Xbox 360

Bandai released via xbox.com these mostly new images of Zegapain XOR. It will come to no surprise that this seems to be a rather average game.

10 images

  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
  • 10 Zegapain XOR images - 10 images
cchance
cchance
Commented on 2006-07-04 15:22:33
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
/me shakes head at the jap developers once again ... a sad day a sad sad day
Jollipop
Jollipop
Commented on 2006-07-04 15:22:53
I'm loving the art direction in this game, that fire ball looks really good in picture 8.
Posted by cchance
/me shakes head at the jap developers once again ... a sad day a sad sad day
And what exactly do you mean....it's really starting to get to me how everyone is slating the recent Japanese content.
In reply to
tonto
tonto
Commented on 2006-07-04 15:24:51
Damn I hope they put the demo back up on the Japanese marketplace. Really would like to try this one out. Doesnt look that bad to me..
In reply to
indigo0086
indigo0086
Commented on 2006-07-04 15:26:51
looks kind of like zone of enders. Though you have to admit, the Japanese don't like showing High-Res screenshots so the game can look anywhere from spectacular to last gen mess.
In reply to
ZeroEx
ZeroEx
Commented on 2006-07-04 16:09:49
I would judge the game yet, it's still not out, nobody knows what the combat is like, and what the story is.

If you've watched the anime like I have you would understand more about this game than meets the eye.
In reply to
Eddy186
Eddy186
Commented on 2006-07-04 16:13:49
Not too bad. Im probably going to have to get me a Japanese 360, with all these Japanese games that look fun, and amazing. Damn this website!!!!!!!!!!!!
In reply to
Jollipop
Jollipop
Commented on 2006-07-04 16:19:46 In reply to Eddy186
Posted by Eddy186
Not too bad. Im probably going to have to get me a Japanese 360, with all these Japanese games that look fun, and amazing. Damn this website!!!!!!!!!!!!
I'm thinking the same thing.
In reply to
QuezcatoL
QuezcatoL
Commented on 2006-07-04 16:20:56
WOW the graphic is AMAZING!!!

... happy now jolli? :P
In reply to
FireWire - IEEE 1394
FireWire
Commented on 2006-07-04 16:48:44 In reply to QuezcatoL
Posted by QuezcatoL
WOW the graphic is AMAZING!!!

... happy now jolli? :P
You know what? he's actually right, we've got allot of people with stupid remarks like:
"OMG JAPANESE GAMES LOOK CRAP"

"/me shakes head at the jap developers once again ... a sad day a sad sad day"

what the hell do those remarks mean? i hope most people are smarter than screaming these stupid comments....
Ofcourse you can be negative but atleast give some reason for being negative: Example:
"This game looks awfull because there's no use of AA"
In reply to
Jollipop
Jollipop
Commented on 2006-07-04 16:56:17 In reply to QuezcatoL
Posted by QuezcatoL
WOW the graphic is AMAZING!!!

... happy now jolli? :P
Yes.. yes i am .. !! :D
Damn I hope they put the demo back up on the Japanese marketplace.
Are you sure you got the right game?, I haven't heard anything about a demo of this.
In reply to
QuezcatoL
QuezcatoL
Commented on 2006-07-04 17:00:55
well the design on each level and enviorment need to be very good if the graphics technically arn't as impressive as what you expect from next gen games.

As with Trusty Bell!
In reply to
Jollipop
Jollipop
Commented on 2006-07-04 17:17:07 In reply to QuezcatoL
Posted by QuezcatoL
well the design on each level and enviorment need to be very good if the graphics technically arn't as impressive as what you expect from next gen games.

As with Trusty Bell!
There is an obvious trend that Japanese games generally use more colour than western games, if you look at Project Sylph, Trust Bell and Blue Dragon etc it's all really colourful.

Generally when i look at a game i don't look at the graphics but more the art style. I don't care how many polygons a game has because i sure as hell ain't guna sit and count them whilst im playing it.

Where as colourful quirky games appeal more to me, the majority of Xbox uses probably prefer dark realstic grity games, that's why a lot of people here probably have such a big distaste for Japanese content on this site.

