Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
And I also really enjoyed it, though I think that "100% Synchronization" thing ruins the flow that I liked so much in AC
the only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
http://www.twitter.com/simonlundmark - Follow me on twitter
I want my games room finished now :(
I want my games room finished now :(
the only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
the only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
It took me a long while to really warm to Brotherhood, I must admit, and I chalked that up to Rome being a much less inviting and passionate city than Florence and especially Venice in AC2. In Venice in 2, I would just cruise for feathers and chests, soaking in the atmosphere and endlessly experimenting with the free running (I love the B button/free grasping SO MUCH) for hours on end.
The beginning of Brotherhood is a harsher one than AC2, with none of the initial warmth of establishing Ezio and his brother's relationship and the ease with which they lead their lives. The intro to 2, and when they stop on the roof and the title card comes up? Probably one of my favourite starts to a game, bar none. Beyond Good & Evil springs to mind as a candidate.
So with Brotherhood, KABOOM, horrible war-ness and harshness, and the music that lingers for the initial hours of that game is ominous and foreboding. I felt some kind of constant unease and unwantedness in its world. I dunno if it's related to the liberation of Rome, but now that I've progressed some, you sometimes do get those wonderful pieces of music that evoke the Venice/AC2 moments, and it can catch you running across rooftops at night, with the warm glow of lanterns and the murmurs of people on the streets below. While not as intense as the inherently sensual Venice still, I fall a little bit in love with parts of Rome aswell.
And it gets me into that groove again, and I feel like I just wanna be in this world indefinitely, tackling these tasks as I come across them. The basic movement remains one of the most impressive things of the generation to me, and the free grasping on the B button lets you challenge the safe confines of the free running system in an ever-satisfying way, as you just barely make a chance-like leap work at the last second.
And as I got into it again, almost as a present for doing so, I get my first Christina flashback to that young Ezio whose coming life of adversity and death and grand importance was still far ahead and out of sight. With that, AC again gives me that tangible sense of history - of past present and future - that disappearingly few games can muster.
http://www.twitter.com/simonlundmark - Follow me on twitter
http://www.youtube.com/watch?v=PY_Dz4vLrMk
Aaaaah the memories!!!!
And Simon: I felt exact the same way, had to force myself through the first hours, but once the new "tactical component" kicks in, it's really a blast. I hope I will be able to continue, once a patch resolves my problem ... if, that is :(
the only tyrant I accept is my inner voice [and my two kids ;)]
ultimate gamers threat: "Watch it, or I'll spoil you all!"
And Simon: I felt exact the same way, had to force myself through the first hours, but once the new "tactical component" kicks in, it's really a blast. I hope I will be able to continue, once a patch resolves my problem ... if, that is :(
I want my games room finished now :(
The arena is SO FUCKING FUN. I mean I experimented the hell out of the combat in 2 (soooo much to it!) but here you actually gotta use all of that to beat these guys. :D
http://www.twitter.com/simonlundmark - Follow me on twitter
http://www.twitter.com/simonlundmark - Follow me on twitter
Multiplayer oh my fucking god this is shit, the more you play it the more broken you relise it is, matchmaking is bust if you dont find game in 20-30 seconds exit matchmaking and try again, or else you can spend up to 30 minutes sitting there
Game begins.. you cant choose what type of game you want to play (manhunt is some boring ass shit) people DC constantly leaving you with less people on your team (can be up to 2 minutes before someone joins in which time others have left due to people giving up)
Multiplayer wise, i fucking hate this game now lol. sinlge player *thumbs up* was better than what i expected by far.
PSN:ManThatYouFear
Santa better bring me what i want...
Oooh, Profound, isn't it?
When you fight somebody, switch to bare hands and counter his blow. You'll disarm him and he staggers back. If you hold on to his weapon he won't be able to go for it again, but will instead try to punch you. Press down on the d-pad JUST when that happens and counter him bare handed. The fists vs fists counters are soooo satisfying.
Another tip is to try all the context moves with different weapons. Sneaking up behind someone, you can take them out in one go even with bare hands, and the animation is awesome.
In Brotherhood that's even further developed, and the kind of quick hit multi-direction combat that's in Batman is adapted into the mix, making for a really dynamic and sweet all round combat system. :)
http://www.twitter.com/simonlundmark - Follow me on twitter
Oooh, Profound, isn't it?
Ultimately doesn't quite measure up to AC2 in my eyes as a thing. There is again loads of meaningful gameplay additions making it a no-brainer to play, don't get me the slightest bit wrong about that, but AC2 was such a tremendous step up from 1 and it had such beautiful locations and such an epic life story, essentially, of this Ezio Auditore of Florence. ACB is more of a grand epilogue to it with less heart and more aggression, set in what to the end remains a much less charming and inviting place; the huge city of Rome. Both from a layout perspective to run around in (and on top of) and in terms of sheer atmosphere, Rome is just way less interesting. You spend ALL your time in one (albeit huge) area, so there isn't the same sweeping sense of progress in it, and since the timeline is narrower (where AC2 spanned Ezio's life from early days as an innocent 17 year old up until his 40s as a fierce, determined assassin) there's significantly less scope to it on a whole, too.
But even then, Brotherhood still sports more genuine heart and gravity than games generally do. The flashback "memories" of Christina transport you back to Florence, and they breathe of history. Speaking of which, the game also plays beautifully on things established in 2 to great effect, which cements them as actual events with an actual place not only in history, but in Ezio's life. Already at the beginning, the game casually uses *a thing* you're used to in AC2 in a new context that really sorta bent my mind a bit.
The overarching sci fi story roars ahead full steam. I pity the fool that a) doesn't think Brotherhood is critical to understanding the lore, and b) jumps straight into this game. It's just relentless. I wouldn't say it's quuuiiiite as trippy as 2, and not quite in as fun ways either (bleeding effect in 2 was *ace*), but there's *really* meaty story stuff here. And the ending; holy crap. Let's just say starting with whatever comes after THIS first will be an even larger slice of WTF cake.
Mostly just story and "feel" impressions here, I realise. I'm gonna collect my thoughts and get into the grit of it proper with a write-up on M7 later this week. Gonna poke some more at the side stuff I didn't finish first. Oh! Sequence 8 sorta fast tracks you through the last two sequences by the way, so if you wanna get your peripheral stuff sorted before the ending, pre-sequence 8 is the time to do it. They let you roam freely after the credits too, but chances are at that point you're rushing to a hospital to have your jaw bolted back onto your face.
But yeah! Write-up forthcoming. I hope we get juicy bits of news-juice on the next one at E3. :O
Hmm. Assassin's Creed could be the only current franchise where I genuinely care about what's going on.
http://www.twitter.com/simonlundmark - Follow me on twitter
At this rate, AC Revelations is going to be god-tier :O
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox