LEBATO - IS WRONG
LEBATO
Since 7135 Days
Posted by Acert93
Any word on system link?

Also, anyone want to give a run down of bullet points? (I don't want every feature, just major changes/selling points):

16 cars online
12 cars career
New challenge/nemesis feature
Online custom lobbies
New graphic engine

How many more tracks? I am hearing some things got toned down (like customization) and the lack of non-replay material is a hmmm
I think you got it right for the most part They added a "simulation" steering with no help at all for all the whiners out there complaining about steering aids.

*Autovista: ~30 cars in this mode
*16 cars online I think it's still to be decided
*500 cars -- about 100 entirely new to the series and similar for cars that were DLC for FM3.
*Career mode changes: level up much faster to level 50, but now there's more levels. Top level only reachable by people who have no life. When you level up you get a choice of cars instead of the same predetermined car--so everyone's car prizes are slightly different.
*Can upload uncompressed pictures now, no usb support still, still very limited upload space
*I think that covers all major stuff, I don't know...

I don't know where you got that about customization, they haven't said a word indicating a downgrade. If anything it'll be a bit better based on the latest from fm.net (forgot the specifics). Also, what replay material are you talking about?

Tracks, so far we know they removed 2 tracks (NY and test track which were so so frankly), but we know of 4 new ones already, so we are 2 up there.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

Jin187
Jin187
Since 6757 Days
-- New Tyre physics (Now uses real life test data straight from pirelli, cant get more realistic than that.)
-- Kinect Head Tracking
-- Alternate times of day (Early morning, Afternoon, Dusk) and finally some overcast
-- Autocross (Cone Driving returns from Forza 1!)
-- Top Gear influenced events such as car football
-- Much improved suspension physics, engine sounds, A.I., Cockpit FOV
-- Moving dynamic aero
-- Revamped new career mode (World Tour)
-- Rivals Mode
-- Car clubs
-- 6 homespaces
-- 81 Car manufacturers
-- 27 (Known) Environments, 150+ Track Layouts

Customisation hasnt been toned down, it has been improved:
Most of the individual upgrades and tuning default parameters for each car have been slightly changed for this version based on changes to Automagic (the server-based simulation before the real-time simulation). But, the general system remains the same – same parts and same tunable setup parameters. Cars still cannot be tuned asymmetrically in the tune setup area. Car setups cannot be tuned in the lobby, just loaded. However, there have been four noteworthy additions to the upgrade system:


1.We’ve added various HEV (hybrid) and all-electric cars to the game. In order to enable the addition of these cars, we had to change the physics, audio, Automagic, as well as change the available upgrades. Based on what type of hybrid or electric car it is, and also what kind of transmission it comes with (i.e. CVT), the upgrade system gives you some new hybrid or electric-specific upgrades in the power section.

2.We’ve added a second level of “restrictors” upgrade, as well as some limited tire width options to most of the race cars. In Forza 3, the restrictor upgrade allowed you to remove restrictions on the breathing of the race cars. These new restrictor upgrades sit in-between stock restriction (set by the real-world governing body that licensed the given car) and fully unrestricted. These new levels were tuned to allow the car to get to the top of its stock class in combination with other upgrades such as tire width. In effect, this means that a car like the BMW V12 LMR is able to get to the top of R1 without going into X.

3.For Forza 4, we’ve added a drag racing tire compound. This tire compound has more accelerative peak grip than the racing slicks, but has extremely poor cornering characteristics. Frankly, this compound is horrible to drive on a road course, but launches like a rocket. This compound also wears much faster and reacts to heat differently than the other tires in the Pirelli dataset. Because Forza is an automotive sandbox, we allow you to use this tire in regular road racing--however, you’re probably going to want to change the “damage and wear” difficulty settings to cosmetic. With the proper tuning setup, we’ve been able to use these tires to get wheelstands, but it also requires strong clutch control and car with the “right” center of mass.

4.There have also been changes in the “Aero and Appearance” section of the Upgrade Shop. Most cars with distinct, standalone front and rear bumpers now offer an option to remove the bumpers. For a more period-correct look, specific models receive vintage motorsport-inspired front and rear aerodynamics, and add paintable headlight covers for a race-ready look. Some muscle cars now offer aftermarket drag racing style hood options in both Pro Stock and classic cowl-induction configurations. You’ll also have the ability remove the factory rear wing or spoiler from some cars, and for the ultimate upgrade, some cars allow you to purchase OEM appearance packages available only from the factory, completely transforming the look of your car. While not every car has each of these options, the new options and features are going to open up a new world of customization options for racers, painters, and photographers to experiment with.
More here...

http://forzamotorsport.net/en-us/underthehood3/
In reply to
BLackHawkodst
BLackHawkodst
Since 5899 Days
Just a few improvments then... ;p
In reply to

Prepare To Drop!!

