Developer Diary PC Xbox 360 PS3

This penultimate dev diary of Tomb Raider deals with the final hours of the game's development and how the team at Crystal Dynamics is handling that.

Tinks
Tinks
Commented on 2013-02-12 21:56:19
Guys just release it unfinished and patch it later like everyone else.
No sweat!
In reply to
nostradamus
nostradamus
Commented on 2013-02-12 22:51:21 In reply to Tinks
Posted by Tinks
Guys just release it unfinished and patch it later like everyone else.
No sweat!
Oh My Shit Team is on it, dude.
In reply to
Zarsky
Zarsky
Commented on 2013-02-12 23:48:46 In reply to nostradamus
Posted by nostradamus
Oh My Shit Team is on it, dude.
They'll make it shit in due time.
In reply to
GunsnSwords
GunsnSwords
Commented on 2013-02-12 23:56:47
I love how they specifically pointed out the hair of lara being an issue to address for this game in the video.

Hair is not an easy task to do physics on in any game. It floats endlessly like a feather in DOA games, or moves like Bony vines in others like heavenly sword..... or not at all in games like mass effect or elder scrolls.
In reply to
Zarsky
Zarsky
Commented on 2013-02-13 00:09:30 In reply to GunsnSwords
Posted by GunsnSwords
I love how they specifically pointed out the hair of lara being an issue to address for this game in the video.

Hair is not an easy task to do physics on in any game. It floats endlessly like a feather in DOA games, or moves like Bony vines in others like heavenly sword..... or not at all in games like mass effect or elder scrolls.
Next-gen will definitely solve that one....or at least make it much less notable.
In reply to
nostradamus
nostradamus
Commented on 2013-02-13 00:12:20 In reply to GunsnSwords
Posted by GunsnSwords
I love how they specifically pointed out the hair of lara being an issue to address for this game in the video.

Hair is not an easy task to do physics on in any game. It floats endlessly like a feather in DOA games, or moves like Bony vines in others like heavenly sword..... or not at all in games like mass effect or elder scrolls.
Like it was said... doing a Nomura shit style vs purpose is only doing it more damage for they incompetence. Do a plain ponytail and had some decent shaders, for it doesn't look so tacked on like a single model attached to the head. But no... that would fuck up the whole reborn image they've been selling of since a couple years ago.
(Cheap Ripped-off) Style over quality, this game.
In reply to
michaelob
michaelob
Commented on 2013-02-13 03:05:32 In reply to GunsnSwords
Posted by GunsnSwords
I love how they specifically pointed out the hair of lara being an issue to address for this game in the video.

Hair is not an easy task to do physics on in any game. It floats endlessly like a feather in DOA games, or moves like Bony vines in others like heavenly sword..... or not at all in games like mass effect or elder scrolls.
At least they got their priorities straight and got her hair physics down. Waaay more important than something trivial like adding swimming to a game that takes place in and around water 90% of the time. Or adding gameplay that involves more than wiggling a joystick. Sure looks pretty though.

Also, anyone else find it ironic how they focus in on Lara searching through medikits for healing supplies? They must have forgotten to tell her she just needs to crouch in the corner for 5 seconds...
In reply to
GunsnSwords
GunsnSwords
Commented on 2013-02-13 03:33:49
Posted by nostradamus
(Cheap Ripped-off) Style over quality, this game.
I have yet to see the what the reviews are to this game. but in terms of actual "quality" all tombrader games ranged about the same for this gen. except for "guardian of light" which by no means hold true to the gameplay mechanics of any tombraider game.

As for stability and mechanics, no tombrader game has ever been glitch and bug free. http://www.youtube.com/watch?v=zSldn0bNRXk
or even played prefect for that mater, And iv'e owned just about all of them. (including lost Artifact)
In reply to
GunsnSwords
GunsnSwords
Commented on 2013-02-13 04:19:25 In reply to michaelob
Posted by michaelob
At least they got their priorities straight and got her hair physics down. Waaay more important than something trivial like adding swimming to a game that takes place in and around water 90% of the time. Or adding gameplay that involves more than wiggling a joystick. Sure looks pretty though.
people seem to forget when lara goes underwater (when necessary like treasure hunting, she has her gear. ) http://www.rewad.ch/wp/wp-content/gallery/gc_tomb_...

