We almost forgot to tell you about these six new screenshots of Saints Row, released earlier this week. You'll be glad to know it is now fixed !
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (34)
I musthave played the demo for several hours already but still I wont buy this if it runs as bad as the demo, and it runs BAAAAD. Compared to the video that plays in the main menu, they're like a different game alltogether.
I musthave played the demo for several hours already but still I wont buy this if it runs as bad as the demo, and it runs BAAAAD. Compared to the video that plays in the main menu, they're like a different game alltogether.
Just today I was demoing the XBL version to a friend and I prepped him by saying its a great game but the demo is very poor, and showed him the background video for how the final version hopefully will run.
Then some minutes into the game I was killing some cops with pipebombs, there were like four cars onscreen and the game was jugging along less than 10fps no doubt and he proclaimed "it hasnt lagged in a while now has it?" I could only reply by saying "it probably couldnt run worse actually".
It can be summed up with the menu video vs realtime comparison. They dont match. The menu video runs at a perfect 30fps 100% with absolutely no slowdown during car explosions and physics. The demo however slows to a complete crawl when things are exploding, when you enter a shop, when youre driving or pretty much anywhere aside from the spot that you first spawn in.
If you want to see how badly the demo is optimized. Change your resolution to 16:9 and SD resolution. The intro realtime cut-scene is a slideshow (esp the car crash). Now change to 4:3 and SD, it runs alot better (with black bars). 16:9 = Worst framerate EVER.
I mean clearly I care too much about this game, and if the final version isnt satisfactory I will care no more.
But Blimblim say's "it is fixed", so he must have acknowledged it was "broke" at first, so my question would be, how "fixed" is it?
I wont be bothered to make a video capture, but one could easily prove it by capturing a 60fps video at 320x240 so peoples computers would be able to play it back without dropping frames. Though there is very little point in capping a 60fps video for 10fps performance. Thanks Baku for your moral support.
The only PROOF that a properly running build of this game even EXISTS is the menu background. If you think of a game like Full Auto, even the intro video runs like turd, which shows at no stage was there a build that ran properly. Saints Row has had an optimized build at some stage... though we dont know if its just for "show" or video recording purposes (doubtful).
But Blimblim say's "it is fixed", so he must have acknowledged it was "broke" at first, so my question would be, how "fixed" is it?
To be honest, SR made my eyes hurt wheras a game like DR didn't.. as long as my eyes dont hurt i am good lol
THEY HAVE ALREADY SAID THAT THE FINAL BUILD not the DEMO BUILD has the framerate issues FIXED... so not getting the game because of framerate is crap... when they split the build code to finish the demo and release it, it did not have the later fixes that the final builds for the release version got ... in which they FIXED the framerate.
stop complaining, it's not taht bad. My friend actually went on a rant to me about him not even being able to play the game cause it was so slow... he also crys when he "lags" in WoW with a latency of just over 300ping... (for those in the know, 300 ping is perfectly ok in an MMO...)
stop complaining, it's not taht bad. My friend actually went on a rant to me about him not even being able to play the game cause it was so slow... he also crys when he "lags" in WoW with a latency of just over 300ping... (for those in the know, 300 ping is perfectly ok in an MMO...)
To be honest I don't really care, even the demo which was by story pretty old (E3 or prior) was very playable and I have every belief that the game performs a lot better now. I had fun with the demo and thus Dead Rising and Saint's Row are my next two buys.