Crytek showed Ryse: Sons of Rome and while we wait for a good quality of the gameplay video, get the screenshots inside of the exclusive Xbox One title.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (13)
But yes, animations looked abit stiff, and I assume they're still pushing Kinect with it
I mean, the demo was completely scripted...It may as well have been a cutscene. First watch a bunch of highly cinematic, Saving Private Regulus moments. Then, run up to enemy, game stops and gives you a minute to think while displaying a button prompt, hit correct button, watch pre rendered kill scene. Any game that could be played blindfolded with a friend yelling out a button command isn't really all that interactive. If this whole thing was actually interactive and dynamic it would be one of the most impressive things out there. As it stands, it will be a very nice looking, modern day Dragons Lair.
Also disappointed that characters still don't get wounds in the next gen. I was hoping hitting someone in the face with a sword would cause some damage in the next gen. maybe the next, next gen will allow this. I suppose all this could change as the game matures, but other than the graphics, I don't see a single thing to get excited about here.