GTB @Driftwood: Moi aussi le concept de roguelite a plus tendance à me faire regarder ailleurs. Mais là, ça m'a parlait malgré tout (j'adore les jeux énigmes c'est p-e ça). (il y a 16 Heures)
reneyvane Les influenceurs pour générer du clic annonce la date de sortie de GTA-6 et de la Switch2 en boucle et maintenant que la Switch2 à une date, c'est Nintendi qui reporte aux States & Canada ! LoL (il y a 17 Heures)
Driftwood @GTB: l'approche du game design, je n'ai pas trouvé cela à mon goût. Je n'y ai rien vu d'extraordinaire, donc je suis asses surpris des retours, mais ceci dit je ne suis pas très friand des roguelite (il y a 20 Heures)
GTB Ah ? Qu'est-ce qui vous a "repoussé" ? (il y a 23 Heures)
davton @Driftwood: pareil, pas du tout accroché. Pas bien grave. (il y a 1 Jour)
Driftwood @GTB: je n'avais pas du tout aimé la démo personnellement. Dommage, je vais passer à côté d'une super expérience à priori. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Enjoy, it's an awesome game.
The Dark Knight
Was perfect! Took me 8 hours.
Dont know how people complained about length, like its not an RPG. For me the time it took me is perfect.
Game was perfect. Story was really well done. Graphics were amazing, gameplay great.
Cant wait for Uncharted 2 :D
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Then again, if the game is good enough - fun enough - I will wanna get everything regardless. It speaks volumes that games aren't worthwile anymore unless they give you some synthetic reward, some false sense of increased status.
Games are rarely centered on their game mechanics anymore. People finish games because there is a compelling story, not because they CAN'T WAIT to PLAY the GAME.
People don't go skiing for a story, they go skiing for an experience and because it feels great to ski. Some games are like that, and those don't end just because the story ends - some barely bother with a story at all. You will wanna play those again without the added carrot of having "points" accumulate.
That's not commentary on their greatness, just their nature.
lol.
If you need to apply the term "bad" to either of those definitions then that is also your problem.
Fact remains that there's a world of difference between something like Crazy Taxi and Fahrenheit and that has nothing to do with whether or not our reasons for playing games are the same.