Sega released these 8 new images of Sonic for next generation consoles, all from the TGS trailer.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
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All comments (19)
What they could do to make him "next geny" is animate him awesomely and remove any trace of like.. polygons in him. There are still some straight lines on him, and if you look at something like the cars in PGR3 you know that doesn't have to be the case.
However, they might be creating an engine that could work on the Revolution aswell, or it could just be because this is STILL the trailer for the game shown at E3 in may, and stuff has already improved. I guess we'll know in june.
Edit: The shading on his eyes needs some tweaking too. Make it less gray in tone and put a little more "life" into them. PDZ does the cartoony eyes really well.
only thing i agree they could improve on is texture quality(wouldn't call it piss poor anyway), but other than that, i'm more worried about gameplay. it's obviously not going to be as ground breaking as when sonic adventure first debuted, but i hope to play it and like it as much! i didn't like the last sonic games like sonic heroes....
Um, yes? I fully expect 360 games to look like the CG cutscenes in heroes and shadow, that's not too much to ask at all.
http://img2.kult-mag.com/photos/00/00/57/23/ME0000... <- CG but certainly achievable on the 360.
I sort of don't expect the first batch of titles to look like that, especially from third parties, but it's easily possible to do it.
That said, my "yay" sound (with a bunch of a's) should testify that I'm a big fan of Sonic and Sega in general (although they've been pretty iffy lately with a few exceptions) so I'm still gonna play this and go all kinds of "wooo!".
2D gameplay please.
hey simun, that pic of shadow isn't completely possible. texture quality is TOO HIGH and his smooth hands indicate a very high polygon count. not possible in a fast game with many characters on screen in a big detailed world.
Many current-gen games have used this technology, such as Riddick, Doom 3, Half-Life 2, etc, so I don't see why they wouldn't bother with it on this next-gen Sonic.
And I agree with the textures looking painfully low-rez. But as long as it's fast and frenetic, I don't think it will matter a whole lot. I'd like to see some gameplay involving physics objects though, like smashing through walls, knocking over some large object to trigger other objects, major destruction of the environment, etc. I think the Sonic franchise really needs some inovative gameplay again.
question: how do you think a little fur shading would look? would it ruin Sonic's style? I'm not sure.
Many current-gen games have used this technology, such as Riddick, Doom 3, Half-Life 2, etc, so I don't see why they wouldn't bother with it on this next-gen Sonic.
And I agree with the textures looking painfully low-rez. But as long as it's fast and frenetic, I don't think it will matter a whole lot. I'd like to see some gameplay involving physics objects though, like smashing through walls, knocking over some large object to trigger other objects, major destruction of the environment, etc. I think the Sonic franchise really needs some inovative gameplay again.