Xbox 360 PS3

Atari released these five new images from the Xbox 360 version of Alone In The Dark, as always looking quite good technically.

5 images

  • 5 Alone in the Dark images - 5 images
  • 5 Alone in the Dark images - 5 images
  • 5 Alone in the Dark images - 5 images
  • 5 Alone in the Dark images - 5 images
  • 5 Alone in the Dark images - 5 images
KORNdog
KORNdog
Commented on 2008-04-21 17:05:29
i was actually getting quite interested about this game, but then gametrailers released some footage of combat and my anticipation went down the drain, combat looks slow and boring, and the AI is about as retarded as it comes. other then that major gameplay element, it looks great. but physics and cool fire isnt going to save this one imo.
In reply to
jmd749
jmd749
Commented on 2008-04-21 17:06:40
if the ps3 version turns out to be another shitty port, then we would have phil harrison to blame.:D
In reply to
Hrimthur
Hrimthur
Commented on 2008-04-21 17:11:33
Can't wait for this game. Hope the first Reviews are good ^^
Really need some new thrills...
In reply to
Jigen
Jigen
Commented on 2008-04-21 17:16:53
The GT videos did look very clunky, but my excitement isn't totally gone. They still have time to fix that stuff.

Also the audio in the GT videos was HORRIBLE, I thought they just played music over the video, but then I heard some of the sound effects.
In reply to
alimokrane
alimokrane
Commented on 2008-04-21 17:17:02 In reply to KORNdog
Posted by KORNdog
i was actually getting quite interested about this game, but then gametrailers released some footage of combat and my anticipation went down the drain, combat looks slow and boring, and the AI is about as retarded as it comes. other then that major gameplay element, it looks great. but physics and cool fire isnt going to save this one imo.
link ????

besides Alone in the Dark has never been about combat! it's Puzzles man Puzzles that count and the videos we've seen of the stuff we can do are amazing!

I never bought Alone in the Dark for the combat not Silent hill for that matter. you buy these games for the atmosphere, story and puzzles!
In reply to
KORNdog
KORNdog
Commented on 2008-04-21 17:22:43
http://www.gametrailers.com/player/33047.html

what i find funny is that the title of the video is "exclusive, action packed gamplay"

lol. i love the fact you can pretty much pick up anything in an enviornment and use it as a weapon, but when the core combat is so terrible it sort of makes it all a bit redundant...lol
In reply to
Suil
Suil
Commented on 2008-04-21 17:26:45
Yeah, the combat looks really crappy :/ but they still have time to fix it.
In reply to
pythxvii
pythxvii
Commented on 2008-04-21 18:31:14 In reply to alimokrane
Posted by alimokrane
link ????

besides Alone in the Dark has never been about combat! it's Puzzles man Puzzles that count and the videos we've seen of the stuff we can do are amazing!

I never bought Alone in the Dark for the combat not Silent hill for that matter. you buy these games for the atmosphere, story and puzzles!
Yeah. You would think that was a given. But w/e. Its a technical play house. Metal deformation, amazing fire systems, an original inventory mechanic, and unconventional combat, not using your typical weapons but like the blood pacs and the lighter and stuff and combinations of what you have. And I think the combat looks ok, if they were to make it so you can swing in any direction and stuff it would be great.
In reply to
pistonbroke
pistonbroke
Commented on 2008-04-21 19:18:54 In reply to jmd749
The ps3 is not a port apparently, its being designed to specifically use the architecture of the ps3, hence the delay.
In reply to
Splicer261
Splicer261
Commented on 2008-04-21 20:59:58
i'm looking forward to this game..never played the previous alone in the dark games except demos

love the look, the soundtrack, the whole customisation aspect etc
In reply to
omegaheat
omegaheat
Commented on 2008-04-21 21:04:19 In reply to pistonbroke
Posted by pistonbroke
The ps3 is not a port apparently, its being designed to specifically use the architecture of the ps3, hence the delay.
And exactly what is it about the architecture that would cause such a delay if it's being designed specifically for the PS3 instead of being just another port? I'm not buying the whole ' porting from the Xbox360 to PS3 is difficult because of the different architectures'. From my understanding, this was not the first generation of videogaming that developers designed a game for multiplatforms which had different architectures ( PC, Xbox, PS2, Gamecube). The PS2 was difficult to develop for, but it didn't create the fuss of this generation as much. If it's so different; how the hell does it play PS2 games which were developed on far different hardware? It's just a question.
In reply to
Tinks
Tinks
Commented on 2008-04-21 22:22:13
Alone In The Dark were never amazing games in the past as well
In reply to
Contra
Contra
Commented on 2008-04-22 00:32:46 In reply to KORNdog
Posted by KORNdog
http://www.gametrailers.com/player/33047.html

