It's been almost a month since we last did a super detailed review, and this time we're putting pen to paper to tell you about Ghost of Yōtei. As proof of the great confidence placed in Sucker Punch studio (known for the Sly Raccoon and inFamous series, but also, of course, for the excellent Ghost of Tsushima), Sony sent us our version of the game almost three weeks ago. Needless to say, we've had plenty of time to complete the adventure and even take care of most of the side content. Ghost of Yōtei is the team's first real game on PS5 because, apart from the DLC added to Tsushima for the release of its Director's Cut version, the developers hadn't yet been able to show what they were capable of on this generation of consoles. It's hard to believe that the PS5 has already been available for five years, and apart from Insomniac Games, there haven't been any major PlayStation Studios new games developed exclusively for Sony's latest console. This lack of in-house exclusives is one of the reasons why some gamers have been relatively disappointed with this generation, and in a way, we can understand why, even though there have still been plenty of good games. As a result, the release of the long-awaited sequel to Ghost of Tsushima is quite an event, especially for those who enjoyed Jin Sakai's original adventure.