Shinesevens put online these 5 videos of Project Gotham Racing 3 on his server, who very promptly crashed and burned. But thankfully MorphBzh managed to download all the videos before that and sent it to me. Some of them are very interesting, presenting all the cars or all the tracks for example.
All comments (34)
Thanks BlimBlim. That saves me few long downloads with slow connection speed.
Maybe the way BlimBlim converted the files made it happen.
Maybe the way BlimBlim converted the files made it happen.
I just checked the original MOV-files and they had the same interlace problems.
I thought it hadn't those problems, because the movie I saw didn't have much sudden movements.
Microsoft said to them that the AA will be in retail versions. the Xbox360 has a special chip only for the AA... hardware AA!
EVERY Game will have AA due to that chip. The features of that thing have something to do with Windows Vista and therefore MS did not release the software for that chip yet... strange but...
Microsoft said to them that the AA will be in retail versions. the Xbox360 has a special chip only for the AA... hardware AA!
EVERY Game will have AA due to that chip. The features of that thing have something to do with Windows Vista and therefore MS did not release the software for that chip yet... strange but...
Microsoft said to them that the AA will be in retail versions. the Xbox360 has a special chip only for the AA... hardware AA!
EVERY Game will have AA due to that chip. The features of that thing have something to do with Windows Vista and therefore MS did not release the software for that chip yet... strange but...
damn i didnt beat you. :P
hahaha pg is going to be gudddd.
And btw shinesevens you should know that we can't multi-task very well... especially whilst gaming. lol
The original text from one of the admins from xboxfront.de:
"Grafisch ist als Manko zu nennen, dass die Xbox 360-Devkits und Spiele, die zu diesen Zwecken benutzt werden, noch nicht über das hardwareseitige 2XFSAA (Anti-Aliasing) verfügen, was die Grafik an sich schon sehr pixelig wirken wird. verstärkt wird dies noch durch die Samsung LCDs, die meiner Meinung nach ein mehr schlechtes als rechtes Bild "dahin zaubern". Laut unseren Informationen ist es aber nur ein "Schalter", der umgelegt werden muss, denn die Konsole hat einen speziellen Anti-Aliasing-Chip, dessen Libraries und Code zur Zeit noch nicht von MS freigegeben sind, da sie Teile der neuen DirectX-Funktionen bieten, die eigentlich erst mit Windows Vista erscheinen sollten. Die Retails sollten diese Funktion dann, laut Microsoft, definitiv haben."
for the german speaking of you...
This is a good article on the matter:
http://beyond3d.com/articles/xenos/index.php
Here's a shot of the chip:
http://beyond3d.com/articles/xenos/image.php?img=i...
Also in case you guys didnt know MS requires all 360 games have AA just like they require them to be in 720p.
This is a good article on the matter:
http://beyond3d.com/articles/xenos/index.php
Here's a shot of the chip:
http://beyond3d.com/articles/xenos/image.php?img=i...