Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Prepare To Drop!!
Now unlike, Black, I am playing it on Casual because I dont have the patience for harder and tactical stuff, not unless it was true real time combat, anyways its great fun.
Also, I didnt like to keep changing and micromanaging so much for my companions on armor and such, its enough for me to equip them with items and weapons.
I am a lone wolf type of guy and not party based, so this is the cause of it.
Also, I agree with Black, saying the levels are the same and its Hawke's story in Kirkwall, but my god its getting super boring with the same locations.
Thats my problem with this game, copy-and-paste locations quests, I wish it was more like Origins were you had the entire Ferelden to explore.
I also love how the story is being told by Varric to Cassandra, he always gives them a twist lol.
The story is great IMO, I love those small chatters between the companions when we are exploring.
I defeat the Qunari leader and I seriously though that was it, but damn it kept continueing. So more gameplay lol
Right now I am playing as a male badass mage like the CGI trailer, but after this, I dont know if I will make a new one with a new class or not.
IF so, its probably gonna be warrior.
When I first heard about it I called bullshit! on it, EA just wouldn't be that stupid. But there was solid evidence as Social Net members began gathering at other forums complaining about it, some of these gamers were people I had chatted with many times. It would go like this. First your negative post (especially the lengthy ones that gave heavy details) about the game would be locked, then you would find yourself banned from the Bioware Social forums, but it wouldn't stop there. When you went back to your chosen gaming platform you would find that you couldn't play any of the games that you registered on EA's servers. This included Mass Effect 2, (ME1 was unaffected) Dragon Age Origins, DA2 and all of their corresponding DLC. You essentially would find yourself locked out of your paid for games and content.
Here's one such example- http://www.rockpapershotgun.com/2011/03/11/ea-foru...
Sometime around Friday afternoon EA/Bioware came to it's senses and began lifting bans although some gamers still complained they were still being targeted. We can't get an accurate number as to how many were banned and locked from their games, Bioware wouldn't allow a poll to go up to gauge just how wide the ban was. But it's been loony tunes over there ever since, threads like "EA is the Devil, Bioware has sold out, I'll never buy another Bioware game again" are the norm now. In fact after talking to most people away from the Bioware forums I'm pretty convinced that it was a relatively small number of people, but at this point it doesn't matter. It's been pitch fork and torches time over there. Just an utterly stupid way to handle negative critiques.
The more i play it, the more i'm liking it, the combat and the characters are much more interesting IMO, but on the flipside i can totally see why the real fans are up in arms, Bioware/EA mistake was to call this a sqequel to DA.O, as this game is in no way a sequel to DA.O, this game is a new beast (and one im enjoying), but i still yearn for a true Drangon Age O sequel as i want to travel to new worlds and regions.
Prepare To Drop!!
But dont you find the levels being very boring? Same place you did one mission a few minutes ago you have to go back for a new mission, goes to all levels.
Thats my only issue with it (and lack of auto attack on conoles, though patch is coming?).
Currently playing: Bad Company 2(PC), Uncharted 2(PS3), Dead Space (PS3)
But dont you find the levels being very boring? Same place you did one mission a few minutes ago you have to go back for a new mission, goes to all levels.
Thats my only issue with it (and lack of auto attack on conoles, though patch is coming?).
Prepare To Drop!!
Overal I enjoyed it, all thanks to much less micromanaging, much more exciting combat (even though its pretty much like Origins).
I really enjoyed the story too, especially the end. I loved seeing 2 cameos from Origins.
Leilana was hot as usual but showed up for a few seconds in the end which was a shame. And Alistair as usual, trying to be king, funny to see him talk and act like a rookie LOL. He does mention the "hero of Ferelden" though :D
There is 4 things I didnt like about the game, some more than the other.
1. Where was the armor set-up that you kept seeing in the trailers, CGI, covers, beginning of the game...etc.? I only managed to get the gauntlet for my Mage :(
2. You couldnt have pick your sister/brother in your party in Kirkwall, atleast I didnt know how.
3. Levels, I cant stress this enough. The only issue I had was everything looked the same almost, all sidequests and such took place in previous places you were before. Gets boring IMO.
4. No auto attack on consoles, god knows how long it will take for a patch! But me finishing it on PC now, I dont have a reason to get it on PS3 as well. By then I have other games to think of buying.
I do hope in Dragon Age 3 we will get to play as Hawke, but this time, he should get away from Kirkwall and go to different regions...etc.
