About the game
- Call of Duty: Black Ops
- PC, X360, PS3
- Published by Activision
- Developed by Treyarch
- French release: Available
- US release: Available
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Page 1 2 >>From the MP videos, it looks more balanced than MW2, less manual airsupports and less cheapness from killstreaks...so it seems.
Though perks like Commando, Ninja...etc. and double shotgun akimbos and such are gonna piss me off if they are in it.
I like the MP modes that has one bullet one kill or the other one were any kill you get you advance in weapon arsenal.
PS. Zombie mode is confirmed which is nice!
PSS. I like the design of Frank Woods (guy with green bandana and beard)
Are you serious?
Its COD of course its going to be like that, but its in Cold War so it is going to be different compared to MW and MW2.
From gadgets, settings, outfits, weapons...etc.
I didnt see you say the samething with Killzone 3.
Also this is by Treyarch and not IW that did MW2.
I think we should give Treyarch a chance with Black Ops and see how it turns out and not go by the "Oh its COD, its going to be like another MW2" thing.
looks a lot like every other COD, for that reason alone, i think i'll pass.
All i know its gonna have a better story element than MW 2 had the only thing that i have doubts is multiplayer
Well of course it does... I don't know why people think COD should be something else.
becasue it's had the EXACT same formula for what is it now? 4 games including this. it needs to evolve. atm it's just a reskin of the same game. i already have cod4, cod5, and MW2. i think 3 versions of the same game is enough for me.
But I don't dislike the way it is, nor I am I bored of the gameplay mechanics. And the context has been kept fresh with each iteration and continues to interest me.
I think calling it a "reskin" or "the same game" is a bit primitive.
It's the rare instance where the game is short enough and bombastic enough that I just need the scenery and scenario and "story" as it were to change. I'll gladly shell out for this brand of mental production values and shit hitting the fan repeatedly for 5 hours once a year.
I think MW2 is the game that got the scripted blockbuster right. It's not afraid to stick you in the crapper if you cock up, nor is it too busy making things hard to impede your progress for long. It's balanced spectacle, and where it needs to "evolve" is mainly in the way it funnels you along. In that sense, it *is* evolving though, and MW2 was noticably better at allowing you to feel like you're moving along a battlefield, not *moving a battlefield along*.
It's the rare instance where the game is short enough and bombastic enough that I just need the scenery and scenario and "story" as it were to change. I'll gladly shell out for this brand of mental production values and shit hitting the fan repeatedly for 5 hours once a year.
Half Life is still the king of scripting in games. Enough flexibility so it doesn't feel as condescendingly linear, but perfectly tuned scripted events to amp up the drama.
looks a lot like every other COD, for that reason alone, i think i'll pass. i refuse to line activisions pockets...i ended up buying MW2 despite my better judgement telling me not to, and i regret the puchase almost as much as perfect dark zero. not going to fall for that again.
Someone's a fan of DEER HUNTER...
Half Life is still the king of scripting in games. Enough flexibility so it doesn't feel as condescendingly linear, but perfectly tuned scripted events to amp up the drama.
what do you expect its gonna be look like ?? new super mario? sims?
i'm done with COD untill there is a big improvement. and this certainly isnt it.
a better, more improved game maybe? did i say i wanted it to change genre *re-reads original post* no, no i did not. i just want the series to go somewhere. atm it's stagnating. if you love it, bully for you. but *i* dont, and in regards to my own feelings towards the game, and whether i'll buy it or not, that is ALL that matters.
i'm done with COD untill there is a big improvement. and this certainly isnt it.
All they can do is put CoD in different time periods, much like Ass Creed.
You're not meant to kill every enemy in MW2, it's not Pac Man. You're meant to kill enemies that are about to kill you and keep up/keep alive. Sure you can break the illusion, much like you could break the illusion by purposly walking the opposite direction in a ghost house or trying to head out in the woods in a racing game. That's hardly the point though.
I think MW2 effectively pushes the ride along and does so with convincing enough spectacle that it totally works.
Besides, HL2 has more glaring gating than MW2 does, it just moves at a different and much more forgiving pace. They're really not pursuing the same kind of experience at all.
Where else do you think CoD franchise can go, without losing its identity? It has always been from day 1, an arcade war shooter. The multiplayer now from MW forwards, is as arcadey as you can get. If the series went "realistic", it wouldn't be CoD anymore.
All they can do is put CoD in different time periods, much like Ass Creed.