Ubisoft decided to unveil Reflections' Driver: San Francisco at E3 and presented us with a live stage demo during their conference. Still rather poor on a graphical standpoint, the game runs smoothly and the city seems to be full of life, but what was a bit unexpected and, for some, disappointing, was the choice to include a new feature called Shift. Thanks to it, Tanner can switch cars whenever he wants during a chase sequence, much like Agent Smith would with a passer-by in the Matrix. Odd to say the least, but it can all be explained by the fact that Tanner actually is in a coma and everything that happens in the game is a product of his unconsciousness. We will need to see more to see if this one is a win but we are all holding our breath for a great Driver game.
All comments (20)
The minds obviously a fickle creature though.. it will accept that you're given the ability to matrix into the body of any car.. unless it's the car you happen to be chasing. Pffft
I know Driv3r was poor, but it was more to do with bugs than the entire on-foot section.
This creates tension and a love for your ride unlike this weird shift junk
I'd rather play Stuntman.
Err, hang on...
(puts head in oven...)
This company is always fail at graphics and good handling :p