Other than that, I really enjoyed it, much more than Origins.
Gonna start over, but this time with a warrior or rogue, havent decided yet.
PS. I hope there is a MOD for me being able to use the badass champion armor from the start of the game to the end LOL
Gonna use infinite XP this time, just to have all abilities given to me, for fun :)
I arrived at Kirkwall (the Gallows) and Hawke's family was told there wasn't any more room left to squeeze in any more refugees escaping the Blight, that Kirkwall was filled to capacity. I pretty much expected to see crowds of people like those in the locations of Assassins Creed, but I was surprised to find Kirkwall largely deserted. And this goes back to the art direction you mentioned. Any vastness that Bioware tried to project in Kirkwall's architecture and environments is lost in it's empty courtyards and sleepy alleyways. It's a GHOST TOWN. Which makes you wonder why these levels take so exceptionally long to load, there's really nothing going on in them anyway. And I think I get why Bioware dropped companion armor customization, it had nothing to do with streamlining inventory at all. They just didn't bother to make armor this time round. The sparse pieces of armor that are in the game are all of the same design, just slightly different colors and skins.
The number of "trash enemy" encounters has taken away most of what I initially praised about the improvements in combat. Not that their numbers matter anyway, my warrior cartoonishly dices their bodies up with nearly a single swing. It was cool at first but quickly lost it's charm after being rushed so many times by waves of these trash opponents. Seriously, if everyone would stop trying to kill Hawke and focus on the real enemies in Kirkwall, they wouldn't have to feel threatened by brainwashed Templer fucks or the Qunari.
That's all I can really comment on right now, I've got a little ways to go yet. But I'm not at all pleased with how Bioware treated level design in this game.
But its funny how you say the NPCs says how Kirkwall is so crowded but yet once you are in it, its not crowded at all.
Not only that, but you dont see any activities whatsoever either, theya re on corners just babbling on rumors and where their dog or child is...etc.
** Yes We CAN!! **
Dragon Age laid down the foundation and this game should have been epic in everyway, but its not... for the 10hrs its fine running around Kirkwall discovering new areas, but after that it becomes a chore, this is the first time i've not been too bothered about the side missions as there all in the same copy and paste locations, dont want to rip on the game to much as even with its faults it was still an ok experience.
Dragon Age laid down the foundation and this game should have been epic in everyway, but its not... for the 10hrs its fine running around Kirkwall discovering new areas, but after that it becomes a chore, this is the first time i've not been too bothered about the side missions as there all in the same copy and paste locations, dont want to rip on the game to much as even with its faults it was still an ok experience.
It will be very interesting to see what happens next, all the changes that have been made to draw in the so called masses hasn't worked out for them. We don't have any hard sales numbers, but EA isn't bragging about them either. It certainly doesn't help that Bioware continues to trivialize the opinions and mood of their fan base with nearly every single interview they do. The tone from the most recent Mike Laidlaw interview was almost insulting. It's like he saying that we just don't get it. We're not actually criticizing the game, we're just having change backlash or something.
So in other words when we say we don't like something, we really don't mean it. Thank you for istening Mike.
Look I can be fair, DA2 isn't as bad as many have made it out to be, but I won't pretend that it's more than the sum of it parts. It's honestly not a great game, it's barely a good one. It feels like it missed out on major refinement and polish. I think we ended up with 60% of a game, with the other 40% probably waiting to be dumped on us in the form of DLC. I won't be buying any of it. Not that it matters, this game is already sputtering out in terms of sales, and whatever enthusiasm for the game that may be still lingering out there is probably being killed by word of mouth. And deservedly so. DA2 isn't good enough to make anybody's GOTY list, especially in a year where you have titles like Witcher 2, Dark Souls, and Skyrim that will quickly make it a forgotten experience.
Through it all Bioware continues to vociferously defend all of it's decisions and changes to DA2. I look at the shamelessly regurgitated environments and wonder if that's what's waiting for us in Mass Effect 3. Will Husks spawn right behind us or drop out of the sky as they did in DA2? I just don't know about this studio anymore.
** Yes We CAN!! **
Currently playing: Bad Company 2(PC), Mortal Kombat(PS3), Starcraft 2 (PC)
They have sold 1million in under 2 weeks so i guess they will be happy with that.
** Yes We CAN!! **
** Yes We CAN!! **