LEBATO - IS WRONG
LEBATO
Since 7127 Days
Thanks for the links, I wanted to see all the decals and shapes. Basically, there's a lot more of them, which is good. The most important is letters though.......that was much needed. As for the gazillion layers, unless you are really really good you won't use a lot of them. I used 20-30 MAX (per side) in FM2 with pretty good results.
In reply to
Bingham67
Since 6623 Days
Cool by your post i take it then letters are new in Forza 2 or is it just more fonts. ? I do worry about this i can see people abusing it online and putting vile comments on there cars will this be stopped. ?

Cant say im Picasso so i doubt i will be making anything spectacular so you are certainly correct with that. I think i will end up buying them though with this Auction house as your allowed to sell the designs (in game credits) im sure there going to be some neat work.

Have a snoop round the forum there tons of stuff posted like

Cars you get from the start

http://www.msxbox-world.com/forums/index.php?showt...

47 Arcade free run circuits

http://www.msxbox-world.com/gallery/thumbnails.php...

Got all pics of cars in classes also.
In reply to
LEBATO - IS WRONG
LEBATO
Since 7127 Days
Letters are new for FM2, you can't believe how pathetic it was in FM1 to make a simple word. And I really don't care about people abusing it, what's the problem if someone has "F*** you" on the back of his car? Chances are you are told that many times by others........big deal. I personally will not be offended by anything they have there.

Will it be stopped? I doubt it, and after all "Game experience may change during online play"

And I saw all the cars already. The R classes are incredible, I'm pleased overall on the car list, I would like more or substitute a few, but I know they can't have them all.
In reply to
Bingham67
Since 6623 Days
I was thinking more along the lines of disease and people saying you got this and that.

Im not bothered about swearing but i find the other comments like saying for example you got such and such disease bad taste. But i dont have to play online in truth i dont really play online much due to constant idiots so wont bother me plus will play with friends which i normally do.
In reply to
Optimusv2
Optimusv2
Since 6898 Days
Back of my car in forza 2 is going to say "Sakaguchi-Mobile" =P
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Acert93 - Mr. Bad Cop
Acert93
Since 6976 Days
Posted by GriftGFX
Well anyone expecting the game to look anything like the CG trailer was probably expecting a bit much..
Dan Greenawalt told us to expect near-CGI visuals :P
Posted by Optimusv2
but acert why do you think people interested in forza motorsport 2 in the first place would care that there are better looking games coming?
Go read my comment again and Milhouses reply to this very point. There are many reasons for different people to be interested in a game. For those who bought into the fake Turn10 hype, propogated by fans, that is one reason. For those like myself who are thinking they will buy maybe 10 games and want the best gang/buck out of those 10 games that is another reason. History tells us there will be a number of car sims released this generation, so the gamer on the budget who wants the best of all worlds needs to consider their options. Of course the early adopters feel a responsibility to defend the platform they already invested in.
yea we know, but what does that have to do with Forza 2 the racing sim?
There are better looking racers already out there as well, not to mention PGR4 was in that last and is now confirmed to blow FM2 visuals away. Last gen already showed us Turn10 will have some sim competition.

Anyhow, always enjoy the glossing over of my positive gameplay comments + the "FM2 is the best looking game ever" and "PGR4 is dissappointing in the graphics" posts by some of you. Carry on. (Of course Op you have been a bit more fair about the FM2 graphics lately so that isn't at you, just all the cross over posters who forget, gasp, some of us read both threads! muwahaha)

Btw, FM2 (again!) is looking like the killer sim at this point. Toca 3, GT5, and everyone else has a lot of work to do to challenge Turn10's simulation engine and features. It just looks like crap. That may or may not matter depending on what is important to you in a game. I want cake and icecream ;)
In reply to

Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...

