Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (1 Week ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
And yeah, its crazy to hear about people only just finding the rocket launcher, I seriously don't know what I would have without it.
And ye, there was an idea for it to be upgradeable. But apparently there was something like 200 planets to visit originally (I actually mean visit), which totally would have been possible with the way they did the planets (repetitive skins, though I still enjoyed it all).
Now that I look back at Mass Effect, I think I'd rank it low in comparison to other Bioware games. I loved KOTOR so much, and it just kept going, and Jade Empire was pretty freaking amazing too, and was about 30 hours with absolutely no repition. But I'd still rank it high among most of the games I've played ever. It's an amazing but flawed game, and after having played it for a good period of time, I have to say the potential for it to have been my favourite Bioware game (vast potential, combat, dialogue and story presentation were all phenomenal) is what disappoints me the most. I hope nothing happens due to EA.
I'm going to say something possibly controversial here, it didn't deserve the crazy high reviews it received. I think I would put it at an 8.
www.signal360.net
And yeah, its crazy to hear about people only just finding the rocket launcher, I seriously don't know what I would have without it.
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
but yeah it goes slow at times lol
STREET FIGHTER 4, BRING IT ON!
And ye, there was an idea for it to be upgradeable. But apparently there was something like 200 planets to visit originally (I actually mean visit), which totally would have been possible with the way they did the planets (repetitive skins, though I still enjoyed it all).
Now that I look back at Mass Effect, I think I'd rank it low in comparison to other Bioware games. I loved KOTOR so much, and it just kept going, and Jade Empire was pretty freaking amazing too, and was about 30 hours with absolutely no repition. But I'd still rank it high among most of the games I've played ever. It's an amazing but flawed game, and after having played it for a good period of time, I have to say the potential for it to have been my favourite Bioware game (vast potential, combat, dialogue and story presentation were all phenomenal) is what disappoints me the most. I hope nothing happens due to EA.
I'm going to say something possibly controversial here, it didn't deserve the crazy high reviews it received. I think I would put it at an 8.
as for the planets i prefare they way they did it in the final then their initial idea of having 200+ explorable planets. mainly becasue there was a small amount of narative that went with each planet, from meeting up with a survivor from that planet shepard was the 'sole survivor' of, to coming across a ship that was empty apart from a guy on life suport. they wern't the most interesting of places to look at since every mine looked the same, every underground complex looked the same, and every above ground building looked the same. but im glad they added in that narative for each one, becasue i have a feeling if we where given 200+ planets to explore freely, the extent of the side quests would have been collecting stuff and killing stuff with no real reasoning behind it except EXP.
and while i agree is may not have deserved the super high marks its been getting. its definately my GOTY. but thats becasue im a sucker for a great story. take that away from mass effect tho and you end up with a pretty shoddy game imo.
also. back to the KOTOR comparison. i didnt feel anything really matched that big twist in the story that was in KOTOR. although it sort of made up for it in the fact it was all consistantly amazing.
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
www.signal360.net
Likewise, while ME may have sequels in the works, and additional content through the marketplace, it's still important to measure what it does on its own. That's where the games value will be found for most consumers, so it's undeniably important.
I already wish Mass Effect were longer, and I haven't even played it yet. I've already read way too much.. I've been pretty lucky in that I've done a good job avoiding spoilers. I look forward to playing it soon.
Could this game have used a few more Citadel like planets to visit and explore?, hell yeah!, but thats down to $$ and release dates schedules, something that we as gamers have had to get used too over time, but did this take away from a great gaming experience? for me hell to the NO!
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
www.signal360.net
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
www.signal360.net
The game stands alone by itself quite easily, thats one thing i can't deny, its not one of those games you pay full price for and at the end of it feel its incomplete or something was missing *cough*assassins creed*cough*. I can't wait for the next downloadable episodic content while i wait for the next big installment.
The story had everything a good story should have :
A beginning - The backstory you get to choose and sarens betrayal of the council
A Middle - Your battles on Noveria, your rescue of the asari scientist , your destruction of the lab ect ect
And most importantly an Ending - Your defeat of the reaper ship, becoming the savior of the citadel And all this is open ended enough for a new part of the story to be added on, Although i don't expect any of the next main story until ME2, but i should expect just little side missions, and hopefully a new populated world in downloadable content.
