Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
SAN FRANCISCO & LONDON (May 2, 2006) - Get ready for the next generation of vehicular mayhem... SEGA® of America, Inc. and SEGA® Europe Ltd. today announced that Full Auto™2: Battlelines is being developed exclusively for the PLAYSTATION®3 computer entertainment system. Full Auto 2: Battlelines puts high-speed vehicles outfitted with weapons and armor into fully realized and fully destructible urban street environments. Fierce combat-racing will ensue as you strategically use destruction to win races as well as leave massive devastation in your wake. Players can destroy the environment to dynamically change track conditions to block competitors, open new paths, or crush opponents with falling debris caused by well-timed missiles. Full Auto 2: Battlelines, which is the sequel to the award-winning Full Auto, also introduces a new Arena Mode featuring team play and six different levels, each specifically designed for a unique type of multiplayer car combat.
"The destructible environments in Full Auto 2: Battlelines are both stunning and strategic, especially in multiplayer combat," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "The gameplay innovations of tactical destruction and team multiplayer vehicular mayhem combined with the tremendous power of Sony's PLAYSTATION 3 console makes this sequel truly the next generation of combat racing."
Full Auto 2: Battlelines, currently being developed by Pseudo Interactive, has been combat-enhanced and fully re-designed with an extensive list of features entirely new to the franchise. Players can get behind the wheel of 25 different vehicles ranging from classic muscle cars and low riders to monstrous SUVs and industrial vehicles, each of which can be customized with more than 20 explosive weapons as well as multiple paint schemes and wheel styles. Taking on more than 20 tracks in the game, players will immediately notice how Full Auto 2: Battlelines pushes next-generation technological boundaries with breathtaking displays of destruction, physics, and speed.
In the new multi-path single player campaign, players battle to take control of Staunton City by conquering the six different districts and taking control of opponent cars and weapons. The game's six different carnage-filled multiplayer modes, which incorporate team play and objectives ranging from classic deathmatches to unique base assaults and gladiator-style gameplay, deliver a diverse range of competitive options. The sequel implements the fan-favorite Unwreck™ feature, which allows players to turn back time and take another shot at a treacherous turn, avoid a deadly obstacle, or simply avoid enemy fire.
With strategic destruction, next generation technology, and innovative, diverse gameplay, Full Auto 2: Battlelines is poised to be one of the most exhilarating combat-racing experiences available for the PLAYSTATION 3 console.
http://www.sega.com/e3/2006/announcements_tp.php?i...
Frankly, I don't really care about Full Auto.
Shenmue III?
or have they done it just to piss off Simon :D
Don't touch that Squirrels nuts!
Lets hope its shenmue 3 ..
As far as i'm concerned PS3 can have Full Auto 2, the 1st one was a terrible game..
Now I'm really dying to find out what silikon knight's secret project with sega is.
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
But this is scary indeed....It's starting to look bleak for VF5 on 360 now. Same thing happened with Namco and RR...no Tales game like rumored then?
We'll see though. Microsoft so far is only losing small titles (we knew they weren't getting tekken) who cares about ridge racer (some do i know), but i'm not of em, Full Auto (i was hoping they'd get it right the second time around on 360) its still not a big title though. So far the 360 has lost nothing only things I see not being announced for the 360 are small titles and titles we already knew would never see release on the 360 so that tales title is still a possibility.
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
Personally i don't see a tales series coming to the 360, not anymore, if it does it will probably be multiplatform.
I've been looking forward to the sequel to do the things the first one didn't, and on the 360.
Seems like a strange move on Sega's part, I mean the fanbase is on the 360 (duh).
Oh well :(
You say we're getting there? Oh, fine.
Any minute now...
I doubt that MS will have huge Japanese support at E3, although I hope I am wrong...it's just that if I was them I would have announced it at the April conference...not at a US based event that the Japanese don't care about.
Let's all pray for a good 360 exclusive for Sega and hope for a VF5 port....Is that asking too much already?