Jin187
Jin187
Since 6750 Days
Posted by LEBATO
And for those who want to try something fun, fire up PGR3 right after playing the FM2 demo..........what can I say that I haven't said before, I'd just add that it is amazing how much great lighting can do for a game's graphics. Wow.
Want to try something fun? Pick the same car in PGR3 and the Forza 2 demo, Sagraris for example ;) Put it on the track, spin the cam round and Tell me which one looks better, I'd just add that it is amazing how much AA can do for a game's graphics. Wow.
Posted by LEBATO
You mean like in Forza 1? Man, who really did have Forza 1 in here.........
The Sagaris was not in Forza 1 :)
Posted by Acert93
PGR4 was in that last and is now confirmed to blow FM2 visuals away. Last gen already showed us Turn10 will have some sim competition.
Errm what?? PGR4 minus awesome looking rain effects currently looks the same as PGR3 with poorer backgrounds and still at 30fps. Not saying things wont change, because i'm certain they will and i believe PGR4 will no doubt be the best looking game around at release but at the moment, It needs work.




EDIT: looking at that pic, the car in PGR4 actually looks worse at the moment.
In reply to
Bingham67
Since 6623 Days
Posted by Acert93
There are better looking racers already out there as well, not to mention PGR4 was in that last and is now confirmed to blow FM2 visuals away. Last gen already showed us Turn10 will have some sim competition.

Anyhow, always enjoy the glossing over of my positive gameplay comments + the "FM2 is the best looking game ever" and "PGR4 is dissappointing in the graphics" posts by some of you. Carry on. (Of course Op you have been a bit more fair about the FM2 graphics lately so that isn't at you, just all the cross over posters who forget, gasp, some of us read both threads! muwahaha)

Btw, FM2 (again!) is looking like the killer sim at this point. Toca 3, GT5, and everyone else has a lot of work to do to challenge Turn10's simulation engine and features. It just looks like crap. That may or may not matter depending on what is important to you in a game. I want cake and icecream ;)
I agree on the grahics side this game not the best but imo its pretty respectable and certainly better then Forza 1 check this out.

Forza vs Forza 2 HD comaparison

http://www.gametrailers.com/player.php?r=1&type=wm...

Cant say its a giant leap graphically though i never played forza but from video physics and sound are hell of alot better in Forza 2. And wow cant beleive how good first one is graphically why did i never buy an Xbox. ?

On your other points im not ass licking or defending Forza (Turn 10) but have you ever thought it might not be lies just being to over ambitious on the project. I mean lets get this straight its there first time working with Xbox 360 and maybe they thought with 60fps they could get it looking really good but along the cycle they had to reduce stuff and take stuff out which in turn looks like lies. I mean one could say it as lies hype or what you call it but on the flip side one could say the dev team were being to over ambitious and trying to do to much and found out not possible. I mean PGR 3 and 4 run at 30fps Turn 10 have been aiming for 60fps from start and maybe they found limtation in hardware but im not no expert. ? Im sure PGR would like to be 60fps but im sure the Dev team new to look good need to reduce the framerate to 30fps to look good catch me drift. ?

Im not trying to make excuses here im not biased at all i never had an Xbox so never played first one im hardly a die hard fan. Im just trying to see it from a designing perspective maybe this happened maybe it was lies but i think its abit harsh to call the straight out lying although it does seem that way from comments they said at start.
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6976 Days
I already answered sich silly comments in the other thread. You can disagree with my points of improvement there. Needless to say, after watching the video and dissecting the graphics, you can see a lot of subtle improvements.

And basically what you are saying PGR3 = PGR4 (or not even), and FM2 > PGR3. And yet the PGR4 screenshots lacks all the crap going on in FM2 -- @#$%@#$ up bloom, no iris effect, aliasing EVERYWHERE (edges, textures, shaders, you name it it has it), virtually no post prosessing effects (DOF, MB), horrible AF levels, sparse particle effects, horrible reflection quality that is misbalanced, bloom in the reflections looks like a freaking nuke is going off which totally @#$@# up the entire balance of the car paint saturation.

But yet, PGR4 looks worse than PGR3, and FM2 > PGR3.

Next we will repeat the, "But FM2 has more cars on track" that keeps cropping up in both threads.

Btw, on that PGR4 shot you are dissing: Did you notice the difference in time of day? That makes a HUGE difference in the still shot lighting quality. Also note how subtle, and realistic, the HDR highlights on the car are. Nevermind the subtle light saturation through the clouds with excellent occlusion, the freaking car is actually reflecting the subtle light variances very, VERY well wheras the PGR3 shot has full on "high noon" lighting. The video does an excellent job of demonstrating that the above screenshot in PGR4 has a lot going on in regards to the paint shader and reflections, that can be subtly missed at such a shall angle with the lighting conditions being shown.

