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TRAILER | X360, PS3 Monday, December 13, 2010 | 7:00 PM

C. Viper & Storm join MvsC3

C. Viper & Storm join MvsC3

Characters list of Marvel vs. Capcom 3: Fate of Two Worlds continues to grow with the arrival of Crimson Viper and Storm. Gameplay videos and trailers inside.


Storm Trailer
C. Viper Trailer
Gameplay #1
Gameplay #2

All comments

Commented on 2010-12-13 18:56:37
you know what.. as much as i want this game i want the FULL game. I read somewhere that they've already announced dlc characters? SF4 was awesome..but theres no denieing it left a bitter taste in my mouth knowing that not only did capcom wish to charge for alternative clothing a week after launch..but they also announced SSF4 a few months later - to be released with what, 10 extra characters and 5 levels, new online modes? at a budget price less than a year after SF4.

You have to learn the lessons taught to you.. capcom, and pretty much all developers these days, teach me to wait/rent
Commented on 2010-12-13 21:07:51 In reply to bleachedsmiles
Posted by bleachedsmiles
you know what.. as much as i want this game i want the FULL game.
This is the full game. You see, the game has a fixed budget, when developers want to do something extra, they exceed the budget and the content created this way is called DLC. I'm fine with it as long as it is actually something worth the money, and as long as the game isn't bare bones (MvC3 isn't). Like say the outfits for SFIV surely didn't have their own budget, so it was a ripoff indeed, but say extra characters, why not. You have to create a 3D model, animation for it, hire a voice actor, do some balance testing etc.

You can't expect them to put everyone in the game.
Commented on 2010-12-13 22:11:43
DLC is created along with the game.
Commented on 2010-12-14 00:18:06 In reply to krisq
Posted by krisq
DLC is created along with the game.
In most cases this is indeed true. Its not cost/time effective to spend extra resources on a game thats already shipped.. not when the developers have already been contracted to another title.

Developers/publishers will plan their dlc calender year in advance because work has already been complete on the dlc - which is also why dlc is announced before release (regardless of success of the game), and you'll get locked content shown in the menu of the retail game
Commented on 2010-12-14 00:30:15 In reply to Carpark
Posted by Carpark
This is the full game. You see, the game has a fixed budget, when developers want to do something extra, they exceed the budget and the content created this way is called DLC. I'm fine with it as long as it is actually something worth the money, and as long as the game isn't bare bones (MvC3 isn't). Like say the outfits for SFIV surely didn't have their own budget, so it was a ripoff indeed, but say extra characters, why not. You have to create a 3D model, animation for it, hire a voice actor, do some balance testing etc.

You can't expect them to put everyone in the game.
Bullshit. Day-one DLC characters are an excuse for the publisher to increase the day-one price of the game to $70+. It's a scam. Games went from $50 last generation to hovering around $100 for the complete experience in many cases.
Commented on 2010-12-14 06:43:04
Eh?
So SF4 didn't have enough characters/content at launch to justify the full price of the game?

It's not about developer developing the DLC alongside, it is about the amount of content in the game.

Would you rather
a) NOT have any dlc at all and keep the original launch SF4
b) Pay more at launch and get the DLC characters

It's always the same whine. When there is no DLC, "Why isn't there DLC!?!" and when they make some DLC, "WHAT A RIPOFF!". So what, they should make free DLC?

DLC is voluntary. Game is too. You don't have to buy them... :)
Commented on 2010-12-14 07:49:32
rarely hear people "whine" that theres no dlc for a game...

What about when that dlc effects the game you've paid full price for? Like Halo 3 for example..where if you dont have a map pack you're locked out of game modes (and their supported maps that are on your disc) that you previously had access to?

Or what about when dlc is a forced download or it removes you from playing online thats part of the contents of the disc you've paid for (like fight night)?

What about when that dlc is shown as locked in the game you just paid for? (like cars in forza 3)?

What about when dlc locks you out of content that IS on the disc because it doesnt suit the publishers to give you access to what you've paid for yet...when they can later market it as "free" dlc support (like in bad company 2)

Is this all voluntary?
Commented on 2010-12-14 07:53:59 In reply to bleachedsmiles
I'm not even going to bother. The counter argument is commonly: "omg whiners!" Which isn't actually a position, it's just you whining about people having an opinion and voicing it.

Day one DLC is garbage. It always has been, it always will be. You're not getting the whole game with Marvel Vs. Capcom 3 unless you buy the collectors edition @ a $10 premium, and even that's a bit of a stretch of the imagination at this point. The cost of gaming jumped dramatically this generation, and it's not to keep up with the cost of development--it's to keep up with what suckers are willing to pay. In a market with unlimited supply and unchecked demand, publishers will continue to gouge gamers, while they excitedly bend over.
Commented on 2010-12-14 13:50:04
DLC is a must for fighting games now! Look what DLC is doing for Blazblue CS, it is coming it fresh and new. I hope all fighters start to do DLC for now on.
Commented on 2010-12-14 18:42:50 In reply to GriftGFX
Posted by GriftGFX
I'm not even going to bother. The counter argument is commonly: "omg whiners!" Which isn't actually a position, it's just you whining about people having an opinion and voicing it.

Day one DLC is garbage. It always has been, it always will be. You're not getting the whole game with Marvel Vs. Capcom 3 unless you buy the collectors edition @ a $10 premium, and even that's a bit of a stretch of the imagination at this point. The cost of gaming jumped dramatically this generation, and it's not to keep up with the cost of development--it's to keep up with what suckers are willing to pay. In a market with unlimited supply and unchecked demand, publishers will continue to gouge gamers, while they excitedly bend over.
I am really getting sick of seeing this. The dlc for this game is not "day one dlc" everyone including people who bought the collectors edition will have to wait a month after launch and before you go "I want proof" its right on the picture of the collectors edition and more importantly when capcom announced it on their site they even stated "Content is available 4 weeks post-launch." so why is it people continue to spread this BS about "day one dlc".

Here's the link if you want proof http://www.capcom-unity.com/jgonzo/blog/2010/11/15...
Commented on 2010-12-14 18:53:38 In reply to GriftGFX
Posted by GriftGFX
I'm not even going to bother. The counter argument is commonly: "omg whiners!" Which isn't actually a position, it's just you whining about people having an opinion and voicing it.

Day one DLC is garbage. It always has been, it always will be. You're not getting the whole game with Marvel Vs. Capcom 3 unless you buy the collectors edition @ a $10 premium, and even that's a bit of a stretch of the imagination at this point. The cost of gaming jumped dramatically this generation, and it's not to keep up with the cost of development--it's to keep up with what suckers are willing to pay. In a market with unlimited supply and unchecked demand, publishers will continue to gouge gamers, while they excitedly bend over.
I feel that we got a lot less from our games in previous generations( unless it was on PC with an active mod community, but that's totally different). Gamers certainly demand more and more now-a-days while expecting the price to remain the same, regardless of how much more expensive it is to develop a game...

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