But if that is the case and they don't like Japanese games there is little reason to post something negative about it.
In reply to
grifter_66
grifter_66
Commented on 2006-07-04 18:40:13 In reply to FireWire
Posted by FireWire
You know what? he's actually right, we've got allot of people with stupid remarks like:
"OMG JAPANESE GAMES LOOK CRAP"

"/me shakes head at the jap developers once again ... a sad day a sad sad day"

what the hell do those remarks mean? i hope most people are smarter than screaming these stupid comments....
Ofcourse you can be negative but atleast give some reason for being negative: Example:
"This game looks awfull because there's no use of AA"
It's quite simple realy, when you spend $400+ on a "next gen" system you expect a certain level of graphic quality. From what I have seen alot of the games coming out of Japan recently look no better than a buffed up high res PS2 title. The only reason for a "next gen" console is for the upgraded graphics. I remember alot of the same people now defending these Japanese titles bitching about how in their opinion alot of the early 360 games didn't look "next gen" enough.

Please don't give me the "it's about gameply not graphics" argument. If it was only about gameplay there would only be a need to upgrade consoles and PCs every 10-15 years for major technological advances 2D to 3D, cartridge to CD etc...etc... Even then these additions may have been added with an add-on not a full upgrade. I know I didn't spend $400 just for "gameplay"

I always assumed that the "Boulet Time" feature was to protect readers from possible offensive posts and out right flames not to hide the opinion of some one who disagrees with you. Whats the point of a forum if every other counter point gets Boulet Timed?
Posted by Jollipop
There is an obvious trend that Japanese games generally use more colour than western games, if you look at Project Sylph, Trust Bell and Blue Dragon etc it's all really colourful.

Generally when i look at a game i don't look at the graphics but more the art style. I don't care how many polygons a game has because i sure as hell ain't guna sit and count them whilst im playing it.

Where as colourful quirky games appeal more to me, the majority of Xbox uses probably prefer dark realstic grity games, that's why a lot of people here probably have such a big distaste for Japanese content on this site.

But if that is the case and they don't like Japanese games there is little reason to post something negative about it.
You can have "bright colors" and still have good looking graphics, you don't need to lower the quality of everything else visualy for this one design choice. As for level design, it is not an excuse for poor graphic quality or vise versa. I expect a certain graphic quality from games on a next gen system. I realize not every game will be amazing and thats OK because there is gameplay to fall back on, but when almost every game coming out of Japan looks like a PS2 game, I think that gives us plenty of room to question whats going on over there and people have a right to wonder why their new $400 console is not being utilized.
In reply to
Mech_Master
Mech_Master
Commented on 2006-07-04 19:32:00
The game is really looking amazing. Hopefully it's good enough to rival ZOE.
In reply to
Jollipop
Jollipop
Commented on 2006-07-04 19:38:16
people have a right to wonder why their new $400 console is not being utilized.
Mainly because most Japanese dev's have been stuck with vector based graphics processors (PS2) and have no experience using shaders.

The 360 is still in it's first year so how about giving some of the games a break.

I wasn't implying that because a game is more colourful that it's a reason not to have more detail, i was saying that art concept and style (plus game design) is more important to me than any amount of graphical flare.
I know I didn't spend $400 just for "gameplay"
That's pretty amusing, so your saying that you didn't spend $400 to play games ?

The reasonyou spent $400 is because dev's wanted to move away from the PS2 and Xbox so to continue playing games you had little choice in it.

I would like you to point out some Japanese games (which aren't port software) that are buffed up PS2 games.

Games which you have sat down and played on a 720p set on an actually 360 console, so at least you know what your talking about.

It's kind of strange that you came into this thread to disagree with me and not make any construtive point about the game in question.
In reply to
grifter_66
grifter_66
Commented on 2006-07-04 19:46:53 In reply to Jollipop
Posted by Jollipop
people have a right to wonder why their new $400 console is not being utilized.
Mainly because most Japanese dev's have been stuck with vector based graphics processors (PS2) and have no experience using shaders.

The 360 is still in it's first year so how about giving some of the games a break.

I wasn't saying that because a game is more colourful that this is a reason not to have more detail, i was saying that art concept and style is more important to me than any amount of detail.
I agree with you Jolli, we need to give them time, The problem is, sometimes it feels like they are not even trying.

Alot of the time in these type of debates you hear alot of excuses as to why the graphics are not up to date and while some of them are viable most are not. In todays age art style and texture quality/model detail don't have to be exclusive.

