Ubisoft officially announced that the guys at Techland were currently working on Call of Juarez The Cartel, to be released this summer on Xbox 360, Playstation 3 and PC. Sadly for the fans, they have decided to drop what made the series so special by setting it in modern times instead of the Wild West. Let's hope they know what they are doing as there is fierce competition in the genre, and even Chuck Norris will not go down easy.
All comments (18)
At least the characters might stand out in modern times, compared to army and space marine characters. More like Kane and Lynch.
Wimps.
At least the characters might stand out in modern times, compared to army and space marine characters. More like Kane and Lynch.
Seriously, do you really think that after Red Dead Redemption, any Western game is going to have even half a chance unless it is a AAA experience? The Call of Juarez games were alright, but they were never really something to right home about. Keeping the series in the Old West is only going to beg direct comparisons to Red Dead Redemption (as everyone truly just want more of that), and now that the bar has been raised incredibly high, developer Techland simply does not have it in them to deliver the caliber of game that is going to distinguish itself in that genre any longer.
If anything, setting the game in modern day Los Angeles and Juarez, Mexico, gives Techland the ability to create a "pulled from the headlines" story and setting for the game. If Techland can't find a way to truly distinguish their game with this kind of source material, then maybe it's time for them to call it quits, and give it a rest.
Screens look nice...always liked their engine
Seriously, do you really think that after Red Dead Redemption, any Western game is going to have even half a chance unless it is a AAA experience? .
Look, I'm not against your POV, but you have to admit that people who prefer COJ over RDR represent a pretty niche group - dare I say, most gamers have never even played CoJ, but over 8 million have played RDR and loved it. And here is your problem if you are a CoJ fan. Any game set in an Old West setting is going to immediately draw direct comparison to RDR, by the 8 million fans who played and loved RDR. Under that kind of scrutiny, either Techland manages to pull a AAA status CoJ out of their development studio, securing an entire new audience of fans who picked up the game expecting more RDR, but got a different kind of AAA experience, or risk getting their franchise killed off altogether, with a mountain of people who are not pleased with the product at all, on top of tons of reviews featuring lower scores than normal for the series, in the wake of expectations created by RDR.
Whether you like RDR or not, it is one of those rare games like Half-Life or Halo, that creates a paradigm shift in it's genre. You can literally play just about any shooter, and even if you could manage to make all the things like graphics equal, just on gameplay alone, you can tell if the shooter was made before Half-Life or Halo, or made after. For Western games, RDR is that game. For better or worse, it changes everything in the genre by changing the caliber of game people expect from the genre. And in the wake of that, Old West franchises like CoJ and Gun, either need to truly bring their A-game, or risk getting their franchises wiped out.
Not saying that CoJ has to become more like RDR. Just saying that if Techland and Ubisoft expect to keep the series in the Old West, they need to step up their game in a major way - yet remain distinctly CoJ in the process. One of the things that I have always liked about the CoJ series, is if you play through the games with a critical eye, you can see where there is a AAA title hiding beneath the surface. It's like watching a championship team, with the potential to be true champions and take home the gold, who always seems to step over their own feet and not quite make it, just trying to get through the playoffs. You know in your heart they could be champions, but somewhere in there, they have to know it too, plus they have to figure out how to unleash their A-game so they can be champions. This is what has always held the CoJ series back, and now that RDR has raised the bar for the genre, if Techland can't find a way in the development process to unleash the inner AAA game that has been in the CoJ series all along, they simply cannot expect to go up against a juggernaut like RDR and expect to come out of the other side whole (ie. continued funding for the series from Ubisoft).
Were it up to me, I'd rather the series stay in the Old West, Techland step up their game and finally produce the AAA title that I have known CoJ could be all along, sell a few million copies, giving the franchise a new lease on life and millions of new fans. Unfortunately, it's not up to me. And someone, whether at Techland themselves, or at Ubisoft, no longer feels the IP can continue to expand it's customer base in an Old West setting. It would not surprise me following Bound in Blood, if Ubisoft did not put out an ultimatum of sorts to Techland concerning the series, which likely prompted the change to the modern era - a decision that likely came about almost a full year before RDR was released and became an unstoppable Old West hit. The fact that RDR is such a huge hit, only makes it that much harder on any other Old West franchise that shows up and does not bring their A-game.
As for CoJ: The Cartel being set in the modern era, I am still hoping Techland brings their A-game. No matter what time period the game is set in, if the developer brings their A-game, gamers are in for a treat. You could put Halo in the stone age, but so long as Bungie, or 343 brought their A-game to the party, it would still be one of the best games around. And as for that Old West feel, anyone actually keeping track of the situation in Juarez already knows, that in many respects what is going on now, is like the Old West reborn. And why not have some of these modern day criminals in search of the Gold of Juarez; likely to fund their criminal operations; set in the back drop of an untrustworthy military force who is supposed to be returning law to the land, politicians who are either apathetic, under threat, or on the take, set in the murder capital of the world, where the law of the gun, is the law of the land. Story wise, I think there are the possibilities here for a story as rich as any from the CoJ series so far. Some people are complaining the game is going to become generic simply because of the shift in time periods, but I will counter with this: there has been nothing generic about the Call of Juarez series so far, I highly doubt that Techland will decide to go all generic on us now. In my heart something tells me, that long time fans of the series are going to be in for a pleasant surprise from the new game.
RDR has too many annoying design flaws (horse riding), control issues, bad aiming, awful missions (mini-games with no evolution), goose-chase pacing, and narrative issues (no Act 1). RDR had a great open world, just incredibly repetitive missions with no evolution and never took advantage of the world. They all were painfully linear, penalty-ridden, and no experimentation was possible.
Look, I'm not against your POV, but you have to admit that people who prefer COJ over RDR represent a pretty niche group - dare I say, most gamers have never even played CoJ, but over 8 million have played RDR and loved it. .
RDR has too many annoying design flaws (horse riding), control issues, bad aiming, awful missions (mini-games with no evolution), goose-chase pacing, and narrative issues (no Act 1). RDR had a great open world, just incredibly repetitive missions with no evolution and never took advantage of the world. They all were painfully linear, penalty-ridden, and no experimentation was possible.