fabreezwait
Since 5192 Days
INsane!!
In reply to
BLackHawkodst
BLackHawkodst
Since 5899 Days
In reply to

Prepare To Drop!!

fabreezwait
Since 5192 Days
Drools!!
In reply to
szaromir
szaromir
Since 6769 Days
Laguna Seca
http://www.youtube.com/watch?v=p8UEEK1boHo&hd=1
Looks pretty good, I guess.
In reply to

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

fabreezwait
Since 5192 Days
Looks fantastic, the sense of speed is amazing.
In reply to
LEBATO - IS WRONG
LEBATO
Since 7135 Days
Posted by szaromir
Laguna Seca
http://www.youtube.com/watch?v=p8UEEK1boHo&hd=1
Looks pretty good, I guess.
That looks fucking awesome!
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

BLackHawkodst
BLackHawkodst
Since 5899 Days
Posted by szaromir
Laguna Seca
http://www.youtube.com/watch?v=p8UEEK1boHo&hd=1
Looks pretty good, I guess.
:O
In reply to

Prepare To Drop!!

fabreezwait
Since 5192 Days
So i hear a demo is coming Oct 3/4th?
In reply to
BLackHawkodst
BLackHawkodst
Since 5899 Days
3rd i think?
In reply to

Prepare To Drop!!

Jin187
Jin187
Since 6757 Days
Yup demo on the 3rd, cant wait!

Indi looks awesome!!




... and some muscle cars



In reply to
LEBATO - IS WRONG
LEBATO
Since 7135 Days
This looks absolutely ridiculous:




+9000 over gifs out there.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

PlumbDrumb - Still drinking
PlumbDrumb
Since 7007 Days
wowzers.
I love that glint of sunshine through the sideview mirror.
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6984 Days
So is this 1v1 with traffic?

In reply to

Pwn'd by Phaethon360.

BLackHawkodst
BLackHawkodst
Since 5899 Days
GS put up a 60fps Video, stunning :O

http://www.gamersyde.com/stream_forza_motorsport_4...
In reply to

Prepare To Drop!!

Jin187
Jin187
Since 6757 Days
I got a chance to finally try the game at the Eurogamer Expo in London over the weekend. I can confirm that this game plays just as incredible as the way it looks. It feels very different to F3 when all the assists are off, different in a good way. You really get to appreciate all the great work that has gone into the physics engine all round. The cars feel weighty and solid, you get great rebound feedback from the suspension when going over bumps and the bodyroll is immense. You can genuinely feel exactly what the car is doing and you have to really concentrate hard to keep the 599's brute power under control.

Graphically, this game blows any other racer away, the visuals are stunning all round and there were zero framerate issues even during huge pile ups of 12 cars. IBL is something that has to be seen in person to truly appreciate how awesome it looks, all these videos don't do it any justice, its a HUGE improvement over F3. Unfortunately, the volume was turned very low so I cant comment on the sound improvements but I'm expecting big things based on what I've read.

Oh and here are some incredible screens from Gaf:






In reply to
LEBATO - IS WRONG
LEBATO
Since 7135 Days
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

Jin187
Jin187
Since 6757 Days
I love these!


In reply to
BLackHawkodst
BLackHawkodst
Since 5899 Days
Sweet mary!! to much awesomness!!!
In reply to

Prepare To Drop!!

Jin187
Jin187
Since 6757 Days
In reply to
PlumbDrumb - Still drinking
PlumbDrumb
Since 7007 Days
hey, Acert, is that 3-d grass?
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6984 Days
Posted by PlumbDrumb
hey, Acert, is that 3-d grass?
Ahem: http://images.gamersyde.com/image_forza_motorsport...

Btw, would it not be funny to tag the below pictures with the praise heaped on FM2's visuals :P

http://images.gamersyde.com/image_forza_motorsport...
http://images.gamersyde.com/image_forza_motorsport...
http://images.gamersyde.com/image_forza_motorsport...


Anyhow, I pre-ordered. I believe some of the B3D folks are considering a team. Are peeps here gonna do it too? If not you are welcome to shoot me a msg and join up. Not everyone is very good, but whatever. As long as it is fun!
In reply to

Pwn'd by Phaethon360.

LEBATO - IS WRONG
LEBATO
Since 7135 Days
Meh, so it looks like window tinting / interior lack of detail is still here to stay:
http://www.abload.de/img/getphoto0fcc.jpg

Oh well, can't win them all I guess. You can see there the player's car is easy to spot, and that is in photomode, there's absolutely no way in hell that wouldn't apply to gameplay--in fact, I think in gameplay, not even the player's car will have a fully visible interior. So we saw that gameplay with the BMW in the F1 GP track in gameplay with totally visible interior, and interior shadowing. Either that had to change, or it only applies when you are the only car on track (time trails, etc). Ha! Anyways, I never fully believed it, so I'm not very disappointed, it was too good to be true with all these other stuff going on.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

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