Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
This game is looking pretty damn good.
Good move showing the asian guy in the screenshots ;) China and japan usually love this game.
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
Imagine you pick the locks using the rev controller? Also the sword fighting and the casting of certain spells.
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
and if they sold this game to just 1% it would be one of the biggest selling games ever.
I'm the Juggernaut bitch!
I am the pwnage
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
So many innocent people murdered...cant wait for KOTOR3 >:)
Professor Frink "*Wving!*"
I am the pwnage
There just to many factors that come with this; like, your position in contrast with the table and the ball, the way you hit the ball( for example with an effect) etc.
It just wouldn't work right, but I do figure it could be fun, but probably more in an "pimped eyetoy" way.
Game looks cool, btw:)
There just to many factors that come with this; like, your position in contrast with the table and the ball, the way you hit the ball( for example with an effect) etc.
It just wouldn't work right, but I do figure it could be fun, but probably more in an "pimped eyetoy" way.
Obvously there would be the hurdles of how they represented body position (just like this game has the hurdle of translating body movement + paddle movement + shot selection) but that is minor in regards to gameplay. The Revolution controller would map the actual paddle movements/placement well, and that is what matters in regards to gameplay. IMO is is perfect for this sort of game... even more so since it requires the gamer to (a) get OFF their butt and (b) simulates the real game. Call it a social commentary, but how sad is it that we are getting games that people can play in their own homes??? True, you need 2 peoeple of moderate skill to actually "play" so I see the place for the game--but a Nintendo version that required you to actually move your feet, swing a make believe paddle, etc... would be a ton of fun.
Basically it would be like playing real ping pong; they could make the game forgiving to a degree and allow some leeway in spin shots and stuff (e.g. they a very hard in real life, but allow gamers if they just do the motion of undercutting they would get the spin).
Come Fall I guess we will know whether the controller is good enough for this sort of game. Most of the people who have tested it say it is pretty percise, so we can hope :D If Nintendo makes this thing work it is good for all of us... it may mean we get some new innovative controls come Xbox 3/PS4.
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
So regardless of where your standing, or where the ball ends up, if you just swing your arm, you hit the ball...no?
Think of it as EyeToy and how it can can to a degree interpolate your depth and movements. Hypothetically *if* the coordination of the paddle movements with the body of the character (i.e. the paddle moves fine but does some really wonkey movements on the character) they could go two routes: (a) just show a paddle or (b) go the Nintendo-cartoon route.
But the actual placement/movement of the paddle is not the hard part. At worse you would be stuck with a floating paddle -- but on the control side you could move the paddle in a 3D plane and swing from any position you wanted without an issue. There are flash games that kind of work like this... you move in a plane and can "swing" at any time... of course these use sprites and are not graphical eye feasts, but the mechanics work fine.
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
I forgot that you can also display your own movements on the screen.
That way it makes a lot more sense:)
if this actually works smoothly and accurate, then this could deffinatly be awesome!:D
So, what would probably have to be done, is a quick sort of calibration, everytime you start up a game.
So the Rev determines a "centerpoint", and calculates things from there, right?
So the Rev determines a "centerpoint", and calculates things from there, right?
Baseball & golf would be a little bit more straight forward since you never really move. Obviously the Rev controller requires a LOT of forthought and consideration. But the tradeoffs are pretty big.
Ironically the easiest games to get to work would be FPS... I heard MP worked really good with it... but we all know how many FPS Nintendo gets... not to mention if they go the "weak 3D" route it will alienate the rabid FPS fanbase :(
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
Or you'd have to be walking on a platform of some sorts...