Jaipur
Jaipur
Since 5247 Days
Pour payer tes indics^^
Sinon pour les cadors en anglais et qui aiment la lecture Rockstar publie gratuitement des nouvelles L.A. Noire: http://www.rockstargames.com/lanoire/features/stor...
In reply to
face2papalocust
face2papalocust
Since 6562 Days
C'est bon j'ai réservé le mien à la fnac et je m'en tire bien.
J'ai ramené Fight Night champion et vu qu'il rajoute 30% en plus à la reprise en ce moment j'ai pu avoir 40€,je devrais donc rajouter 25€ mais enfaite je raque uniquement 5€ vu qu'on a 20€ en chèque cadeau si on réserve L.A noire.
Voilà c'était ma petite affaire du jour.:D
In reply to
Zorgalouf
Zorgalouf
Since 6984 Days
Je l'ai réservé hier à la Fnac, il pouvait plus me faire les 20€, c'était réservé à 1000 pièces, il m'a fait 20% à la place, ce qui est pas mal.
In reply to

"A bloc, à toc, à fond d'cinq, à fond d'six"
Kiemsa

face2papalocust
face2papalocust
Since 6562 Days
C'est toi qui habite à Tours aussi?J'espère qu'il ne m'a raconté des bobards,la dernière fois pareille il m'avais parlé d'une promos mais finalement qui n'était plus dispo du coup il me l'a quand même faite donc j'imagine qu'il en fera autant.
In reply to
Zorgalouf
Zorgalouf
Since 6984 Days
Ouais, cest moi. Le mec est plutôt cool d'ailleurs, mais je suis passé à l'heure du déjeuner, donc c'est un autre gars qui m'a fait ca.
In reply to

"A bloc, à toc, à fond d'cinq, à fond d'six"
Kiemsa

Delorean
Delorean
Since 6666 Days
Je n'ai pas pus résister et attendre les tests je l'ai précommandé chez mon jeuxvidéo.fr,je l'ai eu pour 37 euros 50. C'est quand même bien pratique d'être amis avec un vendeur de jeux vidéo.
In reply to

"Delorean DMC-12 et Forza Motorsport 4"

Game2k
Game2k
Since 6989 Days
Vidéo sur ce que l'on peut faire en dehors des affaires principales.
In reply to

If you mess with the King's Queen, you better watch your Ace, Jack.

Sanantonio - Fred aux stères
Sanantonio
Since 5891 Days
On se plaint que les jeux manquent de couleurs mais là je trouve qu'il y en a presque trop... ^^"
In reply to

GT : sanantonio03

Le viagra de contrebande est, par étymologie, complètement inefficace...

Delorean
Delorean
Since 6666 Days
Rien à dire ça claque,j'espère qu'il y aura la pluie avec de bons gros orages :) !
In reply to

"Delorean DMC-12 et Forza Motorsport 4"

cryoakira
cryoakira
Since 6635 Days
On peut jouer en noir et blanc ^^
In reply to
face2papalocust
face2papalocust
Since 6562 Days
Non t'es sérieux???
In reply to
cryoakira
cryoakira
Since 6635 Days
Oui, bien sur. Dans les options graphiques, on passe de l'un à l'autre à la volée. Ca rend vraiment très bien et je trouve même que cela améliore le rendu des visages.
In reply to
face2papalocust
face2papalocust
Since 6562 Days
Excellent ça,je compte les jours depuis une semaine ca devient dur tu n'arrange rien toi en plus.:p
In reply to
Virgile
Virgile
Since 6691 Days
Copier/coller d'un test en anglais plutôt élogieux :

Ever since it first worked out how to assemble pixels so that they resembled something more recognisable than aliens, the games industry has dreamed of creating one thing above all else – a game that is indistinguishable from a film, except that you can control the lead character. With LA Noire, it just might, finally, have found the embodiment of that particular holy grail.

From start to finish, LA Noire feels like a film – LA Confidential, in fact, along with any similarly hard-boiled example of film noir adapted from stories by the likes of Chandler and Hammett. Set in a gloriously convincing depiction of Los Angeles in 1947 (which is much more attractive than today's LA), it casts you as Cole Phelps, returning war hero turned cop.

Instantly, you plunge deeply and satisfyingly into his working life, solving a vast number of cases as he becomes the LAPD's poster-boy, first in Homicide, then in Vice. And your immersion in Phelps' affairs ratchets up even further when he is hung out to dry by his dubious superiors.

