SNK has just released a new 60 fps trailer for King of Fighters XII.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (13)
I still think it looks fantastic though. Compared to the previous KOF/FF sprites, this is a huge upgrade.
There isn't really an excuse either as 2D smoothing is not very taxing on a GPU.
I can't wait for the game though. As much as I enjoyed SF4, KOF is where my heart lies these days.
I'm pretty sure Jeff at Giant Bomb said there is a smoothing option in the game so you can always turn that on if you want to sacrifice some sharpness.
Regardless.. this game rules. I played the arcade version earlier tonight at Chinatown Fair and I was very pleased. I still want a bigger roster, but, fuck it's fun.
It was sitting next to a BlazBlue machine.. I have to say the latter looks slightly nicer, despite KOF's superior animation. I can't wait to have both on my 360.
Still--I insist on pointing this out: The game is beautiful despite the jaggies. It looks absolutely stunning on those HD cabinets. Love it.
It's hard to form really deep impressions of a game with such brief exposure to it. The thing was $1 per credit and I wasn't about to pump a lot of cash into an arcade cabinet to learn a game that would be available shortly on the home front. What I did experience was pretty cool though. The general gameplay was snappy and responsive. I was pretty unaware of stuff like the critical counter system, and since the poster explaining the game above the cab was in Japanese, none of that was immediate apparent.
I played mostly as Terry and Joe, and mixed up my third pick to experiment a little. It's fun.