what i find funny is that the title of the video is "exclusive, action packed gamplay"

lol. i love the fact you can pretty much pick up anything in an enviornment and use it as a weapon, but when the core combat is so terrible it sort of makes it all a bit redundant...lol
It's not like the main character is a super stealthy ninja with elemental powers or a white haired devil slayer with a gigantic sword. I think that's what they're trying to convey, although the person playing it wasn't too good at showing off the game.
In reply to
KORNdog
KORNdog
Commented on 2008-04-22 01:53:11 In reply to Contra
Posted by Contra
It's not like the main character is a super stealthy ninja with elemental powers or a white haired devil slayer with a gigantic sword. I think that's what they're trying to convey, although the person playing it wasn't too good at showing off the game.
i never expected that to be the case, but currently it looks unresponsive and clunky...and that had nothing to do with who's playing, its to do with the fact the combat is broken (at least for now) and the AI is some of the worst i've seen in a current gen game. i mean, what are the enemies doing 90% of the time? its like they just stand there so they can get stabbed in the neck.

it needs fixing or there is no hope.
In reply to
mustacio
mustacio
Commented on 2008-04-22 02:37:59 In reply to Jigen
Posted by Jigen
The GT videos did look very clunky, but my excitement isn't totally gone. They still have time to fix that stuff.

Also the audio in the GT videos was HORRIBLE, I thought they just played music over the video, but then I heard some of the sound effects.
i know im glad i am not the only one who noticed this. it seems that everyone on the gametrailers site all said "AWESOME" or "COOL" and "PERFECT!" to it. this was far from it. the audio sounded so bad. the gun sounds like it came straight out of a Stephen Segal flick. and the explosions...wtf?! i wasn't aware that explosions sounded like farts in the wind.

this game needs to fix the audio big time if it even wants to think about being any scary at all.
In reply to
BooMMooB
BooMMooB
Commented on 2008-04-22 11:30:38
seems like the movie link to gametrailers is broken. They took it down?
In reply to
blinx01
blinx01
Commented on 2008-04-22 17:08:02 In reply to omegaheat
Posted by omegaheat
And exactly what is it about the architecture that would cause such a delay if it's being designed specifically for the PS3 instead of being just another port? I'm not buying the whole ' porting from the Xbox360 to PS3 is difficult because of the different architectures'. From my understanding, this was not the first generation of videogaming that developers designed a game for multiplatforms which had different architectures ( PC, Xbox, PS2, Gamecube). The PS2 was difficult to develop for, but it didn't create the fuss of this generation as much. If it's so different; how the hell does it play PS2 games which were developed on far different hardware? It's just a question.
This gen the hardware for each console is vastly different.
360 is basically the bread and butter as MS designed it be as user-friendly with developers as possible. In some ways it's extremely similar to developing a game for PC.
PS3 on the other hand is extremely complex with this Cell processor, which isn;t really designed for gaming. They way the RAM is distributed in PS3 is also vastly different to 360's.
With all this in mind, developers have a few options;
1. Develop different versions for each console (ala COD4)
2. Port the PS3 version to 360, but then the 360 version takes a hit
3. Create the game on PC and then optimize for each console
4. Create the game on 360 and port over to PS3, with the result being a crappy port.

As for how PS3 plays PS2 games, they run on emulation software, just like Xbox games do on 360.
In reply to
digi_matrix
digi_matrix
Commented on 2008-04-22 20:33:08
KORNdog: Gamersyde's own unpaid critic.
In reply to
KORNdog
KORNdog
Commented on 2008-04-23 04:47:58 In reply to digi_matrix
Posted by digi_matrix
KORNdog: Gamersyde's own unpaid critic.
just saying what i see.
In reply to
About the game
Platform
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Published by
Atari
Developed by
Eden Studios
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