There have been plenty of games with cinematic pretensions in the past, so what is it that enables LA Noire to make a transcendental leap? Inevitably, technology is involved: the new MotionScan system used to capture actors' performances simply produces more convincing facial animation than we have ever seen in a game.


Couple that with the obsessive attention to detail for which Rockstar's existing games such as Grand Theft Auto and Red Dead Redemption are famed, and the end result rings true to a greater extent than anything that has gone before. The familiar need to suspend disbelief has been all but eliminated.

Real-life gameplay

LA Noire's gameplay capitalises cleverly on this breakthrough technology. Essentially, it sees you playing through Phelps's working life, doing what you imagine a real-life LAPD detective would have done in 1947. Thus, you have to drive to crime scenes, root around for clues and examine bodies, then follow the resulting leads.

It's when you question suspects and witnesses that things get interesting. You have to analyse facial responses and bodily tics like a poker-player seeking tells, then choose one of three tones to adopt for each question. These are marked Truth, Doubt and Lying, but Sympathetic, Dubious and Accusatory would perhaps be more rigorous.

If you accuse a suspect of lying, you must back that up by producing evidence (all accessed, along with along with your records of each case and details of suspects from your standard cop's notebook). If you don't adopt the correct tone, the character you're quizzing will, at the very least, take longer to give you the crucial information you seek.


As you rise through the ranks, you earn Intuition points, which can be cashed in to eliminate one wrong question-tone (or reveal the location of all the clues at a location). Luckily, LA Noire is pretty forgiving, so if your body language-assessment skills aren't up to CSI standards, you should still get the right result in the end, although you risk a chewing-out from your boss for shoddy police work, which is genuinely mortifying.

Beautiful pacing

The game's pacing and narrative arc impress as much as its believability. The bog-standard detective work, fun though it is, is punctuated judiciously by action sequences including car chases, pursuing suspects on foot, climbing around inaccessible areas, puzzle-solving and, of course, shoot-outs.

Between cases, you either get a flashback to Phelps' war experiences in Japan or a glimpse into his off-duty life; both those elements end up feeding back into the overarching storyline. The oeuvres of Shelley and even anarchist author Piotr Kropotkin are fed into the mix. Newspapers that you find when hunting for clues trigger yet another backstory (this time involving ongoing LA skullduggery), which yet again intersects with the main storyline in the game's later stages.

A fascinating snapshot of an America struggling to readjust to everyday life in the aftermath of the second world war emerges, reinforced by the attitudes of your fellow cops (many of whom would be ejected from the Sweeney for political incorrectness, although Phelps's keen sense of morality keeps them sufficiently in check to appease modern moral arbiters seeking outrage).


Since you're at the centre of proceedings, participating in and dictating the action, the overall effect is powerfully immersive. Cleverly, Rockstar has ensured that LA Noire is a thoroughly inclusive game, too. The control system is sufficiently simplified that even the most determined non-gamers shouldn't find it intimidating.

Indeed, the more hardcore gamers may carp that it isn't sufficiently action-packed or precise. The one criticism that could be levelled at the game is that the shooting system has been over-simplified so that it feels clunky compared to thelikes of Grand Theft Auto.

Depth and meatiness

LA Noire largely does away with the free-roaming that enhanced the appeal of Grand Theft Auto and Red Dead Redemption. As you drive around, you do occasionally hear of street crimes to which you can respond, and there are hidden vehicles and LA landmarks that completists can collect and visit, but the overwhelming focus is on the main story.

So it's a good job that, bucking the modern trend for short single-player games, LA Noire is satisfyingly meaty. Rockstar reckons it's roughly equivalent in length to two seasons of a TV series, a claim that feels roughly accurate.

Perhaps, then, it would be more accurate to argue that LA Noire more closely approximates a television show than a film – it beats any film hands down in terms of the sheer amount of entertainment on offer, which of course is an advantage games have always had over films.


It has all the period charm of Boardwalk Empire or Mad Men – indeed, the role of Phelps is played by Mad Men's Aaron Staton and other digitised Mad Men actors crop up sporadically – and it seasons the gameplay with a healthy dash of CSI.

