Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 19 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
I'm currently trying to get my first summons right now. Have to obtain them by doing certain missions that can be accessed anytime(at a save point)in the main menu. you do however have to fight them(or some?) early on in the game, so far I've faced Bahamut and Ifrit
Undercover Brother
Marumaro for the WIN !!
No doubt you'd probably appreciate it more if you played ff7, but if the story confuses you any that means they did a terrible job because this is a prequel afterall so knowledge of ff7's story shouldn't be required. Who knows though there are certain things that could be left unanswered. They may drop some genova hints here and there who knows.
After seeing the loads differences between the psp slim and the regular psp. No way I get the regular psp. Gonna grab myself the new one for improved load times cause the load times on normal psp seem a bit excessive.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
That to be continued in Final Fantasy VII could just be talking about the old ps1 game, but I pray it also means PS3 title.
They better keep the battle system the way it was. If they put the ff12 battle system in there... ugh I can already see it being a problem in so many situations.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Haven't really played it enough to make a proper judgement but it looks fairly ok.
Marumaro for the WIN !!
If anything, the damn thing is too easy/simple. 99% of the time you can simply spam your melee attack, with the occasional cure spell. They do have other individual magic/melee spells, but I've found them pretty useless majority of the time. Also, I'm not really feeling the D.M.W. system that much. Could be because I don't understand it, since the flashbacks be in Japanese, but whatever. I do however like the individual character summons. Except it always lands on the shitty ones for me! I'm looking at you, Aerith!
I would say the game is still a bit too easy, but I just got my ass handed multiple times by some of those "very hard" missions. One Hit KO's FTL! :(
Undercover Brother
Hate to be the bearer of bad news. Maybe when they localize the game they can come up with a better idea...
The story seems to be very slow paced, granted i don't understand much of it.
As for clunky controlls i was refering to using the shoulder buttons to select items and materia, it's way too easy to accidentally push the shoulder button and spam cure, end up with no mp and wonder WTF is going on because your not attacking anything.
The controlls seem a bit all over the place also, don't get me started on the summons.
It's more to do with luck than skill and I have yet to summon Ifrit once, yet he is level 4 already .. :S
I agree that the fights are very easy much of the time, and extremely repetitive to boot.
And what the hell is up with that leveling system, another game of luck ?
Marumaro for the WIN !!
As for leveling, lol yeah. I think it's all about Luck. Getting 777, unless I missed something. Same goes for everything else, all about luck. Well if your limit bar is above normal, like heavenly or sky soar(was it?), you have a better chance of getting character/creature summons. Which is why I'm not feeling the Mr. DMW system too much.
Still, the whole FF7 nostalgia is there. Which is why I'm still digging the game overall.
Undercover Brother
Materia Translation Guide
Undercover Brother
I agree Indigo there are simply too many problems that can crop up when they attempt to branch out with these new game design decisions. Turn based may be old, but it works and cuts down on a great deal of problems.
Nice to hear the ff7 aspect is keeping it enjoyable for some of you guys. I already hate the sound of this lucky leveling/summoning thing. Wonder if it's their way of saying Zack wasn't too exceptional compared to the likes of sephiroth and this is their special way of not making him appear to be too powerful by making it really hard for him to do the more amazing things?
Either way keep dropping by and give impressions whenever you guys can because I'm definitely interested in this one. As long as it doesn't seem too fundamentally broken I'll pick it up.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
But the FF7 feel is there. It is a lot better than the other FF7 completion games. The story is interesting so far, even though I don't understand everything. I do however have an overall idea of what's going on, it's just the small details that I'm missing. Some of the scenes, areas, and music(some of which being straight from FF7) all give off that FF7 nostalgia feel. The game does have it's faults, but I'm still enjoying it overall.
Undercover Brother
I'm not feeling much of the FF7 nostalgia to be honest, yes it has the music the summons and a handful of the characters, but it comes across to me as more like kingdom hearts than FF7 for some reason.
It's just too bad this wasn't a turn based game it could have been quite a bit better.
I'm still waiting for the story to pick up the pace....
Marumaro for the WIN !!
Also, I'm not seeing the KH reference, unless you mean the battle system? Still, that is barely there either. Since the battles are random, as in you don't see the enemy on the screen before hand(unless it's the boss in mission battles), and it gives you a limited battle area to maneuver in. It's more like the Tales/ES games kind of, without the time limit in that regard. Unless you meant it was as easy/lack of depth as KH's, then I would agree with that.
I get the feeling they dumbed down the difficulty for the story missions to make it more accessible to everyone(casuals & hardcores). Then pumped it up for the optional missions, maybe thinking that the majority of the casuals wouldn't bother with it too much. I don't really know, I just find it funny they're harder than the main story ones.
Undercover Brother
Undercover Brother
It doesn't seem much like FF7, but i think that due to the new characters.
I have just teamed up with Sephiroth, not very far in.
Marumaro for the WIN !!
Anyway, I just met Cloud. No idea how far that is in the game.
Undercover Brother
The FMV where Sephiroth, Angel and Genisis fight was good, Sephiroth was a pretty cool guy when he wasn't insane
Marumaro for the WIN !!
The FMV where Sephiroth, Angel and Genisis fight was good, Sephiroth was a pretty cool guy when he wasn't insane
yeah that scene was pretty good, but it needed more One-Winged Angel. Yeah, i'm going to miss cool guy Sephiroth. I'm just waiting for the scene where he discovers his real past, and goes bat shit insane on everyone.
Undercover Brother
After doing all those missions aswell, which sucks.
One thing i forgot to mention is just how good SE is at doing cutscenes, the quality of facial animations put next gen games like Lost Odyssey to shame. (notice that characters hands are never static also, something which bugs me big time in a lot of games)
Marumaro for the WIN !!
After doing all those missions aswell, which sucks.
One thing i forgot to mention is just how good SE is at doing cutscenes, the quality of facial animations put next gen games like Lost Odyssey to shame. (notice that characters hands are never static also, something which bugs me big time in a lot of games)
And yeah, I agree about the cutscenes. But then again, SE always did have the best cutscenes, quality wise. Hard to imagine they were able to get this much out of the PSP. I actually kind of prefer the in-game cutscenes over the CGI ones honestly. Some of the characters just don't look right in CGI to me, like Sephiroth and Cloud for instance.
Undercover Brother