Of course it is missing the nuclear explosion bloom and white dots all over the place and "scrape the jam from my eyeball" aliasing all over the place to emphasize its bloom, so I agree, FM2 is kicking its butt. No one does bloom like FM2!

And for good reason...
In reply to

Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...

Jin187
Jin187
Since 6750 Days
Posted by Acert93
I already answered sich silly comments in the other thread. You can disagree with my points of improvement there. Needless to say, after watching the video and dissecting the graphics, you can see a lot of subtle improvements.

And basically what you are saying PGR3 = PGR4 (or not even), and FM2 > PGR3. And yet the PGR4 screenshots lacks all the crap going on in FM2 -- @#$%@#$ up bloom, no iris effect, aliasing EVERYWHERE (edges, textures, shaders, you name it it has it), virtually no post prosessing effects (DOF, MB), horrible AF levels, sparse particle effects, horrible reflection quality that is misbalanced, bloom in the reflections looks like a freaking nuke is going off which totally @#$@# up the entire balance of the car paint saturation.

But yet, PGR4 looks worse than PGR3, and FM2 > PGR3.

Next we will repeat the, "But FM2 has more cars on track" that keeps cropping up in both threads.

Btw, on that PGR4 shot you are dissing: Did you notice the difference in time of day? That makes a HUGE difference in the still shot lighting quality. Also note how subtle, and realistic, the HDR highlights on the car are. Nevermind the subtle light saturation through the clouds with excellent occlusion, the freaking car is actually reflecting the subtle light variances very, VERY well wheras the PGR3 shot has full on "high noon" lighting. The video does an excellent job of demonstrating that the above screenshot in PGR4 has a lot going on in regards to the paint shader and reflections, that can be subtly missed at such a shall angle with the lighting conditions being shown.

Of course it is missing the nuclear explosion bloom and white dots all over the place and "scrape the jam from my eyeball" aliasing all over the place to emphasize its bloom, so I agree, FM2 is kicking its butt. No one does bloom like FM2!

And for good reason...
Its not just the lighting, its the car model itself, that PGR3 screen shows, far better lights and bonnet details...

Either way, I suppose that brings us back to the old, 'which game can take better screenshots?' discussion :p
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6976 Days
Posted by Optimusv2
Its actually a first generation title from a first party developer as far as Turn 10 is concerned.
Turn10 basically started development on 360 hardware. The game has been in full active development since late Spring 2005, with the first 360 beta hardware getting into dev hands in late spring/early summer. By definition by the handful of developers I know "1st generation" software is typically reserved for software that began life, and did most of its development, on non-final hardware.

The hardware has been out and about for nearly 2 years and in consumers hands for over 18 months. It may be Turn10's first 360 game, but it is represenative of 2nd generation software, not 1st.
Posted by szazomir
Because isn't everything it was promised to be and he hopes FM3 is what FM2 was supposed to be?
The most dissappointing parts are the cut content. Tracks, cars on course, etc. The graphics which you commented on are dissappointing only for 2 reasons for me: Turn10's continued crap/misleading PR, and the fact it is 1st party and I have taken issue with MS's role as a first party in the past--something they struggle with internally (fwiw: there are powers that be that would like to see MS be more profitible by adopting the EA model instead of the "quality first/only" model). It IS an issue, and the MS corporate environment does NOT help this. Thankfully Bungie is stubborn and is like its own little world, because to this point MS has NOT had luck with their first parties because of these struggles. Look what has happened to a number of internal MS teams. FASA anyone? How about the number of studios they bought and then had to shut down.

MS has been very cocky as of late in terms of PR (defect issue anyone?) and I think there is room for improvement. As a fan of games I like their platforma lot, as a consumer I see some areas they need to improve -- drastically so -- and it balances out my perspective. They don't get free passes, the same way Nintendo (my long time preference) or Sony don't But not a popular stance on a fansite.
In reply to

Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...

