Rare put online the official site for the Perfect Dark Zero Soundtrack. You'll find there 3 music from the game, but also a quite interesting making-of video showing some very short gameplay sequences. The video is available here, reencoded for your convenience.
Update : New version of the video online, no more experiments for now :)
All comments (28)
edit: I know, I downloaded after the update
Why guys? Why?!
The music composed for the game is as cool as ever. Well up to Rare standards.
Minus the vocals.
Remember when you go into a big round room and there are Brutes fighting Elites, it's close to the end of the game when you're the Master Chief running around the Covenant building.
The music is quite good, I agree the "Glitter Girl" track had me spooked, I don't like the singing much but the beat and music was O.K.
Thanks for the video Blim Blim.
COD2 has kinda a ragdoll physics engine.
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COD2 has ragdoll physics, it's just that it's not so obvious like PDZ.
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Wow! really!? you guys just made my day! i'm bungie jumping over mexico!
but the only problem is in the old videos i've seen of the game, there weren't any ragdolls, when you throw a gernade at the enemy, he dies the same way over and over again, a new video showing ragdolls would be nice (:
So, when you walk up stairs for example, you're really walking up stairs...either going up or down !! (if your on the stairs, and you take a step back, the characters leg will move down and back, to reach support from the lower step: amazing)
Thier new physics engine is allowing them to do a lot of things they couldn't do on the old Karma physics engine from UT2003/4.
In other words, even though the death animation is the same, impact physics could give it some direction?
I dunno. I've heard very little elaboration on the technique used in COD2.
Some say its all hand animated, some say there's a mixture of animations and physics, and here Simun is saying it's subtle ragdoll effects.
I just don't know.
Not the appauling Breaking Benjamin song.
its simple animations
its simple animations
So, when you walk up stairs for example, you're really walking up stairs...either going up or down !! (if your on the stairs, and you take a step back, the characters leg will move down and back, to reach support from the lower step: amazing)
Thier new physics engine is allowing them to do a lot of things they couldn't do on the old Karma physics engine from UT2003/4.
As for this video, it has to be the most pathetic thing I have downloaded in quite some time. Not only does the video suck but Rare released it as an interlaced video.... Give me a break. :/
If the game sees that you have the PPU installed, it will offload much of the physics onto it, to give you a performance boost. It will do the exact same thing if you have a dual core machine.
That being said, the game will run fully feature with no PPU on a single core machine.
You'd just better hope that your CPU is fast/efficient enough to handle everything at full details.