CraCra
CraCra
Since 7670 Days
des images PC parrait











In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Fuel, Deus EX 3, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, Blur , Dirt 2, FORZA 3 .......

Avalon
Avalon
Since 6877 Days
Posted by CraCra
Quant au 150€ bah y en a qui seraient d'accord de mettre ca dans le collector de CoD donc moi j'aime mieux prendre les deux jeux ^^
Les sâles bourges.. Pfff.
Et d'abord donnes moi les noms que je leur explique que la guerre çà ce fait avec des Rayban ou des Oakley. Pas avec cette merde de lunette Splinter-machin-chose.

Ce flashpoint est bien tentant, si il y a la possibilité de faire des missions de type campagne ou autres en Harcore (ou Hardware.. hein, c'est comme tu veux) avec une team de Gamersydiens je ferai probablement le grand saut.
Je m'imagine dejà... courrir tout nu dans la plaine entre Tkazu et Dadator, fleur au canon, Banditoz nous couvrant avec sa grosse Bertha.. se frayant un chemin entre les lignes ennemies. Mais, je m'égare probablement.

Edit: pas mal les photos! merki!
In reply to

the day the world went away

gamertag: DEXT3R xX FR Xx
PSN ID: DEXT3R-xXFRXx-

face2papalocust
face2papalocust
Since 6499 Days
Pour l'instant ca m'emballe plus que cod6,perso.Le cote plus tactique et réaliste surtout y es pour quelque chose après effectivement il n'aura pas le même marketing que Bad compagny2 et cod6,du coup ca risque d'être tendu niveaux multi.
In reply to
xabix
xabix
Since 5702 Days
Plus ça va et plus j'ai hâte de le tester !!!!
Les photos sont vraiment top et la dernière vidéo est vraiment sympathique.

En tout cas je vais prendre COD 4.2 et celui là histoire de faire la guerre dans mon salon :D
In reply to

en mode pas de chance !!!!

CraCra
CraCra
Since 7670 Days
juste

comme d'hab la version HD de Blim est vachement mieux
http://www.gamersyde.com/news_operation_flashpoint...

et l'image avec la date donne la sortie US nous c'est le 9/10/09
In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Fuel, Deus EX 3, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, Blur , Dirt 2, FORZA 3 .......

xabix
xabix
Since 5702 Days
C'est encore mieux un mois avant la sortie de COD 6 donc ça nous laisse le temps d'économiser :D
In reply to

en mode pas de chance !!!!

CraCra
CraCra
Since 7670 Days
les ambiances


de jour



























de nuit





In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Fuel, Deus EX 3, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, Blur , Dirt 2, FORZA 3 .......

xabix
xabix
Since 5702 Days
Dingue les changement de luminosité suivant l'heure qu'il est.
La troisième de jour est folle je trouve en mode nuit, je préfère la première avec la pleine lune.

Maintenant reste à savoir si ça va changer lors du jeux ?
J'espère car ça serait assez fou et vu le panel entre jour et nuit ça pourrait carrément le faire !!!!
In reply to

en mode pas de chance !!!!

Avalon
Avalon
Since 6877 Days
Ah ouais, pas mal! les différentes ambiances du jour et de la nuit (bon, là c'est quand même moins interressant sur le coup) font le petit plus qui permet de diversifier les situations de combat, et çà j'aime bien.

Pis' c'est toujours marrant de se retrouver face aux ennemies, du soleil pleins les mirettes! ;)
In reply to

the day the world went away

gamertag: DEXT3R xX FR Xx
PSN ID: DEXT3R-xXFRXx-

CraCra
CraCra
Since 7670 Days


In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Fuel, Deus EX 3, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, Blur , Dirt 2, FORZA 3 .......

CraCra
CraCra
Since 7670 Days
Codemasters aurait fourni à l'organisation ESL toutes les infos et données sur OpF2 Dragon rising
en espérant que ceux ci le feront rentrer dans les compétitions


In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Fuel, Deus EX 3, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, Blur , Dirt 2, FORZA 3 .......

nakadai
nakadai
Since 7655 Days
merci Cracra
In reply to

DIRT2+FM3+SHIFT = bonheur

CraCra
CraCra
Since 7670 Days
pourquoi j'étais pas la aussi :(











In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Fuel, Deus EX 3, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, Blur , Dirt 2, FORZA 3 .......

ECO419 - Spoiler alert !
ECO419
Since 6527 Days
Sympa les screens ! (oh, ils ont les même télé HD que moi :D )
In reply to

"Exécutez l'ordre 66..."

CraCra
CraCra
Since 7670 Days
In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Fuel, Deus EX 3, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, Blur , Dirt 2, FORZA 3 .......

Avalon
Avalon
Since 6877 Days
Oué sympa cette promo sous les tentes camo!

Par contre c'est assez insuportable les "google translation", traduire la traduction ca me fatigue ;)

Apparement dans le mode "hardcore" il n'y a pas de repére visuel (lu dans les commentaires je crois), je suppose qu'il faudra etudier la carte et se reperer à la boussole? ce serait enorme çà!
In reply to

the day the world went away

gamertag: DEXT3R xX FR Xx
PSN ID: DEXT3R-xXFRXx-

AbSoLuT_b - Inconnu sous le<br>surnom de bub
AbSoLuT_b
Since 6584 Days
Posted by Avalon
Apparement dans le mode "hardcore" il n'y a pas de repére visuel (lu dans les commentaires je crois), je suppose qu'il faudra etudier la carte et se reperer à la boussole? ce serait enorme çà!
Oui je pense aussi (Arma le fait, donc y'a pas de raison ^^)

Par contre c'est bien chaud quand on a pas l'habitude mais l'expérience s'avère excellentissime.
In reply to

À quand "The TDU song" sur l'Apple Store??

xabix
xabix
Since 5702 Days
Pas de repère en Hardcore, ni de checkpoint, ça va être rude :D

Et surtout il va y avoir une démo sur la PS3 et la xbox 360 :sautepartout:
Mais quand c'est qu'elle va sortir ?
In reply to

en mode pas de chance !!!!