Bingham67
Since 6623 Days
Acert check out my post above please i just wanted to see what your comments were but i think you might have missed it in the flood of messages here.
In reply to
LEBATO - IS WRONG
LEBATO
Since 7127 Days
Damn, I so I lost a race and guess who was in first place? D. Greenawalt......lol, stupid.
In reply to
LEBATO - IS WRONG
LEBATO
Since 7127 Days
@Jin, lol, I actually did that. I actually chose the sagaris, and you know which one I think looks 10058586x better.

Also, my other quote was not meant to say the Sagaris was in FM1, I frankly don't remember, but that was not the point of the post.

The sad truth is that I find very pathetic to even begin to believe some of you think the car model is actually worse in PGR4. It makes no sense, at the very least, they would use the exact same car model. If believe so, could you at least bother to explain why? I learned that in English class, did you Jin!?

But even more sad is the fact that if they were to re-release PGR3 with weather effects, tweaked lighting, 720p resolution, higher AF, and a bit more detail here and there, it would impress, and it would look tons better than...........you know. Now that's pretty sad when you think about it.
In reply to
Bingham67
Since 6623 Days
Posted by LEBATO
Damn, I so I lost a race and guess who was in first place? D. Greenawalt......lol, stupid.
lol ye its Wong you want to look out for though he way aggressive bump him and he will send you spinning lol.

In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 6976 Days
I agree Bingham. I think the graphics are respectible.
Posted by Bingham67
On your other points im not ass licking or defending Forza (Turn 10) but have you ever thought it might not be lies just being to over ambitious on the project.
Yes, and then no. At first, yes. They overestimated what they could accomplish. Hardware issues, wrong technical approach, staffing issues, etc. Whatever it is they missed their mark.

As I noted early in this thread I am ok with that. What I am not ok with is the tone/PR. e.g. Take MSAA. Turn10 knew in Winter that it would NOT have 4xMSAA as *hyped*. Xbox.com let this leak, Turn10 denied it. Then Dan mentioned at GDC variable rate MSAA. Then it became, via GAF of all places, "we didn't lie, replays have 4xMSAA".

So answer me this Turn10: Why not have the decency to recant your PR in a pitpass?

It is dubious to market a game under features and then to change them without noting the concession. I am 100% fine with a game saying, "We are aiming for 4xMSAA" and then later saying, "We are now at 2xMSAA because we couldn't do XYZ with that feature". But when you hype a feature as a HUGE reason your game rocks, and then slither away to gaming-spam-hell (GAF) and "make amends" I find it gross -- especially when you promised near CGI graphics and bagged on your competition (BC of all peeps). And of course it has to be done with class: "For all those who are complaining, you are just haters" - Che. Kudos Turn10 for being jackasses and bagging on a classy act and when you get deserved criticism you call on your legions of fans to carry your day by trolling anyone who is critical as a "hater".

Che knows better. This is an utter abuse of PR and media relations. I called Sony on it in 2005 -- just search the threads where I criticized their blatant use of CGI and their misleading PR spec numbers (note now that even Insomniac is saying Xenos is better hahaha) -- and I see no reason why MS shouldn't be held to the same standard.
I mean one could say it as lies hype or what you call it but on the flip side one could say the dev team were being to over ambitious and trying to do to much and found out not possible.
Yeah, I am cool with that. Which is why I have no problem with the dev team at all. Making games is VERY hard. The issue is a PR one and how it is being presented to consumers.
Im just trying to see it from a designing perspective maybe this happened maybe it was lies but i think its abit harsh to call the straight out lying although it does seem that way from comments they said at start.
I don't think they lied from the get go. I do believe those were their targets. We can even see times when they were clearly showing those technologies (e.g. real 3D animated grass). They were developing the technology. The fallout is how they handled it. A LOT of devs miss their targets. The first is they rarely PR their game on a list of graphical features -- and keep reinforcing the fact they are coming with "these are an old build without ZYX features". They tend to show gameplay and let it speak. Second, smart devs don't beat down the competition (hurt sales/mindshare) by saying "Our game will look WAAAAY better. Theres was a launch game afterall." And third, most developers take it in stride when they have to make concessions. Look at the new Tom Clancy game, they talk at length in EGM about how they cut features to make the game better and HOW it made it better. Forza has a WEEKLY media/fan site. Yet we hear of all the cuts from GAF or Xbox.com. Like all the cut content. That was from Xbox.com -- Turn10 had no interest in telling us they cut 1/3 of the content. How about 8 cars on track? That was a sly little comment on GAF after they hyped it up -- and to me that is a very, very important feature. I am NOT a "more = better" type. e.g. GeOW with 4v4 is great IMO. But I enjoy racing games with a lot of cars and there is no reason the tracks/gameplay cannot accomodate. It was a performance issue. I understand that.

