Xbox 360

It's now become an habit, and I'm certainly not complaining, the Blue Dragon web site has been updated with a new movie, showing like last week some fights. And it's still great looking.

2 images

  • Blue Dragon: More fights - 2 images
  • Blue Dragon: More fights - 2 images
benni
benni
Commented on 2006-10-27 09:15:27
love at first sight!
In reply to
soco
soco
Commented on 2006-10-27 09:17:00
looking good. the only thing i could find to complain about is how openj the battle scene areas are. they all just look rather barren and somewhat bland.
In reply to
R0oK
R0oK
Commented on 2006-10-27 09:31:41
It's kinda starting to bother me how low the depth of field is in this game, but otherwise looking good.
In reply to
Optimusv2
Optimusv2
Commented on 2006-10-27 10:09:22
And to think... couple months ago we were crying to see some footage or even a screen of this game now we are getting cool stuff like this :)

Yea every rpg is going to have its wide open barren areas, but I'm pretty sure there are some large beautiful environments, towns or cities for us to see in the game.

Whoa I love that creature at 24 seconds... so awesome looking I instantly thought about the eternal dragon from dbz =P Whoa Maro's shadow was doing something pretty cool man.. what I love about this game the most is how much style it appears to have :D Love flashy stuff like this.

Keep in mind the game still hasn't gone gold yet its still in development hehe :D

At 32 the girl is definitely making a motion as if she's swiging a sword. Her shadow must've been in sword type or something.
In reply to
Optimusv2
Optimusv2
Commented on 2006-10-27 10:29:14
I can't wait to see what this entire city looks like and what other areas look like in the game :D



I do notice though that from videos the depth of field effect may make the backgrounds look more bland than they truly are the scan above for example show that it blurs out how nice the trees look. Plus don't forget the really nicely textured rocks shown by the river side in the first commercial released.

I want some more Battle Videos then I want to start getting Exploration videos especially ones showing off the beautiful water :)
In reply to
Optimusv2
Optimusv2
Commented on 2006-10-27 10:49:31
Nvm the girl did a regular fist pound.
In reply to
acm2000
acm2000
Commented on 2006-10-27 11:33:15
the graphics are quite poor, although it has nice art style, especially on the monsters, and dear god, i hope that music isn't in the game lol
In reply to
Optimusv2
Optimusv2
Commented on 2006-10-27 12:34:38
That music is in the game, but to my knowledge it only shows up at a specific part.

Haha don't be fooled by that blur or depth of field effect they got going on during the game's battles. It makes the environments look less impressive than they truly are. You'll see this game's beauty as you explore the environments so far we've only gotten a little taste of exploration though, but you can see a bit of it here. Its obvious from this and the picture I posted up top that the trees don't look like the blurred out stuff we see during battles. The environments look significantly better out of battle because its more visible when not in battle.

Check this video here. I wouldn't classify these graphics as poor :)

http://www.jeux-france.com/jfplayer1_video6556.htm...

Or you can have a glance at the first commercial for the game.

http://xboxyde.com/leech_2111_en.html


LOL I didn't notice before that both shu and zora were frozen solid by one of the enemies attacks... they were like statues. When they start fighting those 2 tiger looking creatures one of them will use an attack that freezes shu and zora.
In reply to
kenshin2418 - Junior Detective
kenshin2418
Commented on 2006-10-27 12:59:09
Iono graphics looked great in the TGS demo, maybe its just the video quality or something.

also 8 posts in this one, and 4 are Optimus's, I think someone is excited ;)
In reply to
Optimusv2
Optimusv2
Commented on 2006-10-27 13:06:01
lol yea I tried to avoid that many, but couldn't help it :)

Well it definitely has something to do with the video, but its not so much the quality as I think the quality is extremely good. The issue is they are only showing us battle sequences and during battle everything else is sorta blurred out except your characters and the enemies so it definitely doesn't do the visual merits of the game any favors when this is in wide open barren environments. I'm sure things in the environment would look great in regards to shaders or textures in exploration mode when we walk up to all these things.

I really liked what I saw in the tgs demo especially when the player got close to the rocks.
In reply to
ApolloCreed
ApolloCreed
Commented on 2006-10-27 13:07:04
My god that every time I hear that "music" it makes me wanna punch baby's in the face..
In reply to
Jollipop
Jollipop
Commented on 2006-10-27 15:31:35
I have to say that music is god damn ... AWFUL ... what is it with Japan and bad rock.. (but hey i suppose i shouldn't say much being from the UK :P)

As for the depth of field Japanese use it all the time in RPG's, the PS2 is plagued by it (however in the PS2's case it hides a lot of jaggies which is a good thing:P)
the graphics are quite poor, although it has nice art style, especially on the monsters, and dear god, i hope that music isn't in the game lol.
I think you are getting the two the wrong way around.

Art style is simplistic which toriyama is well known for, but graphically this game is very high, the models look like CGI claymation models.

From what i have seen of the water, particle effects and lighting i'm very impressed, I would wait till blim gets the demo or game before sayng it looks poor.

Granted the models can be a bit low poly at times when you get close up but normally you don't notice it.
In reply to
alimokrane
alimokrane
Commented on 2006-10-27 15:34:18
Ok First the music is beyond horrible but the fights more than makes up for it ... I love the shadows attacks especially the onewhere the dragon sort of stretchs and puches all the enemies around .... Sweeeet Cant wait!
In reply to
Tiz
Tiz
Commented on 2006-10-27 20:11:14
I haven't seen it yet, but those screenshots look pretty bad..

Is it better in motion?
In reply to
Optimusv2
Optimusv2
Commented on 2006-10-27 21:21:07
lol people are forgetting what a bad looking game is if they think blue dragon looks bad :)

Oh well who cares I guess :D
In reply to
SpiritofJazz
SpiritofJazz
Commented on 2006-10-27 23:34:27
First off, oh noes, the nearly toy story quality visuals are burning my eyes!

Secondly, what is wrong with you people! The music Raaaaawks! Sure it's not Guitarwolf, but the best j-glampoprock since the Outlaw star theme much?
In reply to
cchance
cchance
Commented on 2006-10-28 06:07:11
music is fine for the game, dont see what people are whining about

As for the visuals since when do quality cgi movie "toy story" as spirit noted, look bad? This game looks spectacular

Why is it whenever a group does an artsy style game people stop noticing how great the game looks? Photorealism is not the only good artistic direction, this game considering its art direction looks spectacular.

I love games like this and viva pinata, the arts different and stunning when in live motion i just love it... photorealism or clsoe to it has its place sure (cod3 perhaps) but in games like this i love the cartoonish stylization.
In reply to
cchance
cchance
Commented on 2006-10-28 06:12:49
btw the depth of field is kinda properly used if i might say, its set to focus you on the battle field while in the fight... atleast in this video
In reply to
About the game
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X360
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Xbox Game Studios
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Mistwalker
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