Focus Interactive sent us this new trailer of Bound by Flame focused on the combat system of Spiders' new RPG. It is worth mentioning that the version shown here is the Playstation 4 build.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (6)
X360/PS3 graphic on PS4 that's "very good" news. -_-'
And the dodge looks hilariously bad, just a step back? they should have added a roll instead.
I wish those two were great since everything else looks very good to me, but if the impact of the combat lacks i wont bother with it.
What do you find about the creature design, Zat?! It's uninspired and does not stand out in the slightest in comparison with the bajillion gritty fantasy-adventure games out there.
As Sath has said, the combat does indeed feel weak and of course very unrealistic. The "stepping back" on the other hand I don't see as terrible because of how it's used in the particular clips - it's a proper alternative to the constant evasive rolling that you see in most games (and a much more efficient move in real life). I wonder why they don't let the player block with his weapons?
Quite the same reason I didn't like the Batman games (sorry, fans). Fighting sounded and felt like slapping a piece of chicken. Slap, flap, flop, oh stop it you.