But that should have been noted at the same place they hyped the feature. Hype: Pitpass--12 cars! Correction: Pitpass--ok guys, we cannot hit 60fps with 12 cars, so we are going to do 8 cars at 60fps instead of 12 cars at 30fps. Sorry for the let down, but we believe this is the best move for the game, which is playing GREAT!

They lack humility and openness and abuse their information management channels to maximize PR. I find that childish, especially when they have an attitude of "us versus haters" and bag on their competition. Let the game do your talking fools!

They would have been way better off just showing a lot of gameplay for months. Hype the sim aspects, the GREAT input and controlls, and the customization/depth. They would have been better off coming clean 6 months ago, "Ok, we had to cut graphics" instead of:

"It is an old build haters".

So all those months we kept getting told here, "Stop being critical. It was an old build" when their final build looks basically identical. So what is the excuse now? Oh, PGR4 looks worse than PGR3... :|
In reply to

Wishlist: PGR4 with a FF wheel, 2K Legends Football, and Halo 3 with an XFPS controller. And I can dream that Halo Wars will be a Battlezone PC clone...

LEBATO - IS WRONG
LEBATO
Since 7127 Days
Posted by Acert93
Oh, PGR4 looks worse than PGR3... :|
I find that comment sad to say the least man.......no one is able to point out why.......hmn......what does that tell me?
In reply to
Bingham67
Since 6623 Days
Ye agree there Acert the way the PR been done is atrocious its the PR side fault for not acknowledging the changes along development. I agree in the Pitpass it should be addressed and as you say such and such has changed sorry this has happened.

I have not liked the way PR been handled i think its rather a mess and i sometimes wonder if Che actually works there poor sod is being used like a tool. He says one thing yet next changes again and again maybe being to harsh its his first job and he been thrown in deep end so shouldnt be to harsh he looks a good chap.

But i dont think deep down there was any lies it was just owning up to the things what have changed is what caused the problem the PR side of thing. I think end of day they wanted 60fps but with extra detail down the line they have found limitations which in turn things have changed. So when you look at Forza 2 and reason it dosnt looks as good as PGR or other next gen format games is simple they wanted 60fps and in turn alot of sacrificies have been made.

But lets not take away the good thing about the game Sound and Physics are awesome and Kudos to Turn 10 for delivering hell of a game on this side. Personally i new it wasnt gonig to look like PGR etc so didnt set me hopes to high but i understand how people are dissapointed. Im not so fussed about graphics look good to me now if they looked like a PS2 game then i might be worried but they dont and look pretty respectable. We havnt seen all tracks though is 3D grass actually still in this game cant say i noticed it in the demo one thing i havnt kept up to along the way. ?

Im just wondering if other tracks are going to look better then others maybe im being optimistic. ?
In reply to
Jin187
Jin187
Since 6750 Days
Posted by LEBATO
@Jin, lol, I actually did that. I actually chose the sagaris, and you know which one I think looks 10058586x better.
Yup and it certainly isnt PGR3 :)
Posted by LEBATO
Also, my other quote was not meant to say the Sagaris was in FM1, I frankly don't remember, but that was not the point of the post.
Maybe, but that was his point in the initial post.
Posted by LEBATO
The sad truth is that I find very pathetic to even begin to believe some of you think the car model is actually worse in PGR4. It makes no sense, at the very least, they would use the exact same car model.
If you honestly believe those models look the same, I recommend seeing an optician
Posted by LEBATO
If believe so, could you at least bother to explain why?
Read the last line of my post. And the road textures are significantly worse at its current stage
Posted by LEBATO
I learned that in English class, did you Jin!?
I am curious as to whether you passed that class ;p
In reply to
kenshin2418 - Junior Detective
kenshin2418
Since 6981 Days
Soooo, who wants to hold a "learn to drift" class for Kenshin? :)
In reply to

Ten thousand fists in the air

Optimusv2
Optimusv2
Since 6898 Days
Even though PGR3 was done on non final 360 hardware i think there is quite an advantage to already having final code available for a console then having almost a year and a half to decide what you want to re-use and what you can possibly achieve at a lesser cost.

