Ubisoft also released these images of Red Steel 2, along with game's intro and a huge gameplay video.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (5)
About the gameplay: it looks like the auto-aim is implemented too much. It's like admitting that the Wii is not capable of bringing a shooter based on their control technology, in such a way that it equals or improves the controls based on gamepads.
There is no "auto aim" in Red steel 2 it just has a similar lock on system.
Its pretty funny to even suggest that the Wii is not capable of having shooter controls that surpass dual analogue, its a matter of gaming history that MP3 did that years ago, the problem is so few devs followed that benchmark, until now that is. In fact the addition of motion plus makes that claim even more absurd...
Other (admittedly a painfully small list) FPS games have also had successful control schemes without any lock on like MOH and of course the upcoming The Conduit has a traditional control scheme. None of the numerous hands on reports about that game have said anything like circle strafing is hard to pull off.
Personally, I won't comment on whether a control scheme works or not unless I have actually tried it because until you do, you pretty much don't know shit.
I still play dual analogue titles like COD4 and others but it is nowhere near as good as the wiimote/ nunchuk done right, which is far closer to the quick precision of a mouse and keyboard than dual analogue can ever hope to be.