Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (10 Weeks ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Every cloud has a silver lining...
Bruce Banneur!
The Dreadful Unit #7
Je sais GTR2 ils se sont trompé de logo enfin ils ont viré les logo simbim et ont mis ceux de turn 10
"A Young Boy who has yet to know his POTENTIAL,
a potential that can either DESTROY him or realise his WILL."
ba tien je revends ma 360 (étant donné que j'ai achete la console pour ce jeu à l'origine)
Non non je ne suis pas fou ..
enfin peut etre ...
ou peut etre pas
Ecoutez moi le son de la Toyota Supra ! C'est tous simplement OUAWWW !Je pense que FORZA 2 va casser la baraque au niveau sonore !^^
De toutes les façon se sont de trés mauvais fake:
pas d'herbe en 3d mauvais mauvais mauvais
Tu ne va pas commencer toi aussi,moi j'essaye de garder espoir et toi tu déprime.......................
nan honnetement c'est du n'importe quoi leur politique et c'est totalement con
trop dévoilé c'est pas bien mais rien c'est pas mieu ..
Si le mec a fait le tour des forums avec ca et que l’enthousiasme avant la déprime du FAKE remonte aux oreilles de Turn10 ils savent maintenant ce que les joueurs aimeraient voir et espèrent avoir
Report du jeu pour 12 mois ;)
The Dreadful Unit #16 ;)
vite vite GTR360, Forza2, BiA3, Alan Wake, BF: Bad Company, Colin Dirt .......
Ne te fait pas de souci Morgoth ! On garde tous espoir !;)
"Sur une moto ce ne sont pas les nombreux chevaux sous la selle qui sont dangeureux mais l'âne baté qui est assis dessus" Proverbe JBT
Speaker: Mike Caviezel (Sound Designer, Microsoft Game Studios), Greg Shaw (Audio Lead, Microsoft Game Studios)
Date/Time: Friday (March 9, 2007) 9:00am — 10:00am
Location (room): Room 3006, West Hall
Track: Audio
Format: 60-minute Lecture
Experience Level: Intermediate
Session Description
Next-Gen racing titles are requiring increasingly complex audio systems, as well as vast amounts of audio content. Forza2 was a big game with big audio requirements, but the techniques discussed here can be applicable to any racing title, no matter what the scale.
Topics include:
Making Great Car Recordings - The Forza2 team recorded over 200 cars during the game's development cycle, and learned the hard way about where NOT to put microphones, as well as what factors make cars sound great, and what factors make cars sound like stink. They also recorded transmissions, turbos, superchargers, tires, etc., and they even smashed up a bunch of cars at high speeds to see what that sounds like.
Audio Implementation for Forza2 - of course, getting great recordings is only half the battle. You have to have the toolset and the know-how to get a car that sounds great in the real world to sound great in-game. The Forza2 team shows how they did it by demonstrating and discussing their toolset and implementation techniques.
Idea Takeaway
Attendees learn what the Audio technical and content requirements are for a large-scale racing title.
- How to succesfully source & record content for a racing title.
- How to convincingly implement content to create an immersive audio experience in a racing game.
Intended Audience
This discussion is intended for Sound Designers, Audio Programmers, Producers & anyone else interested in seeing how audio for a AAA console racing title is produced.
Adorator officiel de Forza 2...
Critikator officiel de TDU.
The Dreadful Unit #16 ;)
vite vite GTR360, Forza2, BiA3, Alan Wake, BF: Bad Company, Colin Dirt .......
Le son a interet a suivre car en vue capotte, avec le DENON ca va derouillé mémé
"A Young Boy who has yet to know his POTENTIAL,
a potential that can either DESTROY him or realise his WILL."
Pour une tarduc totale, faut demander à Drift...la je vais dodo au lit, je suis tres malade.^^
Adorator officiel de Forza 2...
Critikator officiel de TDU.
Moi je me dit que je n'ai pas arrêté de critiquer ce jeu alors qu'il n'est pas arrivé au monde donc..........................GARDONS TOUS ESPOIR !;)
bref,comme d'habitude : rien ;)
freezeur
bref,comme d'habitude : rien ;)