DiRT Rally is out today for PlayStation 4 and Xbox One. This release brings seven extra cars (Peugeot 208 T16 Pikes Peak, Renault 5 Turbo, Renault Alpine A110, Opel Corsa Super 1600, Peugeot 207 S1600, Renault Clio S1600, Mini Classic Rallycross), also for the PC version. Launch trailer and screens inside.
All comments (25)
PC or console Dirt is about as perfect as it gets. The last game in any genre I felt this way about was the Last of US.
And to your point MrWhite, I only hope the majority of others feel the same way.
If you are going to play with a pad I can recommend to go into the advanced gamepad settings and change the default values of Steering Sensitivity to 100 (default is 50) and Steering Linearity to 20 (default is 40). Since I changed this I have much more control over the cars and the steering feels less sluggish. Previous to this setting I played over 100 hours with the default settings. Also consider changing the steering deadzone if necessary.
If you are going to play with a pad I can recommend to go into the advanced gamepad settings and change the default values of Steering Sensitivity to 100 (default is 50) and Steering Linearity to 20 (default is 40). Since I changed this I have much more control over the cars and the steering feels less sluggish. Previous to this setting I played over 100 hours with the default settings. Also consider changing the steering deadzone if necessary.
The game looks amazing and handling strikes that nice balance of difficult but fun. PCars success proves the console market can handle something with a bit of a bite, but I fret for DiRT rally as it doesn't seem to be getting much coverage, it may have to do with it already being available for months on PC.
The game looks amazing and handling strikes that nice balance of difficult but fun. PCars success proves the console market can handle something with a bit of a bite, but I fret for DiRT rally as it doesn't seem to be getting much coverage, it may have to do with it already being available for months on PC.
people just don't seem that interested in racers anymore. and when it comes to something as niche as legit rally experiences, i can't imagine this doing much better then richard burns did all those years ago. it's a harsh market tbh. and i fully expect it to go the way of the 3D platformer soon enough. you'll have a couple racer IP's that persist, like you do mario and ratchet and clank. but it's not going to be anywhere as varied as the old PSone/PS2 days.
I think that demand is in fact there but every racing game seems deeply flawed right now with the exception of PCars which may account for its relative success (new IP and all).
DiRT rally was always going to be a tough sell but I don't think they are expecting big big numbers I THINK it has done well on PC and console sales are probably just garnish but where I would apportion blame to Codemasters is in the handling of their brand.
Codemasters were generating a great reputation, 'the Rockstar's of the racing genre' every game they released up to DiRT 3 was incredible and with it their name carried cachet. Now releasing DiRT rally in this environment would have been demonstrably better but then they went for cash grabs such as DiRT demolition, GRID Autosport and GRID 2 add the bitterness of F1 2015 and you have a complete sullying (Uncharted woohoo) of their good name and so now when you hear DiRT Rally a game by Codemaster that 10% mark up on sales that the Codemaster brand once carried is all but spent.
So this is what happens when I try a quick reply. You're right in that even if there isn't fatigue of the racing genre there definitely is the impression that there is, which may as well be the same thing. I just hope that it's moreso racing game design that is letting gamers down and not the other way round.
If Dark souls can evolve from cult hit to legit blockbuster, if FF7 remake can exist, if the Witcher 3 can be as good as it is, then Racing games can definitely become relevent again and I HAVE THE ANSWER!!!!!
Wipeout HD Remaster for the PS4, make it happen :). That's guaranteed at least 10 million in sales.
I have the assists mostly turned down but not off, and I'm using a controller rather than a wheel, but the input feels really good so I don't think that is the issue. Also, the career mode is kinda puzzling to me. There doesn't seem to be much structure or indication on what is going on or how to progress. Other than that though, best racing game I've played in ages. Keep these sim games coming!
I have the assists mostly turned down but not off, and I'm using a controller rather than a wheel, but the input feels really good so I don't think that is the issue. Also, the career mode is kinda puzzling to me. There doesn't seem to be much structure or indication on what is going on or how to progress. Other than that though, best racing game I've played in ages. Keep these sim games coming!
https://www.youtube.com/watch?v=5xw8DJY7aZQ
I have the assists mostly turned down but not off, and I'm using a controller rather than a wheel, but the input feels really good so I don't think that is the issue. Also, the career mode is kinda puzzling to me. There doesn't seem to be much structure or indication on what is going on or how to progress. Other than that though, best racing game I've played in ages. Keep these sim games coming!