However poorly optimized Space Hulk: Deathwing might be, we have kept playing the single player campaign and we have been having enough fun to give us the incentive to continue. The multiplayer aspect has some engaging elements to it, but the fact that the maps are identical to those found in the main campaign and that some mechanics are mysteriously absent (like hacking for example) is a bit of a shame. Here are 2 new extracts we captured in chapter 3, with our recently acquired flame-thrower. The videos were recorded at 1440p and 60 fps (when the game manages to maintain such framerate), but you'll also enjoy 5.1 sound if you download the 2 files.