going 25 feet underwater with no protection sounds even worse. considering she actually doesn't know how to swim (if you've watched the first trailer.)
it's funny how people are presuming the character before the character even know who she is.
Posted by michaelob
Also, anyone else find it ironic how they focus in on Lara searching through medikits for healing supplies? They must have forgotten to tell her she just needs to crouch in the corner for 5 seconds...
yeah, but all games conflict with their own logic, anybody knows you can respawn in any shooter......but try telling them that. :/
In reply to
fastsword
fastsword
Commented on 2013-02-13 09:32:42
Din't even realize it is releasing next month. Some how may be the hype is gone for this. Hope it is good at least. Far Cry3 seems great but most people even do not know about it
In reply to
Redneck
Redneck
Commented on 2013-02-13 10:57:38 In reply to GunsnSwords
Posted by GunsnSwords
yeah, but all games conflict with their own logic, anybody knows you can respawn in any shooter......but try telling them that. :/
Halo doesn't. Even respawns make sense there...

I look forward to the game. Haven't played any Uncharted (because I don't own a PS3) and no Tomb Raider since TR3, so I happily take this one as an Uncharted substitute.

P.S. I find the lack of boob physics distracting :P
In reply to
nostradamus
nostradamus
Commented on 2013-02-13 11:44:16
The only thing that looks good here, is probably the multiplayer if you look it as a multiplayer only experince in veins of any other tps. It has horrible frame-rate, but it even adds quirks to the gameplay as boobytraps and envirenmont effects (sandstorm). I guess theonly fail is that it's only 4vs4 or something.
In reply to
ManThatYouFear
ManThatYouFear
Commented on 2013-02-13 14:29:40
I still think this is going to be major arse.

But the story has to be better than where previous games were heading.. thors hammer.. winged women spitting fireballs o.0 was fucking stupid.
In reply to
Loakum
Loakum
Commented on 2013-02-13 19:03:45
Hair movements? The Oh My Shit team needs to devote their attention to Lara's boob realtistic motion animation! This is the most important feature, that they must get right!
In reply to
michaelob
michaelob
Commented on 2013-02-14 00:17:14 In reply to GunsnSwords
Posted by GunsnSwords
people seem to forget when lara goes underwater (when necessary like treasure hunting, she has her gear. ) <6d83>http://www.rewad.ch/wp/wp-content/gallery/gc_tomb_...

going 25 feet underwater with no protection sounds even worse. considering she actually doesn't know how to swim (if you've watched the first trailer.)
it's funny how people are presuming the character before the character even know who she is.
Except the developers themselves made a point to state that Lara CAN swim just fine, they just didn't implement it in this game. See the following quote from multiple websites:
One thing we will not be doing come next March in Tomb Raider is swimming. Apparently Lara can swim but she just wont be in this game, as Crystal Dynamics has removed all of the swimming aspects of the experience. “Lara can swim, but just not in this game,” said Stewart.

That last bit is from Karl Stewart's (Tomb Raider brand director's) Twitter account. I still find it disappointing, as the swimming areas were some of my favorites in the past, and this game environment just begs for it (whether it is spelunking in a cave or swimming out to a shipwreck). I realize swimming down 25 feet would be difficult irl, but in a game with weird mythical beasts, supernatural phenomena, and regenerating health, I don't think it would lower my belief in the game world.

I think this all stems from extreme linearity and a major lack of interaction within the game. Sure the game looks great, but really most of the cool looking "cinematic" experiences are handled with QTE's and semi interactive cutscenes. Want to make a daring jump across a chasm? Just press x when it tells you. Need to avoid being impaled while falling? Press square. Climb a cliff? Wiggle the joystick. Swimming would just be too weird to have mapped to a single button (press triangle to watch Lara swim to that wreckage?) so they just dropped it...
In reply to
Loakum
Loakum
Commented on 2013-02-14 05:43:23 In reply to Tinks
Posted by Tinks
Guys just release it unfinished and patch it later like everyone else.
No sweat!
..in other words, release Tomb Raider Bethesda style. lol
In reply to
kenogava
kenogava
Commented on 2013-02-14 16:23:39
fantastic game like ever after.
In reply to
syler3000
syler3000
Commented on 2013-02-14 16:48:16
As much as I love my xbox and ps3, I will be picking up the pc version!!!

Dam you Crysis 3 for looking so ridiculously amazing on pc. I now look at other games on consoles and cry in agony how outdated the games look!!!
In reply to
About the game
Platform
PC X360 PS3
Published by
Square Enix
Developed by
Crystal Dynamics
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