Assassin's Creed Origins features a pretty convenient photo mode which allows players to share their pictures with all those who play the game. Each time you take one, it is directly uploaded to the in-game's map so people can see it and rate it if they want. The photo mode may bit a bit short of options, but it's a nice addition nonetheless, as proven by the following screenshots. Also neat is the fact that going into photo mode is completely seamless, so it only takes a few seconds to take a great picture. Inside, you'll also find our verdict on this new episode.
Verdict
Assassin's Creed Origins is not a perfect game, whether technically or when it comes to game design, but it has brought us more satisfaction than any games in the franchise since the Ezio trilogy or Black Flag. Gameplay mechanics are a mix of what Ubisoft and other publishers have done over the past few years, but overall it works pretty well in an Assassin's Creed game. The setting is perfect for those who like to explore and take the time to admire the impressive work of the development team, and though the AI is still very disappointing, it is no game breaker to us. There is so much to do in Origins, so much to see that even after 20 hours, you'll have barely scratched the surface of what the game can offer. It might make your head spin a little, but since every single thing you can do in the game grants you XP, there is always something to keep you busy with, making it very easy to play hours without even realizing it. True, combat could have been a bit more polished sometimes, and even more challenging in hard mode when facing enemies with the same level, but it is more fun than ever before in the series, and the variety of weapons at disposal makes it very satisfying to fight. Assassin's Creed is back to its roots with some clear improvements and nice additions, a new fertile ground to grow from in the years to come if the teams at Ubisoft Montreal manage to build upon what has been done for this new episode. Origins might still be a bit rough around the edges on some aspects, but it offers a very appealing tour of Ancient Egypt to anyone willing a start anew with the franchise.
- On the plus side
- Visually superb
- Very immersive game world
- A solid combination of what Ubisoft and other publishers can do
- What an exciting era to discover
- The combat system is more satisfying now
- Climbing everywhere, exploring, discovering new locations
- Craft, loot, upgrades, XP, not very original but still efficient
- Everything AC should have been for a few years now
- Impressive longevity, tons of content
- 3 difficulty settings to choose from
- Camels and Senu are great for those who like scenic strolls
- Chariot races for those who like some sporty action
- Photo mode for those who like art
- A gigantic map for those who like to explore
- The Pro remains surprisingly quiet while playing
- On the downside
- Traversal can still be a little awkward at times
- Still a few bugs (though very few in our experience)
- The AI is so far behind everything else
- Not all the confrontations with the main targets are satisfying
- Sidequests aren't always very interesting
- Pop-in is a bit too visible
- Some loading times can be pretty long (though it's rare)
- The free structure of the game can affect narration
- No endurance gauge for combat and climbing
- Micro-transactions are back (but aren't compulsory)
- Horses look and move horribly bad
All comments (19)
u mean sometimes u just cant went fo story and u need some grinding?
"No endurance gauge for combat and climbing"
THANK GODNESS! i mean really, AC-parkour doesnt need this at all
"Micro-transactions are back"
i cant understand this - strange talking about that, cus they are in every AC since AC4. or this is jsut "we need more downsides!"?)))
These 2 things were VERY clear from the gameplay videos IGN released at E3 2017. Glad to see the animations and improved though although the traversal problems were also very clear since we first saw it.
The same can be said for the amount of years they had to perfect patrolling enemies and their AI routines, which I am assuming plays another huge role in this AC game. In Horizon, it was their first stint at such a thing and human enemies were not the main attraction. :)
It still bothers me in AC that AI can be so blind and dumb, even if it's not a game breaker to me.
Can't wait to start playing it, was really missing an Assassin's Creed game. Gonna 100% this bad boy till kingdom come!!!