DOOM 3 BFG Edition is available in North America and is coming in three days in Europe. This edition features the first two games plus re-mastered versions of DOOM 3 and the Resurrection of Evil addon, and The Lost Mission (eight new levels). We'll share some home made videos soon.
All comments (19)
http://img600.imageshack.us/img600/1970/doom320111...
As console player i'd think twice about bying this, not worth the money imo. Well, depends on wether you played the originals or not.
http://img600.imageshack.us/img600/1970/doom320111...
As console player i'd think twice about bying this, not worth the money imo (well, depends if you played the original or not).
they've actually tweeked quite a bit. duct tape mod is default. more ammo for a faster, more "doom" experience (not happy about either of those things personally) plus you get the lost missions and the original games. seems like more then just a typical capcom job to me. but then i'm a big fan of doom 3.
http://img600.imageshack.us/img600/1970/doom320111...
As console player i'd think twice about bying this, not worth the money imo. Well, depends on wether you played the originals or not.
These are some of the expected "PC ONLY" effects you can have in this unofficial definitive version, if your pc can handle it...
http://i272.photobucket.com/albums/jj161/Wulfen1/d...
http://i272.photobucket.com/albums/jj161/Wulfen1/d...
http://i272.photobucket.com/albums/jj161/Wulfen1/d...
http://i272.photobucket.com/albums/jj161/Wulfen1/d...
And i dont agree with the flashlight thing. The whole switchin only made the protagonist look like some uninventive dumbass plus it did not really add anything to the atmosphere since you'd still crap your pants on any occasion, with or without the flashlight.
And i dont agree with the flashlight thing. The whole switchin only made the protagonist look like some uninventive dumbass plus it did not really add anything to the atmosphere since you'd still crap your pants on any occasion, with or without the flashlight.
A real shame too because they had alot of potential to make a big impression given how they spent 5 years just making IdTech 5 for the disappointing RAGE that you have gamers here reccomending people to just go and use the old game with modds... useless mods.
A real shame too because they had alot of potential to make a big impression given how they spent 5 years just making IdTech 5 for the disappointing RAGE that you have gamers here reccomending people to just go and use the old game with modds... useless mods.
At least RAGE had the whole idea of more than 4 enemies on the screen (something even PC fans who played Doom 3 complained about that Doom 3 did not have enough enemies on screen...)
Their games are pretty average however PC gamers for many years with their inflated egos continue to hype the living crap out of any FPS PC game dev and talk down to console folks... you also knew that PC gamers complained that they thought RAGE was a "console port"
Oh well...
It would help stabilize the frame rate... Doom 3 was designed to require super fast CPUs and GPUs back in 2002 when the Alpha was leaked and almost even in 2004 when the game was finally released.
They could have addressed the short comings of the gameplay system... but I'm wasting my time telling you this because all you see is "port" opportunity not a chance to get new audiences... what new people will see instead is ugly poly counts and textures and just go back and point out how high tech Call of Duty MW 1 is.