Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 17 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Steam: Doomsong83
Xfire: doomsong83
DRM, the future of treating customers like THIEVES!
** Yes We CAN!! **
Oooh, Profound, isn't it?
"First come smiles, then comes lies. Last is gunfire"
I still need to complete the first game too! ...and million other games. Funny thing is that I have all these new games and most of my time goes to Heretic and Persona 4 (both games played with emulator). So no need to use the dirty consoles! PC FTW! ;)
Anyway.. I am quite interested to see the second game. I mean the first one was like the best RPG made in the recent years.
Osu! Tatakae! Ouendan 2
Rocktober!
Oooh, Profound, isn't it?
They don't have Bayonetta nuff said!!
Will buy this on the 360 :O
FROM THE DARKNESS I DRAW MY STRENGTH!!
** Yes We CAN!! **
FROM THE DARKNESS I DRAW MY STRENGTH!!
Steam: Doomsong83
Xfire: doomsong83
DRM, the future of treating customers like THIEVES!
"Yes, it's true. We're trying to make the game for this time," CD Projekt's Alek Pakulski told Eurogamer. "The engine is multiplatform, but any announcements will come in the future."
On whether the console versions will be released after the PC game, Pakulski added: "I can't say right now, but please stay tuned for information coming in the near future." Various engine details are being announced soon, he said.
Prepare To Drop!!
** Yes We CAN!! **
2011 is shaping up pretty good, with this and Diablo3 (hopefully :P).
This means that for the first time, PS3 and Xbox 360 owners will be able to play as Geralt on their consoles – which confirms what senior producer Tomasz Gop told GRY-OnLine back in September of last year.
** Yes We CAN!! **
** Yes We CAN!! **
Prepare To Drop!!
Steam: Doomsong83
Xfire: doomsong83
DRM, the future of treating customers like THIEVES!
This means that for the first time, PS3 and Xbox 360 owners will be able to play as Geralt on their consoles – which confirms what senior producer Tomasz Gop told GRY-OnLine back in September of last year.
http://www.rockpapershotgun.com/2010/06/10/tomasz-...
Gop: Sorry… Yes. I was saying that we played Mass Effect and we have been inspired by some of that stuff, making our own dialogue technologies, but we have not taken it literally. I mean they have choices which are red for evil and blue for good, things do not fit The Witcher in this way…
Gop: Hmm. I’m not going to say we have precisely the same combat system, but we’re also not ready to give a dedicated presentation, maybe in a few months. We need to explain to people exactly how the presentation works, and right now I have to get people to take my word for it that the combat is not hack ‘n’ slash action. It’s not action gamer way of doing it, but we want to give people the feel of how the Witcher really moves.
We wanted to get rid of the static elements – the sequences of strikes in The Witcher 1 were good, but you would have to carry that out to the very end to get the most out of it, but now we can combine any kinds of strike and they still build up to the same thing. There are no fixed stances and so on. We have done a lot of mo cap to show all this, because we want to show Geralt moving really incredibly fast.
That is the goal for changing the combat – it looks faster, and it more dynamic. It’s smoother, and I think hands-on demonstrations will show that.
Gop: Well there are things we don’t yet know, things we need to test and find out about. But we do know that there will be three main acts, three chapters, and there will be the prologue and the epilogue. As I mentioned the areas you are in will be way bigger, but we are trying to get rid of the quests that are purely about time – the FedEx quests, “fetch me something” and so on. So on the one hand it will take time to see everything and explore everything, especially as areas will be so open for you, but the quests will be more packed. So it will probably take less hours to finish The Witcher 2, but exactly how many gameplay hours is not clear right now.
Can't wait. Got my save ready!
http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related