Xbox 360 PS3

The normal thing to do after releasing a CG trailer would probably be to stop sending out more renders, but Codemasters are at it again. Here are a couple of target renders of Operation Flashpoint 2.

E3 target renders

  • E3: Operation Flashpoint 2 renders - E3 target renders
  • E3: Operation Flashpoint 2 renders - E3 target renders
  • E3: Operation Flashpoint 2 renders - E3 target renders
  • E3: Operation Flashpoint 2 renders - E3 target renders
bramski
bramski
Commented on 2008-07-16 13:15:22
To be honest I don't think that the in game shots will be a million miles off the target renders. After seeing what codies did with grid and just how bloody smooth it runs then I'm confident we'll see one of the best looking shooters in a long while. (this is using the grid engine. yea?)

I'm not totally feeling the desaturated colours and the overuse of bloom but Im getting more and more used to it purely because it's getting used in almost every game now.

I just hope that they lean heavily towards simulation in regards to the combat and flight characteristics.
In reply to
hiscore
hiscore
Commented on 2008-07-16 14:47:33
Hopefully Codemasters follows Bohemia Interactive's (original OFP dev) comcept of realistic, sim-like battlefield tactics. Long before anyone else, Bohemia succeeded in bringing that 'military' feel to the gamer. Many other so-called military FPS up untill this very day do not succeed in bringing strategy and logic to the battlefield as Bohemia did back in 2001. The original game was used as a combat simulator in several real world armies.

As to the graphics: slightly oversaturated, but according to sources who visited a Codemasters event very impressive. Let's pray this can be delivered at a decent framerate without screen tearing.
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2008-07-16 15:32:18
loved the first one.. i remember thinking that looked photo realistic. I hope theres a map editor with this one too.. loved the fact that you could not only make your own maps/battles, but you could also make cinematic intros to them.
In reply to
Se777eN
Se777eN
Commented on 2008-07-16 19:01:46
I played the 1st one online on the pc years back on a 56k LOL.


Hoping this should be good :D
In reply to
senators2904
senators2904
Commented on 2008-07-16 21:34:04 In reply to hiscore
Posted by hiscore
Hopefully Codemasters follows Bohemia Interactive's (original OFP dev) comcept of realistic, sim-like battlefield tactics. Long before anyone else, Bohemia succeeded in bringing that 'military' feel to the gamer. Many other so-called military FPS up untill this very day do not succeed in bringing strategy and logic to the battlefield as Bohemia did back in 2001. The original game was used as a combat simulator in several real world armies.

As to the graphics: slightly oversaturated, but according to sources who visited a Codemasters event very impressive. Let's pray this can be delivered at a decent framerate without screen tearing.
hell screen tearing aint much of a pain to me as long as it aint too much.
In reply to
CEZARR
CEZARR
Commented on 2008-07-17 10:43:54
Thats the kind of grafic that we will see about 10 yars. If they can do 50% of it, thats will be cool.
On the first place in that game of course is a fisics of bullets, battle tactics, AI and injury realism.
In reply to
Ishigami
Ishigami
Commented on 2008-07-17 11:35:07
I don’t like target render at all.
Artworks are okay because they only show a design direction without considering computer techniques. Target renders always imply a certain level of detail etc. because they already use 3D-modells and computer effects etc.
And I believe the goal of these a different too. Discussions on artworks are mostly over the design being good or bad from individual point of view, here we talk already about graphics without any actual screenshot.

I wish they would stop releasing these target renders as either you have ingame material to show off or you don’t.
In reply to
About the game
Platform
X360 PS3
Published by
Codemasters
Developed by
Codemasters
Patreon

$135 of $400 per month

What's up?
  • Loakum

    Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)

  • Driftwood

    Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)

  • Loakum

    Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)

  • Driftwood

    Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)

  • reneyvane

    reneyvane Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (7 Weeks ago)

  • CraCra

    CraCra Y a un souci sur les forums ? (8 Weeks ago)

  • nostradamus

    nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

The First 43 Minutes of Loco Motive

  • Thursday, November 21, 2024
  • Driftwood

Our Switch video of Ys X: Nordics

  • Wednesday, November 20, 2024
  • davton

The Callisto Protocol is now PS5 Pro Enhanced

  • Wednesday, November 20, 2024
  • Driftwood