The main reason for my rebuttle is that I have been seeing alot of "boulet Time" over the last month or so and most of the comments have not been anywhere near offensive of flaming, This worries me. Thats also why I don't really post here alot anymore.
In reply to
roxwell - PuS3Y
roxwell
Commented on 2006-07-04 20:04:51
The main reason for my rebuttle is that I have been seeing alot of "boulet Time" over the last month or so and most of the comments have not been anywhere near offensive of flaming, This worries me. Thats also why I don't really post here alot anymore.
Believe it or not? The number of posts Bouleted as reduce lately.
Hey, maybe it's because you've not been here grifter ;)
In reply to
grifter_66
grifter_66
Commented on 2006-07-04 20:15:52 In reply to roxwell
Posted by roxwell
The main reason for my rebuttle is that I have been seeing alot of "boulet Time" over the last month or so and most of the comments have not been anywhere near offensive of flaming, This worries me. Thats also why I don't really post here alot anymore.
Believe it or not? The number of posts Bouleted as reduce lately.
Hey, maybe it's because you've not been here grifter ;)
I have been here, I love this site I am just not really posting because even though I am a huge 360 fan my views differ a bit from a majority of the people on this site and you all seem to have a good like minded community happining here. I really don't wanna come off as a troll so I just read and watch. :)
In reply to
roxwell - PuS3Y
roxwell
Commented on 2006-07-04 20:19:02 In reply to grifter_66
Bless your little cotton socks.

We have no problem with different views .
So long as they are not offensive, fanboyish, and you give a good reason? No problemo.
In reply to
abaddon1125
abaddon1125
Commented on 2006-07-04 20:55:54
I will say this, the graphics in this game look about as good as the CG used in the anime it's based off of.
In reply to
Optimusv2
Optimusv2
Commented on 2006-07-04 22:25:36
I really love how this game looks :)

Blue Dragon in my opinion is one of the best examples of a next gen game so far :D Its using all the extra power from the 360 in really interesting ways.

Physical Simulation aka dynamic shadow animation (depending on position of you or your enemy), the amazing character animation (the way they pay attention to the smallest of details shu looks in the direction he'll go before the rest of his body follows such as his waist or shoulders etc), the beautiful rippling water we've seen (which happens to reflect EVERYTHING in the game world)

The realtime physical calculations used in the game's battles no more rinse and repeat spell animations which we see in every final fantasy game ever made. Each spell looks different every time no pre calculated animations for the magical spells we use.

All the programs they have running so that a lot of things you touch in the environment reacts to your character which is really cool. Shadows casted from trees show rays of sunlight coming from inbetween individual leaves as it does in real life through the use of shadow maps. A more advanced form of global illumination which gives a truly amazing effect. Also considering no game has ever used global illumination before. The really cool simulated reflection on that robot's armor which many thought was realtime.

This game has all the goods to appeal to the the graphics whore in my opinion, but it can easily go unappreciated, but then when we have such a technically impressive title and people like Sakaguchi, Toriyama, Uematsu and a small studio such as Mistwalker with about 10 people (there are advantages)
So, I started Mistwalker. And before, when I was working with Square, there was a large group of people working on each team. You know, like 100 or more. So, in order to maintain those people we have to continue to move the operation quickly. However, in the case of Mistwalker, we have a small number of people, so we're allowed to spend more time in the pre-production stage. So I'd be fully satisfied with the storyline, and then I can outsource it to the production team. With these two titles, I've used this structure.
taken from here http://xbox360.ign.com/articles/617/617344p1.html

Anyway I'm interested in seeing if this game (zegapain) in action and of course blue dragon :) (I personally think zegapain looks awesome, but it has to deliver on the gameplay to even be considered a purchase for me.)
In reply to
Kai_Ozu
Kai_Ozu
Commented on 2006-07-04 22:34:00 In reply to cchance
I'm buying it. Not like there is much else to play on the 360 right now.
In reply to
tonto
tonto
Commented on 2006-07-04 22:42:10 In reply to Jollipop
Posted by Jollipop
Are you sure you got the right game?, I haven't heard anything about a demo of this.
Yeah, there was talk about it at GAF. It was up for just a few hours and few ppl managed to download it.. MS took it down and never put it back up :(
In reply to
QuezcatoL
QuezcatoL
Commented on 2006-07-05 00:32:36
Its hard to know which game will come here and not.

I remember people saying that-NO WAY is n3 or Enchanted arms coming here.

Now both are.
I mean you never know what's japan exclusive and not.
In reply to
Jollipop
Jollipop
Commented on 2006-07-05 00:35:18
I think pretty much most main stream Japanese games will come to the US.

Obviously titles like Dating Sim 2006 won't ..
In reply to
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