Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 9 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 20 Heures)
reneyvane @CraCra: Il y en avait aussi dimanche ou lundi, je doute de la rentabilité de la chose sur notre forum, on est si nombreux avec notre grande et belle section d'achats. LoL (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Simple so far? Should be. I got hold of the controls while visiting EA Monday and I instantly was able to do everything. Press right trigger to pull up the command bar for spells, calling up more units, etc., or press the left bumper to grab all characters of one type, like all goblins, dwarves, or warriors. This way you can pick out individuals for special tasks or tactical attacks. The right trigger commands all types, which means all characters across the entire screen, even those not in sight. You can even press and hold A to sweep over groups if you prefer that method. No matter which way you approach it, the game's controls are quick to learn and intuitive.
MS has done a good job post launch. FNR3, GRAW, Oblivion, and now this. Add in reworks like Burnout, Far Cry, BF2:MC, etc... and all the nice launch titles (PGR3, Condemned, Kameo, CoD2) and I must say MS has impressed with a really nice, solid, first year of software.
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
My friends have the game on PC and we've got together to play some LAN matches against the A.I. and its good fun.
Creating your custom hero is pretty cool but there isn't much customisability it terms of cosmetics, more to do with stats and powers (spells and the like).
Multiplayer is definitely a strong point for this game, so the fact that it's also playable across Live is also good news.