Prepare to die again and again as Dark Souls II has been announced by Namco Bandai. FromSoftware hardcore RPG will put players through the mill on Xbox 360, PS3 and PC. No release date announced yet but more details coming soon.
Press release:
FromSoftware Throws Down the Gauntlet to Gamers Seeking Unparalleled Adventure and Hard Fought Glory, Coming to PlayStation®3, Xbox 360® and PC
PARIS, FRANCE – December 8, 2012 – Leading video game publisher and developer NAMCO BANDAI Games Europe today announced that the critically acclaimed Dark Souls saga marches forward with Dark Souls™ II, currently in development at FromSoftware in Tokyo, Japan, for PlayStation®3, Xbox 360® and PC. Dark Souls II will continue a legacy of presenting its passionate fans with the kind of unrelenting challenges that have become a hallmark of the series, while presenting devilish new obstacles for players to overcome.
Built upon the foundation established by Souls series creator and Dark Souls II Supervisor, Hidetaka Miyazaki, with development helmed by FromSoftware Director Tomohiro Shibuya, Dark Souls II will feature a new hero, a new storyline, and an unfamiliar world for players to survive in while delivering the uncompromising challenge and ultimate sense of empowerment that players hunger for. Epic battles with gruesome enemies and blood-thirsty bosses await adventurers as they traverse and conquer a devastated world filled with death and despair. Players will also discover a revamped server based multiplayer experience that will put a distinct Dark Souls II twist on the concept of playing and sharing with others. For those with enough tenacity and sheer force of will, great rewards await.
“There are few games that are as rewarding for players as the Dark Souls series, and Dark Souls II will give every player that steps up to take the challenge a feeling of empowerment that they will never forget,” said Olivier Comte, Vice President of Sales, Marketing and Distribution at NAMCO BANDAI Games Europe. “The game doesn’t accept compromise, and neither do the brilliant people at FromSoftware who will test their own tenacity as well as that of gamers in delivering us another gaming landmark.”
“This new chapter in the Dark Souls saga presents opportunities for us to drive innovation in gameplay design, develop an entirely new story, and expand the scope of the world in which the player interacts with the game. We have taken these necessary steps with Dark Souls II in order to evolve the overall experience of the Dark Souls series,” says Tomohiro Shibuya, FromSoftware Director on Dark Souls II. “The entire development team is striving to make Dark Souls II an experience that is fresh while not forsaking its roots in presenting players with challenging gameplay. Our goal is to surprise and delight our fans with new experiences and plot twists while enticing new players to join our dark journey.”
More details surrounding Dark Souls II will become available in the months leading to its release. Begin your Dark Souls II journey at www.DarkSoulsII.com or join the Dark Souls II conversation on Facebook at www.Facebook.com/DARKSOULS.
All comments (50)
That being said I will not get hyped for this because I still need to play Dark Souls first, if is anything like Demons Souls Im pretty sure I will love it too.
THat being said, this trailer is beyong amazing.
No really, only half-Life 3 in 2013 would top this GOTY.
No really, only half-Life 3 in 2013 would top this GOTY.
So refreshing going trough the trailer and recognizing some locations, a bit altered, from the original Dark Souls. Anyone that was suspicious in the first second was sold half a minute into it.
That being said I will not get hyped for this because I still need to play Dark Souls first, if is anything like Demons Souls Im pretty sure I will love it too.
Like I said: What are you doing here!???
Love the design in this one, one of my favorites.
Yeah thats it lol
at leat it worked really smoothly when it connected, and that too was really important.
Like I said: What are you doing here!???
Will buy it in 2 weeks max, when I get my new 360.
:D
nothing more needs to be said. Game isn't hard, it's eitheir you are player #1 or yolo.
nothing more needs to be said. Game isn't hard, it's eitheir you are player #1 or yolo.
I remember one level in Demons Souls that was exactly like that! narrow tunnel type place, a platform was triggered and arrows came from behind or front. Only way to avoid it was to stick to one of the sides as pressed as possible to avoid that.
This game is just remember and memorize every single thing after many trials and errors until it becomes natural.
Another thing that greatly needs work on is the framerate. Demon souls the framerate wasnt great but was kept playable. Dark souls..when you go to the underground section leading to the half spider half naked woman its almost unplayable at points because the framerate takes such a dive. If the engine cant handle the complexitys of wooden structures all around (which both games framerate has suffered with) then keep it out of the game.
Bonfires i like but kinda hate at the same time. They've taken alot of pressure off and made dark souls far easier than demon souls. Its easy to use them to help level up and get too over powered..to the point where you're just going through the motions of grinding alittle running back to a fire to rehealth and leveling up. You dont have to use them but the tempatations too much. Maybe put a limit on how long they burn for, or have it cost something to set them alight.
http://images.gamersyde.com/image_dark_souls_ii-21...
http://images.gamersyde.com/image_dark_souls_ii-21...
http://images.gamersyde.com/image_dark_souls_ii-21...
But graphically, thats CGI dont expect anything even close to that.
http://images.gamersyde.com/image_dark_souls_ii-21...
http://images.gamersyde.com/image_dark_souls_ii-21...