In the past, games with such overwhelming ambitions have floundered on odd, usually peripheral, aspects that jarred – such as unrealistic animation (and especially facial animation), clunky dialogue, poor virtual camerawork or facile characterisation. LA Noire is the first game to lack any such element which naggingly reminds you that you're playing a video game, rather than strolling through a film or TV series.

That's why it marks a breakthrough for games as a whole – and we can't wait to see what Rockstar does with LA Noire's technology in its other blockbuster franchises.
In reply to

On perd sa vie à la gagner

MadDemon
MadDemon
Since 5622 Days
Une video de 14mn de gameplay :

http://www.dailymotion.com/video/xip5hl_l-a-noire-...

ATTENTION C'est le debut du jeu donc SPOILERS possible !!!
In reply to
GTB - Acapello
GTB
Since 6400 Days
Vivement la Review de GSY! A la fois ça donne sacrément envie mais sur ces 15 minutes tout est très balisé.
In reply to

"De toute façon, les réunions de la Table Ronde c’est deux fois par mois. Donc si le mec il dit après-demain à partir de dans deux jours, suivant s’il le dit à la fin du mois, ça reporte."

MadDemon
MadDemon
Since 5622 Days
Pareil que toi GTB, j'ai vraiment hate !!!
In reply to
cryoakira
cryoakira
Since 6635 Days
Ca ne l'est plus ensuite. Les enquêtes deviennent retorses avec beaucoup de pistes à suivre. J'ai vu mon collègue mener son investigation à terme, arréter un suspect et... foirer son enquête parce qu'il n'avait pas découvert la vérité (ce qui n'empêche pas de continuer le jeu après).
In reply to
MadDemon
MadDemon
Since 5622 Days
Ah genial ce que tu explique cryoakira, ca me donne encore plus envie, quand je sais que l'on peut foirer son enquete. Donc rejouabilité assez importante je pense.
In reply to
GTB - Acapello
GTB
Since 6400 Days
Que j'aime quand tu me dis des choses comme ça :D.
In reply to

"De toute façon, les réunions de la Table Ronde c’est deux fois par mois. Donc si le mec il dit après-demain à partir de dans deux jours, suivant s’il le dit à la fin du mois, ça reporte."

Driftwood - Dictateur en chef
Driftwood
Since 7676 Days
Posted by GTB
Vivement la Review de GSY! A la fois ça donne sacrément envie mais sur ces 15 minutes tout est très balisé.
La review n'est pas prévue avant longtemps. On ne reçoit jamais les jeux R* avant le jour de la sortie. Comme on annonce une durée de vie de 30h, je vous laisse imaginer l'attente...
In reply to

I'm rubber you're glue...

One ring of death to rule them all.

GTB - Acapello
GTB
Since 6400 Days
En ce qui me concerne ça ne me pose aucun problème d'attendre une bonne review à la GSY. J'ai de quoi faire sur d'autres jeux pour patienter.
In reply to

"De toute façon, les réunions de la Table Ronde c’est deux fois par mois. Donc si le mec il dit après-demain à partir de dans deux jours, suivant s’il le dit à la fin du mois, ça reporte."

Driftwood - Dictateur en chef
Driftwood
Since 7676 Days
Pis un autre imprévu est tombé : EA nous a donné un code tardif pour Gatling Guns donc je me sens un peu obligé de faire une review (FR only, n'exagérons rien :p). J'aurai aussi des vidéos de The Witcher 2 à montrer dès que l'activation du jeu sera possible (c'est très rageant de l'avoir et de ne pouvoir le lancer -_-). Sans parler de mes impressions sur le hands-on de Dead Island mercredi...
In reply to

I'm rubber you're glue...

One ring of death to rule them all.

GTB - Acapello
GTB
Since 6400 Days
Avec un si beau programme on va pas se plaindre :). Et puis quelques jours de "retard" c'est pas bien grave. C'est même un style que Gk trouve In ^^.
In reply to

"De toute façon, les réunions de la Table Ronde c’est deux fois par mois. Donc si le mec il dit après-demain à partir de dans deux jours, suivant s’il le dit à la fin du mois, ça reporte."

klone
klone
Since 7641 Days
Quelqu'un sait si L.A Noire rend mieux sur une des deux plateformes ou si la seule différence vient du BR?
In reply to

"Quoi? Question indiscrète peut-être?"

"Non j'estime que les questions ne le sont jamais, mais les réponses le sont bien souvent"

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