Warner surprised everyone during the VGA Awards by announcing that they would publish Batman: Arkham Asylum 2. No release date announced of course, but first trailer inside.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
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Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
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All comments (23)
So Arkham is now part of mainland Gotham. I bet they won't go FULL OPEN WORLD on our assess cos' if that would be the case, i doubt they would have had the need to move Arkham. I suspect players will be able to move around in the areas surrounding Arkham..maybe win back cityblocks from Jokers hencmen/other villains one by one before reaching Arkham? Can't wait to hear more info..
But please, please don't make it an open-world game. Don't get me wrong, Rocksteady is making absolutely the correct decision in changing the game's location; it would have been very difficult to produce the same level of excitement if the game was situated in exactly the same place as its predecessor. Just stick to what made the first game so outstanding, add to it in any way you think is appropriate, and apply the same amount of careful polish as you did with the first game.
I trust Rocksteady. After Batman: AA, they've earnt it.
As long as they take their time, no reason why this shouldn't be another GOTY contender.
but if anything uncharted 2 has proved, sequels can work and blow people out of the water!
One thing I can tell you, I'm not looking forward to hearing all the idiots complain that there isn't some huge visual leap...as if it's somehow owed to them.
I'm especially surprised at how much criticism the Killer Croc boss fight received; I thought it was fantastic, and one of the best boss battles in the entire game. I played it in the evening with the lights dimmed fully down and the tension was almost unbearable, as you simply didn't know which direction he was coming from or how it was going to play out. Such a thrill.
More gameplay elements? Sure, that'll naturally happen, but you make it sound as if the first game lacked such a thing. The sheer diverse number of gameplay elements was arguably Batman: AA's strongest feature.
I hope they give you an option to change the camera like in Gears in the sequel. I don't understand why it isn't there in the first place?!