props shop owned by Mark Bishop's best friend, Marlon Hopgood. And we hear Bishop's wife utter those chilling words: "My husband likes them young..."
http://www.computerandvideogames.com/article.php?i...
In reply to

** Yes We CAN!! **

BLackHawkodst
BLackHawkodst
Since 5899 Days
Sounds Great!
In reply to

Prepare To Drop!!

sanex
Since 5200 Days
Impressive stuff.
In reply to
dcdelgado
dcdelgado
Since 6872 Days
Posted by sanex
Impressive stuff.
Indeed.
In reply to

** Yes We CAN!! **

fabreezwait
Since 5192 Days
Another one to keep an eye on.
In reply to
sanex
Since 5200 Days
In reply to
dcdelgado
dcdelgado
Since 6872 Days
In reply to

** Yes We CAN!! **

sanex
Since 5200 Days
Stunning DC just Stunning!!!
In reply to
alanwake
Since 5200 Days
Posted by dcdelgado
Hotness.
In reply to
sanex
Since 5200 Days
New Trailer and a May 2011 release date! cant wait!

http://www.youtube.com/watch?v=WADinGMxWuQ&feature...
In reply to
dcdelgado
dcdelgado
Since 6872 Days
Posted by sanex
New Trailer and a May 2011 release date! cant wait!

http://www.youtube.com/watch?v=WADinGMxWuQ&feature...
Amazing stuff, may can’t come soon enough!!, time to solve me some mysteries.
In reply to

** Yes We CAN!! **

sanex
Since 5200 Days
Ditto.
In reply to
alanwake
Since 5200 Days
Posted by sanex
New Trailer and a May 2011 release date! cant wait!

http://www.youtube.com/watch?v=WADinGMxWuQ&feature...
Trailer looked so atmospheric, this is high on my radar!
In reply to
dcdelgado
dcdelgado
Since 6872 Days
New gameplay vid: http://www.gametrailers.com/video/gameplay-series-...

http://videos.videogameszone.de/v/0uAcPEgwiP3/L-A-...

Cant wait for this to hit, got me some detective work to do!
In reply to

** Yes We CAN!! **

Jollipop
Jollipop
Since 6895 Days
Damn it was taken down. what the point of a trailer if you remove it ! lol

I find myself watching this game and thinking the anaimation is awesome but the graphics are crap, too bad we don't see games with both.

I guess the dev team can only apply so much resources to one aspect of the game though.

Needs selfshadowing badly.
In reply to

Marumaro for the WIN !!

UrukHaiPT
UrukHaiPT
Since 6539 Days
Wow, that looked amazing.
In reply to

http://www.youtube.com/user/XXUrukHaiPT

Frozpot
Frozpot
Since 6771 Days
There is shelf-shadowing everywhere in that vid. Looks incredible to me. I bet seeing that facial animation in ambient situations(during gameplay/pedestrians) is gonna be really immersive...
In reply to

Oooh, Profound, isn't it?

blmbox
blmbox
Since 6343 Days
Posted by Jollipop
Needs selfshadowing badly.
There is selfshadowing...
In reply to
UrukHaiPT
UrukHaiPT
Since 6539 Days
I wasn't following this game closely, i am now. Full Hype ahead. So crazy those faces.

It's Ken Cosgrove! From TV show Mad men, also saw other actor from Mad men in the video too. Can't wait to see more videos.
In reply to

http://www.youtube.com/user/XXUrukHaiPT

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