CD Projekt RED has released new screenshots of the much awaited Cyberpunk 2077, some of them already depicted in the trailer. We also share the official E3 trailer again, watermark-free this time.
Update: artworks added.
CD PROJEKT RED, creators of The Witcher series of games, are proud to share the first official details about their upcoming title — Cyberpunk 2077.
The game follows the story of V — a hired gun on the rise in Night City, the most violent and dangerous metropolis of the corporate-ruled future. A robust character creator will allow players to choose V’s gender, visual appearance, character class, as well as historical background — all of which may influence the shape of the game.
With dozens of hours of main story arc quests, and many more of additional activities, there’s always something to see and do in Night City. Players will experience all of it entirely through V’s eyes, with an interactive dialogue system that gives them greater narrative agency.
Returning in Cyberpunk 2077 is CD PROJEKT RED’s hallmark of choices and consequences. As they make their way through the streets of Night City and its sky-scraping megabuildings, players will face difficult decisions that will ripple through the entire game.
Cyberpunk 2077 will be releasing on PC, Xbox One and PlayStation 4. For more information, visit cyberpunk.net, and follow the game on Facebook and Twitter.
All comments (41)
Im anticipating a downgrade like the Witcher 3 tbh, but it would be nice if that didn't happen.
Reddit - New Cyberpunk 2077 info from Gamespot stream:
https://old.reddit.com/r/cyberpunkgame/comments/8q...
IGN - Cyberpunk 2077 Gameplay Details: First-Person, Driving, and Character Name, More:
http://www.ign.com/articles/2018/06/12/e3-2018-fir...
IGN - Cyberpunk 2077 Trailer Message Discusses Release Date, Free DLC, No DRM:
http://www.ign.com/articles/2018/06/10/e3-2018-cyb...
IGN - Cyberpunk 2077 Doesn't Look Like The Witcher, But It Does Look Incredible:
http://www.ign.com/articles/2018/06/12/e3-2018-cyb...
A page from the pamphlet given to journalists, talks about the 6 districts comprising Night City:
https://i.imgur.com/ki5QZ7k.jpg
A fan recreated the Night City Metro Map:
https://old.reddit.com/r/cyberpunkgame/comments/8q...
https://i.redd.it/iaihr3qyui311.png (Image)
PS. CD Projekt Red:
"Microtransactions? In a single player role-playing game? Are you nuts?"
CDPR also gave a bunch of free codes for The Witcher 3 - they were hidden in the trailer.
https://twitter.com/CyberpunkGame/status/100662711...
As if that matters. You want an example how that's bollocks? Just look at the likes of Metroid to see how that works. Or more recently RE7. Game design trumps everything else.
As if that matters. You want an example how that's bollocks? Just look at the likes of Metroid to see how that works. Or more recently RE7. Game design trumps everything else.
Worst of all, is when these silly - and pathetic - people start complaining about something that isn't even out, even more so when they haven't played, seen it or even know anything about said something.
Like people in here complaining about downgrades when they haven't even seen actual gameplay - in engine rendering is NOT real graphics, it's absurd that this even needs to be mentioned, but some people are mentally challenged and believe it is. They also believe Santa and the Easter Bunny are real...
The same for people complaining about DLCs having certain things they want in the main game when they don't even know absolutely anything about what is, isn't, the frequency and the number of things that are or aren't in said game. But they always feel the need to whine and complain, because it's the internet.
There is a lot more to say about this, but when one takes all of this into consideration, it's no wonder so many developers are really tired of so many fucking whiners on the internet. Todd Howard's speech during Bethesda was because of this, Fallout 76 has online elements and the internet blew up.
Apparently, if something is different than what that someone imagined, that something is bad. Period. If they don't like it, it's bad. Period. It's for a different type of audience, it's bad. Period. The developer wanted to create something new, unique and "creative", it's bad. Period.
Everything needs to be the same all the time and exactly like people want. Because everybody has the same tastes and anyone successful isn't allowed to create something new and different from everything else they created.
Yet...
When people do that, people also whine and complain that it's not original and new enough, that it should have been much different. But if it is different, people also whine and complain...
I say "FUCK IT!". Like the saying goes: "Haters gonna hate". So if they want to whine and complain like "snowflakes" about the most stupid shit ever instead of using their time to enjoy the things they actually like and ignore the things they don't like... fuck them and let them rot in all their negativity.
Me, I'm enjoying the things I like and recommend to the mature and sensible people to just ignore the whinning and hateful snowflakes. Go be happy, people, we only live once and every time you waste, you can never get back.
"First impressions? Holy fuck. Also, it’s a first-person game, despite CD Projekt’s roots in 3rd person games with The Witcher series. Don’t fear though, as much as shooting and gunplay are crucial – and brutal – it’s very much a modern action RPG."
https://twitter.com/CyberpunkGame/status/100664801...
PS. The fact that they even have to address this to try and calm down the snowflakes is very sad.
"First impressions? Holy fuck. Also, it’s a first-person game, despite CD Projekt’s roots in 3rd person games with The Witcher series. Don’t fear though, as much as shooting and gunplay are crucial – and brutal – it’s very much a modern action RPG."
https://twitter.com/CyberpunkGame/status/100664801...
PS. The fact that they even have to address this to try and calm down the snowflakes is very sad.
can't really say much for you guys, but these pleasantries give me life.
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Also: https://twitter.com/GwentBro/status/10066212319598...
https://twitter.com/dark1x/status/1006673703076151...
Redarrows post is equally strange for the same reason.
Redarrows post is equally strange for the same reason.
Also narrow alleys where the camera would have to automatically adjust to not glitch through the wall while still focusing on what you want. The world is designed for first person and that means it's not just as simple as chucking in a third person camera and animations. Either they'd have to program a dynamic camera system and then test that on half the city again to make sure it all worked properly, or remove/change parts of the city to fit it better.