For example with Graw 2 they managed to end up achieving more the second time around just like they did with NBA 2K7 etc. Who knows maybe 60fps, 360fps physics update along with the 60fps reflections was a bit too much for turn 10 to handle to handle this time around (within their time frame) while making the game look as everyone expected. A possible drop of the framerate to 30fps would've likely helped, but I personally think everyone here would be more disappointed if the game's fps was dropped from 60 to 30 or if they physics had to be toned down at the expense of graphics.

I'm not saying there aren't devs out there that could've pulled it off on their first try, but maybe turn10 isn't one of those devs so we'll have to settle with forza 2 right now (which wont be too hard =P) and keep our fingers crossed for forza 3.

For Bizarre PGR4 is their second go at the console they may have gotten screwed at launch, but launching early allows them to get another more superior effort going on the 360 sooner than if they didn't release PGR3 till late 2006 or this month.

lol i'm going to be practicing my drifting like crazy when I get the full game :)
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 6851 Days
Posted by kenshin2418
Soooo, who wants to hold a "learn to drift" class for Kenshin?


Uhh, well I can teach you how to drift, but I can't teach you how to avoid the grass.
In reply to

Jim Rome: "Nobody owns anybody like Florida owns OSU."

LEBATO - IS WRONG
LEBATO
Since 7127 Days
Posted by kenshin2418
Soooo, who wants to hold a "learn to drift" class for Kenshin? :)
I think of the cars in the demo, the easiest car to learn with is the BMW in class C.

This guy did a pretty damn good job with what's available in the demo;
http://youtube.com/watch?v=MRvbbvOHvqQ
In reply to
kenshin2418 - Junior Detective
kenshin2418
Since 6981 Days
Posted by LEBATO
I think of the cars in the demo, the easiest car to learn with is the BMW in class C.

This guy did a pretty damn good job with what's available in the demo;
http://youtube.com/watch?v=MRvbbvOHvqQ
cool, thanks for the suggestion, and wow at that guy's video. I see I need a lot more practice, and also now I have to pop Guitar Hero in on the PS2 and play Fat Lip.

@Phaethon
lol, I already do that pretty well on my own. Grass is my friend :P
In reply to

Ten thousand fists in the air

anm8rjp
anm8rjp
Since 7703 Days
I like the demo.

The game surpasses my expectations.

But the replays cameras as they currently are have got to go.

The weakest part of Forza 2... Replay cameras. What is up with that? That should be one of the easiest things for a developer creating a racing title... setting up cameras for replays.

2 words. Replays suck. I want to see a replay of the race... not a highlight video of my car taking corners. Please fix this. I read in the newest Pitpasss that we are stuck with the replay cameras. They actually address this in the newest Pitpass, saying to get over it, and say that the full retail game has the same camera views... Oh joy!

I hate to say it, but I'd even pay 250 MS marketplace points to get better camera angles, patched into the game. The developer says they played other game titles/racing titles to see what other developers did with their games... music/interface/gameplay/live functionality/sound fx/etc. Obviously the Forza team didn't take any notes on camera replays when watching their competition.

Replay cameras... Bad.

Otherwise they have a great product...

Newest Pitpass:
http://forzamotorsport.net/news/pitpassreports/pit...

Q: Will it be possible to change the replay cameras in the near future?
A: Unfortunately no. And these replay camera angles are what you'll see for Forza TV as well. Keep in mind that each ribbon will have its own camera placements so it differs with every track variation. Those of you who would like to see more of the moment to moment tactical action can always switch views (third person, hood, bumper) or even switch cars to see that crucial pass.
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    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

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