Avalon
Avalon
Since 6877 Days
Sur Shacknews, ils parlent d'une "pre-release demo". Donc je suppose que ce sera en même temps que la sortie du jeu ou quelques jours avant... Vers Octobre quoi.
In reply to

the day the world went away

gamertag: DEXT3R xX FR Xx
PSN ID: DEXT3R-xXFRXx-

CraCra
CraCra
Since 7670 Days
Posted by Avalon
Par contre c'est assez insuportable les "google translation", traduire la traduction ca me fatigue ;)
la page d'origine
mais bon le polonais ^^
http://www.gram.pl/art_9wzlHO8_Operation_Flashpoin...
In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Fuel, Deus EX 3, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, Blur , Dirt 2, FORZA 3 .......

nastyfox
nastyfox
Since 6285 Days
wahou, la promo, ça donne envie.
ça dit quoi les pages traduites? je suis au boulot et j'ai la flemme de lire :)
In reply to
nakadai
nakadai
Since 7655 Days
le mec qui joue avec des lunettes de soleil.... non comment
In reply to

DIRT2+FM3+SHIFT = bonheur

CraCra
CraCra
Since 7670 Days
OpF2 aura aussi sa version spécial

ok c'estmoins sexy que celle de CoD6 mais bon faut pour tou tle monde
perso ca changera rien vu que je prends toujours la version normal

In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, BLUR, Dirt 2, FORZA 3 .......

CraCra
CraCra
Since 7670 Days
Hi all,

The dev team regularly check out the forums, and a couple of members have very kindly taken the time to answer a couple of your recent questions.


Answer to questions about mission timers from James Nicholls – Chief Level Designer

"Objectives will vary a lot depending on whether you are playing Spec Ops or Infantry. Typically when playing as an infantryman, you’ll be advancing alongside other forces, and your objectives will be targets such as taking out anti-tank teams, finding spotter teams and taking out APCs. If you don’t do this, then the other members of the squad you’re in will be at risk, and if the allied force can’t complete the overall objective for the mission, the mission will be scrubbed. However, as long as you get the job done, you’re free to achieve it however you see fit.

When playing as a Spec Ops unit, you’ll typically have fairly free reign over how you complete your objectives, and you’re largely on your own. However, your targets are real units – they won’t just politely sit in a base and wait for you. They’ll be doing a mission of their own, on their own schedule – when they’re gone, they’re gone! As such, there are time constraints on your mission, but typically they aren’t the type where there’s a stopwatch ticking in the corner of the screen.

Hope this answers some of your questions

James"



Response by Lead Games Designer Tim Browne to DrToker asking about clarification on why we don't allow redefinition of gamepad controls on the console is –

“Hi DrToker,

As you can imagine a game such as Operation Flashpoint: Dragon Rising has a lot of controls for accessing weapons, calling in artillery, changing stance, changing fire modes on guns, turning on the tactical light (yes we are supporting the tactical light on certain weapon variants ) etc.

This means we have to cram so many controls on to the pad that allowing users to redefine the controls is a massive task (taking into consideration the Q&A testing). We’re very happy with the control layout we’ve got now and please believe me when I say we’ve spent months playing with the controls to get them to where they are now.

I hope that elaborates on your question to a satisfactory level

Tim”



Another response by Tim regarding controlling individual fireteam members etc…

“Hi all,

There have been several questions asking about how much control you have over individual fireteam members etc.

You are able to order any member of your fireteam with individual orders, so yes if you’re in control of a Spec Ops team and you have a sniper within that team you can send him to the top of a hill where he will help spot enemies and engage if you want him to. Also you don’t have to use the map to give individual orders, it can be done using the Command Tree (something you can use while using the Quick Command Radial).

The map is used to create more complicated command strings which can be issued to your fireteam, individuals of your fireteam or separate fireteams within your squad.

As far as squads go you do not have control over individual members of a squad but you do have control of individual fireteams. The reason for this is the Squad leader (you) gives an order to a fireteam (such as ‘assault that building’). It is up to the fireteam leader of that fireteam to decide exactly how they are going to assault the building.

This is the same for multiplayer, so when a squad leader issues a command to the entire squad, it is up to the individual fireteam leaders to pass on that command in the way they see fit.

I hope that answers your questions on this element of the game.

Tim”



This answer is in response to http://community.codemasters.com/for...d.php?t=369... where the community ask if the game will support statistics…

“Hi all,

Semper Fi asked a question recently about if the game would support statistics.

Thanks to the fact we use the Ego engine we have stats coming out of our ears and have had to select which ones we want to display. As you’d expect we’re going to be showing how accurate you are, how many kills you may have got and with which weapon group and things such as the distance you have travelled.

I don’t want to say too much more currently as I believe more information is coming out on or after August 10th

I also disagree that including stats in a game makes it any more of an arcade game but that’s my personal opinion. Stats are something you can choose to look at or not bother with at all "


Standby for more information to come over the coming weeks
__________________
Ian 'Helios' Webster
Community Manager
In reply to

The Dreadful Unit #16 ;)
vite vite Alan Wake, Operation Flashpoint 2, TDU2, IL-2 Sturmovik, Arma 2, Ghost Recon 4, CoD 6, NFS Shift, BLUR, Dirt 2, FORZA 3 .......

nastyfox
nastyfox
Since 6285 Days
merci cracra pour ces infos !
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