It took me weeks to get to the end of KOTOR (i never actually finished it, it got too hard!) but it only took me two days to complete ME, sort of a problem, but its ALOT longer then most games out today, played it 14 hours the day i got it, i could have completed COD4 numerous times in that amount of time.
Tbh ME is .2 on my greatest games of all time, only second to Half Life.
Edit :
Ahh i see what you mean, be fair, they did make alot of planets, I've said numerous times the other planets were lame and made the game feel crap, but there was alot of content there, every one of those lil sideline games had its own story, voice acting and environment, you know how long, like it was said before, they had time and money constraints, you cant make a masterpiece on your first try, this being a new console , new technology and a new story. ME2 will undoubtedly blow your socks off.
Uhh.......... Where the **** is Fight Night 4?? EA YOU ****ers!
They make good games, people buy them, fair play on them if they want to attract more people, at the end of the day they want as many people to buy the game as possible, can you blame them? Just because they try to make it accessible to a wider audience doesn't mean they aren't working hard as hell :(
Plus, now they can hear what the audience says and correctly adjust to the second game, hopefully, im kind of doubtful about that as EA are involved!
Uhh.......... Where the **** is Fight Night 4?? EA YOU ****ers!
They make good games, people buy them, fair play on them if they want to attract more people, at the end of the day they want as many people to buy the game as possible, can you blame them? Just because they try to make it accessible to a wider audience doesn't mean they aren't working hard as hell :(
Plus, now they can hear what the audience says and correctly adjust to the second game, hopefully, im kind of doubtful about that as EA are involved!
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
So basically, yes, we have accessibility but at the loss of depth. And I agree with DC on one point, the combat is excellent, it still has depth (tactics, weapons, levelling, biotics and tech, along with managing your team), and its a ton of fun.
www.signal360.net
So basically, yes, we have accessibility but at the loss of depth. And I agree with DC on one point, the combat is excellent, it still has depth (tactics, weapons, levelling, biotics and tech, along with managing your team), and its a ton of fun.
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
On the other side the main quest and even some of the sidequests, altho the sidequests could be a bit longer at times, were soo deep in terms of story and player-npc interaction. Bioware did it in their previous games like Jade Empire, too. The focus was on a deep story and gameplay and they nailed it. I always found usual RPG combat to be stale and not fun at all.
So in the end I have to strongly disagree, Bioware focused on quality not on massive amount of complexity and this is a good thing. It's an R-P-G, and in my mind it stands for a strong story and player driven game, where you can interact with other characters. I doubt that the definition of an RPG includes mad complexity. So basicaly Bioware got back to what RPG initially was standing for.
Edit: Combatwise the game for me had a lot of depht. Mind you I played a pure biotic on my first playthrough and had a hard time when I started the game on hard, but I got the hang out of it after the first main quest and it was a ton of fun thinking of stratagys like lifting enemys and throwing them alltogether away or use abilitys of my tech character. Now I'm playing as a soldier and i have to say it's nowhere near as fun as a biotic. It's very easy even on hard and you basicaly can run through without tactics, I feel sorry for everyone who experianced the game that way. After that I'm going to play as a tech, this time on insane. I hope it's at aleast as much fun as biotics. :D
www.signal360.net
But hey we both think its a great game, so its all good.
Mass Effect - Nov 07 - Start the Fight!!!
Bitches!!
i saw this interview, cant remember where, but alot of time they spent making mass effect wasnt even building the worlds and missions onto a disk
first they had to come up with the idea, the story, the characters the goals of the game, plenty of research.which took them about a year. then they said the technolagy took them about a year to build up which left them just under 2 years to actually put the ideas into reality and make the game. the same time spent on COD4 which is alot shorter and less ambitious then ME, (but utterly brillient of course)
something the main men at ME said stook in my head, they said,
again,cant remember what interview this was, and this isnt EXACLY what they said i dont have super memory, but it was very much along the lines of:
'i hope this console lifecycle is much longer (then ps2/360/cube), because we spent a long time building this tech,a whole year, and now its made we would be able to make something that would have taken a year before in literally minutes.'
so there you have it.now they have all the tech and practice with it i think ME2 will take 2 years to make (rather then ME1s 4 years!!) so christmas 2009 sounds like it could be possible. but only time will tell...