Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (1 Week ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
http://www.joystiq.com/2009/09/06/video-joystiq-th...
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
http://www.computerandvideogames.com/article.php?i...
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Fans of Halo 1 will love it but that previews a bit OTT to be honest.
XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
Gamespot are claming the campaign is 8 - 10hrs...
http://pax.gamespot.com/story/6216867/halo-3-odst-...
It's not going to be a 8-10 hour campaign for most people. Hardly anyone, in fact.
My advice is to take heed of what Bungie have said (expansion / shorter than Halo 3) and that will reduce your chances of being subsequently disappointed.
XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
In my opinion, it's more than a simple campaign expansion and less than what you would call a full game. Make of that what you will.
It's a decent length, there's a lot there for Halo fans and a fair bit of replay value.
XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
- : Between 5hrs (Low Difficulty Rusher) and 10hrs (High Difficulty Explorer) campaign
- : 10 Firefight Missions
- : 24 Multiplayer Maps (of which 3 are new)
- : Halo Reach Multiplayer BETA
Pretty damn good value for just £30! I'm expecting about 8 hrs on Legendary 2player co op, Halo 3 took just over 12 hrs to do the same.
o_o
Sounds like an expansion to me. The "talk" by many is a way to justify the increase to a full $60 release...
There is no way this game is 5 hours "low difficulty" or rushers. Heck, HALO 3 is 5 hours rushing on easy (I know, I have done it). This is *note* as big as Halo 3.
Where this title totally turns me off is they have failed to address *MAJOR* issues/short comings in Halo 3 (customer game browser for one) and 3 MP maps is pathetic, especially at how much have have charged for DLC which has had some pretty bad maps (The SideWinder remake is a laggycrapfest and never ever should have been released). There are a lot of crapy games at $60 that this will surely be better than, but this is an expansion and not worthy of the Halo name if you ask me.
Pwn'd by Phaethon360.
Personally I'm not unhappy with the amount of content I'm getting for £30 ish. However, it's worth noting that price does not exist in a vacum. Other full new releases are often discounted to the same amount in the UK. It would be nice also if Microsoft wanted to do something for the poor schmucks who have paid out for the map packs. 21 maps are totally meaningless to them. Even an in-game reward of sorts would be a nice if gesture.
Firefight is at least designed from the ground up though. It's not like they left it to any MP map and were done with it.
Halo 3 took me like 11-12 hours first playthrough on Heroic. For some reason it took me 4 of those to get through The Ark and The Covenant. The first Wraith on the latter had me pinged for ages. The Ark though is one of my favourite Halo levels of all time.
XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
http://www.computerandvideogames.com/article.php?i...
Metroid Prime / Shenmue / Mass Effect / Super Mario Galaxy / Fallout 3 / Eternal Darkness / Legacy of Kain / Tomb Raider / Final Fantasy Fan
Now Playing: Halo Wars
Most Wanted: Dragon Age Origins, Final Fantasy XIII, Mass Effect 2, The Elder Scrolls V
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Remember the I love bees alternate reality game that surfaced as a marketing push for Halo 2? The company that made it, 42 Entertainment, spawned a splinter company called Fourth Wall Studios. And Bungie has been working with Fourth Wall on an entire sub-story that's buried within Halo 3: ODST. It's called Sadie's Story, and it follows the life of New Mombasa resident named Sadie during the final hours before everything goes to hell in the city during the events of Halo 2 (and subsequently ODST).
Staten showed a few fleeting images of Sadie's Story, which he co-wrote with Fourth Wall, in collaboration with renowned comic artist Ashley Wood. We saw concept art of Sadie on a commuter train, then an image that looked like a flash of violent red and black with multiple figures in silhouette... and then it was gone. Just a glimpse of what's to come.
Bungie didn't elaborate on how Sadie's Story will be presented in Halo 3: ODST, but we do know that adding it to the game doubled the amount of voice acting work the studio did for the overall project. And the story won't be told in a traditional action-and-cutscene format, but rather will be revealed in snippets as your character, the rookie, makes his way through the world, gathering clues about what went down in the city. Bungie says Sadie's Story ties in with the main ODST storyline and, consequently, the overall Halo meta-storyline.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Band myspace = http://www.myspace.com/skipcanyon
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Co-op isn't some cheat. It's one of Halo's defining features.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Co-op isn't some cheat. It's one of Halo's defining features.
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
The problem is, it's asking a lot of a player(s) to balance a game appropriately they've never played before. It's difficult to be all things to all men but Halo has such a wide audience, that's what Bungie need to try and do. More elegant solutions will be found in the future, I hope. Because the combat is AI driven and largely unscripted, it's more difficult to adjust the difficulty dynamically.
Anyhow, my advice is if you've played any Halo games before and/or FPS in general is to set the difficulty to Heroic. You'll then get a decent fist out of the campaign. Not as long as Halo 3 but decent. Remember also that you aren't the Chief any more so getting smacked about for the first half an hour does not mean it's too difficult, you just need to pick and choose when to engage more carefully.
If you are playing co-op, definitely up it to Heroic and if there is 4 of you consider legendary.
XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM